a multiplayer game of parenting and civilization building
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It seems to me whenever i am part of a successful lineage it will die out at some point because no new babies are born.
When i look on the website i always can see at the bottom at least two woman that got old and diden't have any kids.
I dont like this, this is unfair.
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So the eve chain is designed for this.
Chinese Mobile Players are the best griefer around the world. I am ashamed of them. They invent the auto-baby-killer and grave-baby-prison to avoid Others Break their Eve Chain. And the griefer use bear and bow to kill every eve player for their REVENGE. All animal and kiln are killed or destroyed because of envy and hatred.
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It used to be 100 times worse, before bigserver. Most of the reason I made the OCS.
Likes sword based eve names. Claymore, blades, sword. Never understimate the blades!
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At this website: http://onehouronelife.com/reflector/ser … ion=report
I can see there are a lot of people on the server, i dont know why babies would stop spawning. Is this on purpose?
Most of the reason I made the OCS.
What is the OCS? Is this another server? Do lineages last longer there? How can i join it?
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I'll bump the thread for ya
Likes sword based eve names. Claymore, blades, sword. Never understimate the blades!
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I've dealt with this issue, though not as extreme as zero children, usually two or three at worst. A big problem I've had lately is having a tone of boys and either one, two or no girls. I believe the game should somehow register how many girls are currently alive in a lineage and if it is say, two or less automatically have the next born be female.
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