a multiplayer game of parenting and civilization building
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Cool updates have been added and it seems like everyone is thriving. Question now is...
What is the new meta? How do people eve now ? Heard people can now build pine huts as eves but that they cost a shit tone of string from milkweed, which seems really expensive when starting out. Is there more milkweed around?
Also, how have certain jobs changed? Do kids still run around with shovels burying the dead or have such folks all moved on? Is iron still the literally count down to when your civ dies out?
I guess my question is how does one play this game now? lol.
If there are updated guides on these things, feel free to link me.
Thank you!.
Look how far we've come from those carrot-munching farm civilizations full of no-names you've no idea how you're related to. We are advancing!
Also, you can erase stuff from paper and rewrite stuff! Which is the bomb!
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when did you play the last time?
Your questions sound like pro rift era.
The rope is not consumed when making a Pine panel
https://onetech.info/106-Pine-Panel
Last edited by miskas (2019-12-07 19:34:43)
Killing a griefer kills him for 10 minutes, Cursing him kills him for 90 Days.
4 curses kill him for all of us, Mass Cursing bring us Peace! Please Curse!
Food value stats
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Well the last time I posted was four months ago. That would be around when I stopped playing. What are rifts?
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Well the last time I posted was four months ago. That would be around when I stopped playing. What are rifts?
They're not a thing anymore. Don't worry about it.
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Iron is not the most valuable resourse anymore
Water is the village count down, also rubber which is a consumable now.
Property fences are free, curses is a ban list , Genes matter, Mutton pies are still one of the best foods , Rabbits need bait, Bps don't decay.
family specialisation is a thing. Many more staff have changed.
I can't give you a guide , I gtg , here some stats https://docs.google.com/spreadsheets/d/ … 6&range=A2
Killing a griefer kills him for 10 minutes, Cursing him kills him for 90 Days.
4 curses kill him for all of us, Mass Cursing bring us Peace! Please Curse!
Food value stats
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I would write a guide, but the game has gone through so many radical changes lately, I don't even think we have an established meta yet.
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Placing pine floors underneath your kiln and oven might be advisable so that later generations won't have to destroy and re-build them later if they want buildings.
Probably only rabbit furs for backpacks now, and the water pouch for the bellows, early on since they require bait. Burdock makes for a good bait choice when you can get it.
Other than that, as Eve or when in an Eve camp, everything else I would say has remained the same. Get tools up. Get a farm up. Try to get an oven up. Try to get a sheep pen up or started. Sure, one person probably won't manage to do all of that. But, I'm more listing things that would ideally get done in an Eve camp by Eve and her children together, not saying that Eve should get all those things done herself. And well, tool slots also now exist, limiting the diversity of things a player can do in one life on bigserver2 (when it has 15 or more people playing on it).
Danish Clinch.
Longtime tutorial player.
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