a multiplayer game of parenting and civilization building
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I was born into a nameless line as Jade, daughter to an old woman in a tribe were the king spent most of his time off hunting rabbits to the south, I spent my childhood replenishing the ponds closer to the village by carrying bowls of water from ponds further north.I noticed our farm was large and our stockpiles high, so I told mother we should eat into our stockpile while I prepared the farm for a population boom, while we ate into our food stores I gathers soil and expanded our large farm into an enormous one, over 20 plots in all! I grew to be the farmer in our village as a young woman, a duty that meant not only watering crops, but gathering the people for harvest and judging when food was needed and when we should eat into our stockpiles, carefully ensuring that no soil plots were lost to seed. I had a son named Onyx and a daughter named Ruby, both of whom survived to adulthood, Ruby gave birth to my grandson Diamond, who inherited my title as Village Farmer. my mother came up with our three laws, and I added the fourth;
1. Never let carrots go to seed
2. Never drain the ponds
3. Everyone pitches in during harvest(our farm was huge)
4. No one waters seed unless the farmer says so (this allowed our huge farm to feed a smaller population while only using wild carrot seeds gathered during the hearty years)
Overall I feel like this life I made a big difference and really help pull the village together to survive!
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4. No one waters seed unless the farmer says so
Yeah, this is critical. Nothing worse than having half your farm go to seed because the harvest is too big to pull and most of your baskets are already full anyway.
I like to go by "Eve Scripps" and name my kids after medications
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