a multiplayer game of parenting and civilization building
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Buy enhancements to spice up gameplay!
After you die you get your genetic score's worth of points you can use to shop at the genetic store.
(yes you can SID to do a quick cash in of your score)
Upgrades must be bough in sequence (buy 10% speed, then 20% speed, can't buy 20% first)
Enhancements only last the next life
some enhancements could be:
10% faster speed (can upgrade to 20% faster, costs more points)
1 tool slot (can upgrade to 2, 3, or even 4 extra at great cost)
5 extra minutes of life
Biome specializations (can buy any biome specialization, or all. even translator)
1 Food bonus (can upgrade to 2 or 3)
5% Temperature resistance (can upgrade to 10%)
Better luck while fishing/netting/dice rolling (can upgrade)
some questionable enhancements could be:
Shearing sheep gives double wool (reee you shore the sheep, thats my job you wasted resources aaaa)
Chopping tree gives 1 extra firewood (can upgrade to 2)
10, 15, 30 extra minutes of life
1 Posse strength (No extra speed, just naturally stronger posse. can upgrade to 2, or 3)
An extra berry only seen by you after all berries are picked from a bush (can upgrade to 2)
20% chance not to consume water on use (can upgrade to 33%, does not work on buckets or cisterns)
Ability to instantly attack, ignoring posse size and warmup, but only once.
Ability to shrug off an attack
I doubt this will ever be considered but it was fun to think about what we could do with genetic score.
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Don't be too hasty. If you are willing to pay .99 cent microtransactions for each upgrade, then Jason might have that implemented by next Friday.
The_Anabaptist
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sounds nice!
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Buy enhancements to spice up gameplay!
After you die you get your genetic score's worth of points you can use to shop at the genetic store.
(yes you can SID to do a quick cash in of your score)
Upgrades must be bough in sequence (buy 10% speed, then 20% speed, can't buy 20% first)
Enhancements only last the next lifesome enhancements could be:
10% faster speed (can upgrade to 20% faster, costs more points)
1 tool slot (can upgrade to 2, 3, or even 4 extra at great cost)
5 extra minutes of life
Biome specializations (can buy any biome specialization, or all. even translator)
1 Food bonus (can upgrade to 2 or 3)
5% Temperature resistance (can upgrade to 10%)
Better luck while fishing/netting/dice rolling (can upgrade)some questionable enhancements could be:
Shearing sheep gives double wool (reee you shore the sheep, thats my job you wasted resources aaaa)
Chopping tree gives 1 extra firewood (can upgrade to 2)
10, 15, 30 extra minutes of life
1 Posse strength (No extra speed, just naturally stronger posse. can upgrade to 2, or 3)
An extra berry only seen by you after all berries are picked from a bush (can upgrade to 2)
20% chance not to consume water on use (can upgrade to 33%, does not work on buckets or cisterns)
Ability to instantly attack, ignoring posse size and warmup, but only once.
Ability to shrug off an attackI doubt this will ever be considered but it was fun to think about what we could do with genetic score.
Is this a joke???
Open gate now. Need truck to be more efficient!
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Is this a joke???
I doubt this will ever be considered but it was fun to think about what we could do with genetic score.
If you're asking if its not real, yes.
If you're asking if me thinking about a fun ways to use genetic score for player gameplay enhancement was supposed to subvert expectations in some big brain play way in order to be comedic, no.
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QuirkySmirkyIan wrote:Is this a joke???
Matbat wrote:I doubt this will ever be considered but it was fun to think about what we could do with genetic score.
If you're asking if its not real, yes.
If you're asking if me thinking about a fun ways to use genetic score for player gameplay enhancement was supposed to subvert expectations in some big brain play way in order to be comedic, no.
OOF well in that case how about the highest purchase be to turn yourself into an atomic powered robot. Or to pretend to be Jason.
Open gate now. Need truck to be more efficient!
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