a multiplayer game of parenting and civilization building
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https://strawpoll.com/ackws9b3
And what do you except in the futur ?
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Playing a game called Avorion right now. The future is uncertain as we all know, but I still read the forums and wait to see what evolves.
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Playing a game called Avorion right now. The future is uncertain as we all know, but I still read the forums and wait to see what evolves.
Yeah next updates will maybe make people play, but still except the apocalypse of which I am afraid of, I dont know what we will have
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I dont know how smart it was for Jason to leave the game without new content for the first few weeks after launch. I bought it on the second day. Due to life getting in the way, I haven't played since before apocalypse (sounds like I haven't missed much), but I still find it fun to lurk.
Why? While bug fixes and balances are important and necessary, I wonder if the game would balance itself out if the technology tree would just grow already and as foods and biomes expand and as there are more ways to do things. I also don't feel like relearning the game every week because he decides that it's not hard enough. The apocalypse and basket nerfs sounded brutal.
Still, I knew what I was getting into, what with it being a WIP with regular updates. I dont regret buying it, and I still recommend it to people. I'll probably pick it back up in a month or so, but as of now, I'm just not as interested.
Well buenos-ding-dong-doodly-dias!
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More, because I want to remember this moment.
When so many other people are turning on the game, I want to feel what Jason is trying to do with it, and that's not going to happen if we give up now that things are getting harder to maintain.
Our lives are so easy, IRL, when you break the average life down to 60 years, at least, for those of us in the developed countries of the world. Yet, 10,000 years ago, people would not have had this sort of luxury. But even today, try summing your average 60 year life down to 60 minutes, and the milestones will be the moments you overcame struggles.
It may be hard for you to compare replacing baskets breaking down with repairing and replacing your car as it breaks down, but that is kind of the way I see it. We have to repair and replace our computers every 5 years or so, if that is the way the game works in a year, that we have progressed to the modern age and every 5 minutes we need to order new computer parts with the money we made working at Taco Monument for the last minute, that would be a little weird. But I completely understand the direction Jason is trying to take this, at least, I think I do, and I'm willing to stick around to see things change.
While I'm comparing the game to real history of mankind, (10,000 years ago) I really wish the game wouldn't already have steel. For the most part it feels like we are somewhere between a million and ten thousand years ago, except where steel is concerned. In that respect we are some where between 3,000 and 1,000 years before present. I really wish Jason would follow history a little more closely, at least, for the average person living:
1,000,000;
900,000;
800,000;
700,000;
600,000;
500,000;
400,000;
300,000;
200,000;
100,000;
90,000;
80,000;
70,000;
60,000;
50,000;
40,000;
30,000;
20,000;
10,000;
9,000;
8,000;
7,000;
6,000;
5,000;
4,000;
3,000;
2,000;
1,000;
900;
800;
700;
600;
500;
400;
300;
200;
100;
90;
80;
70;
60;
50;
40;
30;
20;
10;
... years ago.
or,
10;
...
100;
...
1,000;
...
10,000;
...
100,000;
...
1,000,000;
...
10,000,000;
...
100,000,000;
...
1,000,000,000 years into the future.
It's important that I listed all those because I want you to keep in mind, there will be being, doing, things, millions, billions, potentially even trillions of years into the future, or more, and these scales, are things that most of us wonder about from time to time. They inspire great games and have inspired great thought in some of the deepest minds throughout human history. Be they great leaders who employed military strategies to insure the future of their civilization, great explorers looking to expand civilization, great businessmen looking to exploit new resources and markets, great scientists looking to bring new energy and technology to their people or great religious and cultural figures who want to bring peace of mind to all known peoples.
Great minds cannot escape great time lines, whether they intend to play their roles in history for millennia after their existence, or not. The great battles between genes and time have been played out for billions of years and the battles between memes (ref. Dawkins) and time have only just begun, when compared to the grand scheme of life itself.
Sorry, so hard not to ramble, whenever I get typing.
The answer is more, maybe not more the way I did the first week I played (April 2nd to, well, the apocalypse update or so) but I'm thinking more about the game these days, in the long term, with what I've learned over the last few months of seeing people play, and the last 21 days of playing the game myself.
More, more, more.
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While I'm comparing the game to real history of mankind, (10,000 years ago) I really wish the game wouldn't already have steel. For the most part it feels like we are somewhere between a million and ten thousand years ago, except where steel is concerned. In that respect we are some where between 3,000 and 1,000 years before present. I really wish Jason would follow history a little more closely, at least, for the average person living:
Yeah I noticed that too. It was also odd when we suddenly got the bell tower, even before we had stone walls. Though now we have stone walls and can make keys for the doors. Seems like a big leap from fire and stone tools to building giant towers and having steel items.
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The reason for the leap is that we are not playing a historical simulation of human history. This game is not set in the past, so there is no requirement to implement everything in the same order as humanity did in real life. I don't know what the backstory is, but we're set in some kind of post-apocalyptic era.
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Morti wrote:While I'm comparing the game to real history of mankind, (10,000 years ago) I really wish the game wouldn't already have steel. For the most part it feels like we are somewhere between a million and ten thousand years ago, except where steel is concerned. In that respect we are some where between 3,000 and 1,000 years before present. I really wish Jason would follow history a little more closely, at least, for the average person living:
Yeah I noticed that too. It was also odd when we suddenly got the bell tower, even before we had stone walls. Though now we have stone walls and can make keys for the doors. Seems like a big leap from fire and stone tools to building giant towers and having steel items.
Its not such a big leap (though we do miss the iron age) perhaps have the bronze age in there and steel tools last longer than iron, and iron longer than bronze etc. I like the tech tree so far, its really playable but challenging at the same time, some of the more recent updates have been a whack in the sack but the game is awesome over all. I still play in anticipation of the wrinkles being ironed out and the game being very playable and refined. looking forward to the future.
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I still like the game, but I play it a lot less overall. There are other games I really enjoy too.
This one isn't as easy to play with your friends and I like hanging out and playing games
with voice chat so we can joke about and have extra fun.
There are cool people on the Discord to VC with while we play but that is a lil difficult to
set up as you have to use one of the dead servers deep on the list etc. to set up your secret
towns..
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
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Just tryed a run of this game. Born in a village with farm. All fire wood except from 3 trees is used. Make it kindling. Load up the kilns. -->noob fires up the kilns-->no more tools. I just let myself starve.
I am Sheep, the lord of kraut, maker of the roads, professional constructor, master smith, bonsai enthusiast, arctic fisher, dog whisperer, naked nomad and an ORGANIZER. Nerf sharp stone it's op.
"BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" -Jaleiah Gilberts
"All your bases are belong to us"-xXPu55yS14y3rXx-
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ONE OR TWO FULL LIFE
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I'm done. I respect the developer but the game didn't go in direction I wanted it to go to. I just wanted a relaxing and realistic experience, at least to the point. I didn't play the game for weeks now. The game isn't bad, it'll still appeal to most.
Besides. I was promised 100 new items a week. *shrugs*
Last edited by Babipoki (2018-04-24 11:41:31)
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One Life One Hour
One Mom No Dad
One Mom One Uncle
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stopped playing the vanilla game im just playing 2h1l now.
Eve Gluck! We are the great glucks and we will beat every other dynasty!
Best Gluck linage so far: http://lineage.onehouronelife.com/serve … id=4082492
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Gotta check it out
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I stopped playing and have been working on my mod for weeks now.
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Take this vote, lets see who is dum!
https://strawpoll.com/ge6ee59w
Last edited by pein (2018-04-25 15:24:43)
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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Take this vote, lets see who is dum!
Mmm cheese.... we need cows ,cheesemaking, and a pasta press. In this game pronto!
Be kind, generous, and work together my potatoes.
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I am not dumb, or dum.
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I stopped playing after this decay update. If Jason won't decrease the decay rate I'm done with this game.
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Just tryed a run of this game. Born in a village with farm. All fire wood except from 3 trees is used. Make it kindling. Load up the kilns. -->noob fires up the kilns-->no more tools. I just let myself starve.
LOL yup. the decay and stuff breaking ruins the game play. Every life you need to make sure to forge 2 ax, 2 shovel, 20 chisel. Then you die of old age hopping to be born back into that family. It is silly at this point to play with people because they just brake the tools you just made to try and do something in your life.
I got huge ballz.
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I honestly play about the same, I keep finding myself coming back to the game even if something like an update frustrates me. I just really like the premise, and I don't see the main premise ever changing.
Last edited by FeignedSanity (2018-04-26 01:13:16)
Believe you're right, but don't believe you can't be wrong.
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Days peppers/onions/tomatoes left unfixed: 120
Do your part and remind Jason to fix these damn vegetables.
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I'm one of the more persistent less players since I play every day or few so, I only do it for a few hours because the Narrow virus makes it really hard for my eyes and head not to hurt after "staring" at a screen for an hour or two.
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