a multiplayer game of parenting and civilization building
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Why is it a thing that someone can stab you from 3 tiles away by stabbing the spot you were standing in 4 days ago, or shoot you the moment they glimpse your silhouette in the distance? This is only a slight exaggeration. I don't know if this is a warning to everyone that you're never safe if someone on screen has a knife or someone with a bow enters your zip code, or if this is just me griping about how other people can shoot me from pretty much off screen while I have to walk up and give them a kiss. Maybe I'm missing something with the combat, but it seems really inconsistent (and mind you, I've put well over 100 hours in this game and have killed (and been killed) dozens of times). But in all this time, I've never been able to solve how this crap works. Every time I think I have it figured out, some yahoo shoots me with an arrow the moment he's enters my field of view. Excuse me if this is just complaining, but I wanted to share my thoughts and maybe get some additional outside perspective.
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there is no combat in the game. Combat implies a structured system. There is the ability to use tools against human characters. Those tools that in a civilized society would be used to harvest, hunt, and or neutralize natures threats. There also may be glitches caused by lag or some other reason that when mastered makes it easier to killed human characters.
And there is the ability to criticize those who get tired of having their time and money wasted by children to be labeled as "crying" because they don't want to spend their time wasting peoples time and creating stupidity.
and now we have swastikas in the forum, because that must be cool too. Guess we can ignore them because it's perfectly okay.
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I dunno, I have been killed like 3-4 times in two months, maybe it is your connection because I never stab somebody from tiles away. Bow has a reach of 3 tiles.
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How combat works:
Roll the dice, see what you get, have advantage as attacker, more people to click.
Flip the coin, drop your knife, pick it up, drop it again, your enemy mimicking your moves.
Whoever registers first can call the other a noob, but everyone knows what really transpired,
You got Lucky.
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You could try using this: https://onehouronelife.com/forums/viewtopic.php?id=1467
It lets you see a lot more than you normally can, Great for spotting griefers when they think you can't see them. Also useful for exploring. Besides that my advice would be not to stand still around armed people.
Last edited by Baker (2018-05-10 11:09:13)
"I came in shitting myself and I'll go out shitting myself"
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there is no combat in the game. Combat implies a structured system. There is the ability to use tools against human characters. Those tools that in a civilized society would be used to harvest, hunt, and or neutralize natures threats. There also may be glitches caused by lag or some other reason that when mastered makes it easier to killed human characters.
And there is the ability to criticize those who get tired of having their time and money wasted by children to be labeled as "crying" because they don't want to spend their time wasting peoples time and creating stupidity.
and now we have swastikas in the forum, because that must be cool too. Guess we can ignore them because it's perfectly okay.
Combat doesn't really imply anything other that two forces attacking each other, it's a very ambiguous term. There is "unstructured combat". In fact, I'd argue that most of it is. And it's foolish to think knifes are just tools, and it's equally foolish to think they're just weapons. They are just as much one, as the other.
Not going to comment on the rest, because that's not pertinent to this discussion.
I dunno, I have been killed like 3-4 times in two months, maybe it is your connection because I never stab somebody from tiles away. Bow has a reach of 3 tiles.
I know how much reach a bow has, and how much a knife has. I contemplated that it could possibly be just latency, but my ping is normally better than most. I have some of the best ping among others I play games with, and I don't really ever have rubber banding in this game, nor is there any delay after my input. I suppose it is possible that something happened and while my character was running off into the distance waving goodbye on my screen, on the server I might just been stupidly standing there. I find it unlikely, but possible.
How combat works:
Roll the dice, see what you get, have advantage as attacker, more people to click.
Flip the coin, drop your knife, pick it up, drop it again, your enemy mimicking your moves.
Whoever registers first can call the other a noob, but everyone knows what really transpired,
You got Lucky.
LMAO, too true. I would thumbs up if I could. +1
You could try using this: https://onehouronelife.com/forums/viewtopic.php?id=1467
It lets you see a lot more than you normally can, Great for spotting griefers when they think you can't see them. Also useful for exploring. Besides that my advice would be not to stand still around armed people.
I saw that but wasn't really interested. I try to stay as close to the base game as possible, because normally once I start modding, I start losing interest. I'll probably check it out though, doesn't seem like it's that big of a game breaker. And yes, lesson learned. Though I know how the combat works, there are some things you just can't account for. So now my rule is not standing still if anyone has a knife or bow and arrow out. Killing them if they walk around town with it out (I'll explain as they bleed out, cause I'm not giving them the chance to kill me first). And just overall being a paranoid fuck XD.
Edit: Combat my not have been the best word in hindsight, as quite often one side isn't fighting back. But I think it's still applicable to the post.
Last edited by FeignedSanity (2018-05-10 21:28:56)
Believe you're right, but don't believe you can't be wrong.
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Days peppers/onions/tomatoes left unfixed: 120
Do your part and remind Jason to fix these damn vegetables.
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Redhawk wrote:there is no combat in the game. Combat implies a structured system. There is the ability to use tools against human characters. Those tools that in a civilized society would be used to harvest, hunt, and or neutralize natures threats. There also may be glitches caused by lag or some other reason that when mastered makes it easier to killed human characters.
Combat doesn't really imply anything other that two forces attacking each other, it's a very ambiguous term. There is "unstructured combat". In fact, I'd argue that most of it is. And it's foolish to think knifes are just tools, and it's equally foolish to think they're just weapons. They are just as much one, as the other.
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Given the meager assortment of "weapons" in game compared to what could be possible in the generic period portrayed and the complete absence of anything defensive, weapons is a far reach compared to the tool concept. And True 2 thugs fighting with knives can be considered "combat" in the basic sense of the word. I identify with combat as a more structured system of training weapons defenses tactics etc. Mostly this is because of my knowledge set but also if you look how the word is used in popular media etc. Besides most violence in game isn't even a "fight", it's murder. So i'll stick with the notion that there are tools in the game -
And no, I am not against in game violence. Alleria's post about stabbing some guy who sheared his last sheep was funny as hell. It was like some fed up dude finally snapped (which who can't relate too?) and the Ducks War or what ever is interesting.....I don't know what happened but I lived there afterwards (probably long afterwards in game time) and there was a lore and stories......it was interesting.
but no, there is no real "combat" in the game. Or atleast very little kinda sorta resembles combat in a world with no combat system/structure.
Last edited by Redhawk (2018-05-11 01:45:36)
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@Redhawk
There's no prerequisite that says something can only be considered a weapon if there are many different variants to choose from, a weapon is anything that is designed to hurt or kill. And considering Jason programmed Knife + person = dead person, then the knife was indeed designed to kill. Making it, very much, a weapon.
And I'm sorry that this version of combat doesn't meet your specific criteria of an organized system of trained combatants, but your definition is only one specific version of combat involving specific scenarios. Your only interpretation of combat is trained & organized combat; and that's fine, if a bit narrow minded. But the argument of, "just look how popular media uses it" seems shallow at best. I wasn't aware twitter was the end all, be all, of definitions and terminology of the English language. So that's cool beans, I guess.
But I would like to address the fact that I did acknowledge, in an edit, that combat may not have been the best term considering that very fact (that a lot of people are indeed murdered with no chance at mounting their own attack). But there have been very many scenarios where I've been fighting someone knife to knife, or bow to bow, or knife to bow, and I'm sure others have as well. So I felt like the question was still valid and was still relevant to the conversation of "people being kill outside of the designed programming, meaning inconsistencies".
I realize I may be coming across as derogatory, but it is not my intention to attack or insult you. If you happen to feel that way, I'd like to apologize if I came off that way.
And I have no idea where that comment came from about you not being against in game violence. I never once implied that you were, so that seems a bit telling.
On another side note; I didn't really find Alleria's post about how he likes to stab people at the drop of a hat and go online to brag about (or make and example of) it very funny. Seemed kind of sad and mildly annoyed me, like most of what he says. But I suppose that's neither here nor there.
Last edited by FeignedSanity (2018-05-11 16:36:21)
Believe you're right, but don't believe you can't be wrong.
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Days peppers/onions/tomatoes left unfixed: 120
Do your part and remind Jason to fix these damn vegetables.
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@Redhawk
There's no prerequisite that says something can only be considered a weapon if there are many different variants to choose from, a weapon is anything that is designed to hurt or kill. And considering Jason programmed Knife + person = dead person, then the knife was indeed designed to kill. Making it, very much, a weapon.
And I'm sorry that this version of combat doesn't meet your specific criteria of an organized system of trained combatants, but your definition is only one specific version of combat involving specific scenarios. Your only interpretation of combat is trained & organized combat; and that's fine, if a bit narrow minded. But the argument of, "just look how popular media uses it" seems shallow at best. I wasn't aware twitter was the end all, be all, of definitions and terminology of the English language. So that's cool beans, I guess.
But I would like to address the fact that I did acknowledge, in an edit, that combat may not have been the best term considering that very fact (that a lot of people are indeed murdered with no chance at mounting their own attack). But there have been very many scenarios where I've been fighting someone knife to knife, or bow to bow, or knife to bow, and I'm sure others have as well. So I felt like the question was still valid and was still relevant to the conversation of "people being kill outside of the designed programming, meaning inconsistencies".
I realize I may be coming across as derogatory, but it is not my intention to attack or insult you. If you happen to feel that way, I'd like to apologize if I came off that way.
And I have no idea where that comment came from about you not being against in game violence. I never once implied that you were, so that seems a bit telling.
On another side note; I didn't really find Alleria's post about how he likes to stab people at the drop of a hat and go online to brag about (or make and example of) it very funny. Seemed kind of sad and mildly annoyed me, like most of what he says. But I suppose that's neither here nor there.
Other than the fact you still want to use the "C" word!!! I think we are very much in agreement. I'd just call it fighting. And my apologies for my initial response's prickish tone, I totally misread your post's intentions (not really a reason for me to be a prick, but i'm a little tired of the constant murder and griefing - figured you were another master planner of slaughtering villages).
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