a multiplayer game of parenting and civilization building
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Dear little sister Thank you for avenging my death i was nana founds. And to my despicable little brother Blue, man wth?!
I spent my short life tending the sheep while keeping a watchful eye over the berry farm next door. My brother Blue seemed to have taken up farming so I saw him often when I stoped by for carrots to feed the lambs/make a couple compost piles. I think he thought I was a carrot hog....but I was working, contributing, using these things.
Or maybe he was inherently bad? I don't know all I know is my wonderful little sister Nabi buried that little twerp and I couldn't be prouder. Protect your family folks! In game and irl
(Side note) this was my first time getting murdered in game and it freaking sucks, but the few seconds you get to scream how you want your murderer to meet their demise is rather satisfying.
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you do realise that "that little twerp" is another player, who WILL probably spawn into your life again & again & you can't do nothing about that
calling players names & to rejoyce in them being killed for your own avenging satisfaction will only promote murder & killing further
those murderers & killers ARE NOT Ai, those are other fellow players !!! like it or not, this is how this game works
if you look up the Founds family tree, you'll see how the murder spreads, because players don't know for sure who is a kiler & who is "just avenging"
http://lineage.onehouronelife.com/serve … e&id=85408
other than that
WELCOME to the OHOL forums
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Last edited by breezeknight (2018-05-20 08:36:56)
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Dude it's role Playing. Murder is not pleasant and a somewhat frustrating mechanic to work around but I'd rather let it add substance to my gameplay then get genuinely upset (and rest assured I am not, my character was)
Also if murder is going to be present in the game the 'witch hunt' reaction is actually pretty realistic to real life human behaviour. Given what this game is, it may be annoying, but hunting down a murderer isn't a bad move. It just introduces more interesting and dynamic obstacles and decisions for us as players. I embrace it, everyone should, or this game will get toxic filled with frustrated 'pros' abusing newbies, akin to the LoL community (we don't want to be like them)
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oh my bad
i thought you were just naive
but as it turns out you are one of the future killers yourself
looks like i am the naive one by assuming that players who play a game about parenting & building civ don't want just another game where they can kill each other
so ok
welcome to the biased OHOL world, where you are indeed far better off being a killer than not & where killers can wallow in their own world pretty easily since victims are completely helpless
so - enjoy the game !
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looks like i am the naive one by assuming that players who play a game about parenting & building civ don't want just another game where they can kill each other
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As a player that loves survival games, i also like the PvP part of this game. But... I think there should be a deeper combat system.
Currently we only have two health states (dead, or alive). I can understand that a bear can one shot you, evena wolf or a smake. But no a 14 years old guy with a knife.
At the moment the game introduces medicines, more health points, a random chance to stab, ot even a skill system that prevents people from using advanced items till they have learned how to. The murders are gonna have a harder time, we are gonna have more time to mediate in the argues, or even we are gonna have a medical station and cops.
As a social simulator, i think PvP is ok, but shall be kinda reworked.
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breezeknight wrote:looks like i am the naive one by assuming that players who play a game about parenting & building civ don't want just another game where they can kill each other
- - -As a player that loves survival games, i also like the PvP part of this game. But... I think there should be a deeper combat system.
Currently we only have two health states (dead, or alive). I can understand that a bear can one shot you, evena wolf or a smake. But no a 14 years old guy with a knife.
At the moment the game introduces medicines, more health points, a random chance to stab, ot even a skill system that prevents people from using advanced items till they have learned how to. The murders are gonna have a harder time, we are gonna have more time to mediate in the argues, or even we are gonna have a medical station and cops.
As a social simulator, i think PvP is ok, but shall be kinda reworked.
Amen
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
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As jin founds the king protector i did my best to invest who was the murderer. Removing another player was not what i wanted to do. It was the first time in the game that i had ever had to do that. That town was the most dangerous town i have ever been in. Another eve showed up and started having killer babies. With knives everywhere it turned out bad for the founds. I had to kill off the eve and her three kids. All of who were trying to kill the town. In the end i was taken out after i passed the crown on. I am really sorry about this game. We were doing so well till the eve showed up and started making trouble.
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