a multiplayer game of parenting and civilization building
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i died seconds ago n looked up my family tree. the furthest we got in our secluded lil camp was three generations from eve. but somehow a 10th generation shows up in the tree. shes a baby from the 10th generation of the boots family from 10 days ago and we are listed as "distant relatives" but we dont even share a last name. its weird
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I'm seeing this, too, in a different family: http://lineage.onehouronelife.com/serve … l_id=99390
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i had the same thing right now, it must be an error
http://lineage.onehouronelife.com/serve … e&id=99431
that baby is from 6 days ago and we all came from an eve 6 hours ago.
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I'm seeing this, too, in a different family: http://lineage.onehouronelife.com/serve … l_id=99390
oh thats wild....... i was also born into the horse family right before being born into the knight family. wonder whats going on...
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Nabi Horse! I remember you!
Edit: Oh no wait, you were Tom. I was looking at the wrong family tree. Anyway, hello, relative!
Last edited by happynova (2018-05-21 22:42:56)
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And, huh, now it's telling me I have Boots descendants from six days ago, too, when a little while ago I was only seeing it on the cousin line of Horses: http://lineage.onehouronelife.com/serve … l_id=99373
Well, I think it's pretty clear what happened here. There must have been an accident involving a condom and a time machine.
(With apologies to Douglas Adams. )
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http://lineage.onehouronelife.com/serve … l_id=99761
the ghost of the boots family killed red horse apparently
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Yikes, this is a bug.
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Sorry folks...
Server1 was running out of disk space and crashing a lot due to some bug reports piling up.
One time, it apparently wasn't able to save the nextPlayerID, so it reset back to 0.
This caused all kinds of problems on the lineage server, with duplicate IDs.
I'm working on fixing it now.
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Okay, I think this has been fixed now.
Sorry for the trouble!
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Okay, I think this has been fixed now.
Sorry for the trouble!
thanks jason!
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