a multiplayer game of parenting and civilization building
You are not logged in.
Pages: 1
With every life you learn something new.
I was just spawn to a nice camp. In my prefertile period I wanted to be a shepherd. In order to it, I collected 16 straight shafts, but there was no adze in the village you need for fence (holes are for pussies). As there was no smith, I took this job.
Somebody made kiln in the middle between desert and swamp, so I decided I can learn kids. Placed them on border tiles to keep them warm, but realised... There is no iron. So I telled them to wait and travelled to find. Had to abandon my 2nd kid, as I was close to starve. But I found ore, together with 2 fresh iron veins. Yeah!
There was plenty of food, other villagers were making good job with watering. When back to village, I showed kids how to make charcoal and wrought iron, crucibles. They started making tools on their own. But I needed pickaxe, to ensure future with iron tools! So went once again north with pickaxe, created 2 iron pits. But unfortunately, died starved in the wilderness.
I abandoned only 1 kid from 3 or 4 and they made it quite well. I only hope, they made this saw, stanchioned kit and established mines. As this badland was already cleared from iron by me.
http://lineage.onehouronelife.com/serve … &id=242685
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
Offline
fences are for nabs, make a grave pen, pits are fine just dont throw anything in it, take all the bones around and doubble wall with graves, place flatstones, delete pits, voila
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
Offline
It just don't feel right. Is not your soul suffering with making fence from graves or holes?
My is. And you know what does it mean: new suggestion. Sheeps must go trough so timid obstacles, because it's hard to imagine fence making be further simplified! For now, for powergaming, fences are useless.
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
Offline
Only way to make true fence pen fast is with horsecart afiak. Also fences are so easy to grief with a flint chip.
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
Offline
Also fences are so easy to grief with a flint chip.
Are you sure? Maybe in past? You can grief with barehands: remove shaft. But flint chip?
https://kazetsukai.github.io/onetech/550-Fence
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
Offline
YAHG wrote:Also fences are so easy to grief with a flint chip.
Are you sure? Maybe in past? You can grief with barehands: remove shaft. But flint chip?
https://kazetsukai.github.io/onetech/550-Fence
Flint chip will make straight shafts into tongs. You can do the whole fence soooooo fast.
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
Offline
Flint chip will make straight shafts into tongs. You can do the whole fence soooooo fast.
Did you saw it happen? It seems odd, as removing shaft down is fast enough to release sheeps. That's enough to make trouble.
Still, this game is not meant to be grief-proof. We (also Jason) have to establish tools to manage griefing into enjoyable gameplay. As griefing is just one more challenge
I will request for sheeps able to cross graves and lambs falling into nearby holes. Jason's dark side would very likely apply it
Last edited by Glassius (2018-06-04 02:08:28)
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
Offline
I have only heard about it happening. Supposedly in the old cities of server 3 with all the maps and shit <3 there was a town renamed tongstown or something cause someone tonged all the fences.
I am not saying anything about game should be grief proof but playing with greifers in mind probably more effective mindset.
You and drop flint under fence, grab shaft, swap, make tong, swap, step forward, drop flint, repeat. You will just FLY, and flint is EVERYWHERE.
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
Offline
I understand the risk. And I faced escapee sheeps. With no tongs.
But fences are superior, as they can be replaced with boxes eventually. Which is so much convenient! I think, your suggestion with lassos able to catch sheep will help to deal with such a threat.
But I have in mind another suggestion: shepherd dogs, with no fences at all. But I have to rethink it
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
Offline
I understand the risk. And I faced escapee sheeps. With no tongs.
But fences are superior, as they can be replaced with boxes eventually. Which is so much convenient! I think, your suggestion with lassos able to catch sheep will help to deal with such a threat.
But I have in mind another suggestion: shepherd dogs, with no fences at all. But I have to rethink it
Dogs would be cool. I am imagining Jason having fun programming cool AI for them to do their jobs..
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
Offline
Pages: 1