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Abandonment is a common problem, main concern with “marking” a good player. What if they are a “pro” but have been abandoned over and over, like many often are? Or what if they lived to old age in a huge town doing nothing but eating?
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Abandonment is a common problem, main concern with “marking” a good player. What if they are a “pro” but have been abandoned over and over, like many often are? Or what if they lived to old age in a huge town doing nothing but eating?
Frankly sometimes I wish I could just Eve on purpose. I would be interested to see the statistics on babies that never get fed as % of all babies born.
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
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Abandonment is a common problem, main concern with “marking” a good player. What if they are a “pro” but have been abandoned over and over, like many often are? Or what if they lived to old age in a huge town doing nothing but eating?
Making it to elder is harder than you think. That small and shrinking food bar is ruthless killer.
Next you are assuming that players will just sit around, sponging to collect this bonus. That's boring. This is game. People will want to do something with their time. It is self sorting. Either they will be stupid or productive, and big cities clearly don't save anyone from stupid. Look at any long lineage, 2/3 of each gen is typically dying before the reach adult.
Finally expert players know to survive food crashes. And there is always one at least every 30 minutes. You can't sponge your way to 60. That food crashes are coming and only the smart and prepared make it through.
Last edited by IronBear (2018-06-04 20:02:46)
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1 Q for on forum 2 QQ for basic player 3 QQQ for advanced. If you think you are an expert you probably are not but 4QQQQ for expert.
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@IronBear
Making it to 60 isn’t that hard for me. I’ve seen many people make it to 6p while doing nothing, especially in larger towns. It’s not impossible, and it’s not uncommon. I’ve ranted about eating and doing nothing being boring in a previous topic. It happens, and it’s frustrating.
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@IronBear
Making it to 60 isn’t that hard for me. I’ve seen many people make it to 6p while doing nothing, especially in larger towns. It’s not impossible, and it’s not uncommon. I’ve ranted about eating and doing nothing being boring in a previous topic. It happens, and it’s frustrating.
Clearly you are suffering from survivors bias, regressive bias, and clustering illusion bias,and reliance on anecdotal evidence.
Close to 1.7 million lives have been made on this game, yet only about 95.6k lives made it to over 55 years old. That means only about 5% made it to elder. It is a rare occurrence.
Frankly if you make to elder (+55) more times then not, I considered you an expert player. But are you honestly evaluating you performance? Are making it to 45 and considering it elder?
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lday wrote:@IronBear
Making it to 60 isn’t that hard for me. I’ve seen many people make it to 6p while doing nothing, especially in larger towns. It’s not impossible, and it’s not uncommon. I’ve ranted about eating and doing nothing being boring in a previous topic. It happens, and it’s frustrating.
Clearly you are suffering from survivors bias, regressive bias, and clustering illusion bias,and reliance on anecdotal evidence.
Close to 1.7 million lives have been made on this game, yet only about 95.6k lives made it to over 55 years old. That means only about 5% made it to elder. It is a rare occurrence.
Frankly if you make to elder (+55) more times then not, I considered you an expert player. But are you honestly evaluating you performance? Are making it to 45 and considering it elder?
How many of those lives made it past infancy?
It's a really troublesome stat since not only is there the infant mortality rate to consider, but the spike for 14 year old Eves.
I'd love to see life expectancy stats for people that survive more than five years. (past 0-5, and 14-19)
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IronBear wrote:lday wrote:@IronBear
Making it to 60 isn’t that hard for me. I’ve seen many people make it to 6p while doing nothing, especially in larger towns. It’s not impossible, and it’s not uncommon. I’ve ranted about eating and doing nothing being boring in a previous topic. It happens, and it’s frustrating.
Clearly you are suffering from survivors bias, regressive bias, and clustering illusion bias,and reliance on anecdotal evidence.
Close to 1.7 million lives have been made on this game, yet only about 95.6k lives made it to over 55 years old. That means only about 5% made it to elder. It is a rare occurrence.
Frankly if you make to elder (+55) more times then not, I considered you an expert player. But are you honestly evaluating you performance? Are making it to 45 and considering it elder?
How many of those lives made it past infancy?
It's a really troublesome stat since not only is there the infant mortality rate to consider, but the spike for 14 year old Eves.I'd love to see life expectancy stats for people that survive more than five years. (past 0-5, and 14-19)
Life expectancy for Y for age X would be nice.
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438
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Anshin wrote:IronBear wrote:Clearly you are suffering from survivors bias, regressive bias, and clustering illusion bias,and reliance on anecdotal evidence.
Close to 1.7 million lives have been made on this game, yet only about 95.6k lives made it to over 55 years old. That means only about 5% made it to elder. It is a rare occurrence.
Frankly if you make to elder (+55) more times then not, I considered you an expert player. But are you honestly evaluating you performance? Are making it to 45 and considering it elder?
How many of those lives made it past infancy?
It's a really troublesome stat since not only is there the infant mortality rate to consider, but the spike for 14 year old Eves.I'd love to see life expectancy stats for people that survive more than five years. (past 0-5, and 14-19)
Life expectancy for Y for age X would be nice.
I bet their is big die of around 50. At that age you are still in "work" mode and learning how to get into "retirement" mode is hard to do. At the same time you have a smaller food bar. I lost a lot of characters at that age before I learned to start downgrading the kind of work i do.
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Yeah that is how they say it goes. Newbies don't know how much they don't know, so always think they are better than they are.
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Anshin wrote:IronBear wrote:Clearly you are suffering from survivors bias, regressive bias, and clustering illusion bias,and reliance on anecdotal evidence.
Close to 1.7 million lives have been made on this game, yet only about 95.6k lives made it to over 55 years old. That means only about 5% made it to elder. It is a rare occurrence.
Frankly if you make to elder (+55) more times then not, I considered you an expert player. But are you honestly evaluating you performance? Are making it to 45 and considering it elder?
How many of those lives made it past infancy?
It's a really troublesome stat since not only is there the infant mortality rate to consider, but the spike for 14 year old Eves.I'd love to see life expectancy stats for people that survive more than five years. (past 0-5, and 14-19)
Life expectancy for Y for age X would be nice.
Yeah, it would.
What I've noticed is if I can make it past 7, I generally live til elder unless I get REALLY bad luck or crap kids
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Being an elder does not mean you are a good player, you could just sit by the bakery or farm all your life not doing anything to help, but a small teen could contribute to the camp in the 16 years of life more than an elder.
Think most of us are just annoyed about this, I had a few eve games where I spent most of my life teaching kids and telling them to do a job and keeping track of them, helping them out. and it worked out pretty well. only had one out of 5 kids die, and we managed to get alot done, they were all okay players but didn't know a lot of stuff.
This happened after a few bad lives as an eve, I literally so so fed up with it, I carried my child around and literally showed him how to get rope or how to make baskets etc and then they kept did it until I told them otherwise.
We will never get rid of bad players and a new player will keep coming. the best bet is to change our play style, normally i would just simply run around "single player" it as an eve, nurse kids to grabbing age and they run off, but maybe if us advanced players instead of "creating the first tools" or "getting the basic tools" we teach a child or kids to do it, it could turn out to be better.
Another example, was when I got put in charge of job allocation/nursing. people would deliver me pies and I would allocate children to elders whom then passed down their job role.
EG "Jade go help Dave he is a hunter you will take over when he dies".. this is the stuff us pro players need to do to keep a village working.
Food for thought.
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I don't know what happened. We quickly established farm with mother, there was always something to eat. Yet, all my family died in the wilderness
http://lineage.onehouronelife.com/serve … &id=258650
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
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a fully geared guy dropped a broken steel tool into thrash pit wall
thats two mistakes at once
as we had one more but i couldnt make scraps so it was like 10 min to make shovel, from iron i had to find
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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I don't know what happened. We quickly established farm with mother, there was always something to eat. Yet, all my family died in the wilderness
http://lineage.onehouronelife.com/serve … &id=258650
Been there.
What I see is that all the females were bad.
Statistically, it looks like every family only has a 10 to 20% of making it to the next generation.
The key to mastering this game is food management. I only know like half the recipes and have never smithed, but I easily make to elder because I know to find and grow food, and manage my food bar.
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http://lineage.onehouronelife.com/serve … &id=260389
Three girls all died, feel I like I need to babysit people..
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I was once in a small base that was probably in the 2nd generation, had only berries as food source, no forge, no carrots etc. We, three very fertile females, and my mom were trying to make things work. Problem was, Big Sister kept popping out Babies every minute and kept feeding them. So there were too many children running around and eating too much food. The three kids that I kept after the food crisis only one survived, my amazing boy Benjamin, while my two girls died next to food. In the End, there was only me, Benjamin and Sara, a really hardworking women who took care of the tools, left. All of the children had died, either because of hunger, stupidity or because they went exploring with an empty basket and a tiny belly. It was actually going pretty well after the first tools ....
The thing that I don't understand is how some females keep feeding the newborn even though the population is getting too big for the food available and why they stay by the fire with the newborn not moving at all
The one and only Eve Kelderman
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The thing that I don't understand is how some females keep feeding the newborn even though the population is getting too big for the food available and why they stay by the fire with the newborn not moving at all
I personally try to save every girl. You never know which one is the smart one. But when things get stressed I let the boys die or put less effort into them.
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What I like to do when I have other sisters, is to keep at least 1 boy and 2 girls. When I don't see any of my girls or boy running around, I continue to keep one boy and one girl. If they survive, I'm very happy and proud that they managed to live on their own, if they don't, it's fine, my sisters will usually keep the bloodline running.
The one and only Eve Kelderman
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I find surviving to old age to be really easy (though certainly I've died of hunger over 55 many times) I don't understand hw all my kids die. I tell them to always carry food. I've even given backpacks before and had people who said they were good players die of starvation.
Jason's new berry picking change should hopefully massively improve kid life expectancy, and be a simple task for new players they won't die doing.
I'll tell you what I tell all my children: Make basket, always carry food.
Listen to your mom!
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I find surviving to old age to be really easy (though certainly I've died of hunger over 55 many times) I don't understand hw all my kids die. I tell them to always carry food. I've even given backpacks before and had people who said they were good players die of starvation.
Jason's new berry picking change should hopefully massively improve kid life expectancy, and be a simple task for new players they won't die doing.
I don't know.. we can hope I guess.
I have noticed that new players just run off thinking its some sort of single player game, or they want to do something and don't think they will die so quickly.
Had this one kid who wanted to forge, as an eve I told him to expand farm etc, but he really wanted to forge, next thing I know the kid is dead next to some iron ore.
Its been like this for months now, new players not helping out, eating all the food and dying. I even ask them if they need help with anything most just say "Nar just doing X". have had a few kids who actually ask questions which is amazing, "Teach me how to sheep", "Teach me how to make compost" etc. its a shame there is no tutorial but I guess that's impossible with the number of changes and the fact that the game is about advancing the tech tree, if you can watch one video and learn how to do that then its pointless.
Teaching is the only way forward, and making sure kids and not being stupid and wasting time, I tend to murder kids who waste time now, if I don't see them doing anything productive, you are out of here.
I told this one child to do a job and she refused, fed her to the wolfs.
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I usually just tell them to always carry food and to gather lol.
I'll tell you what I tell all my children: Make basket, always carry food.
Listen to your mom!
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I always ask my children "Are u smart?" and "Do you want to live?" before give them a name.
Today, all of them survive to the old age except the children kill them self, lost connection(?)
If they are not response like a smart kid I will throw them away, there was a time, when I just figured out how to survive by myself in the wild, I raised too many inexperience kids which leads the end of the family at generation 2, I'm the person who survived to old age, no one left, empty, sadness.
After that, I starting to ask my children are u smart?
Live long and prosper.
W
I always give my children a lovely Tâigí(Taiwanese) name, súi(beautiful)!
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i catch my little fucking toddler trying to make key
when i ask, she tells "we need to lock away our memo"
i explain that we are a 2nd-3rd gen settlement we got no use of it
the retard shit makes it anyway
the blade supposed to be a saw and the ingot supposed to be like adze and froh, she cant make a fuckign room in her life, not even a box
pissed me off cause was spongeing the berry farm and hiding stuff over and over, i tried to shoot her she ran round and round
she looked like my other daughter and freaked her out
after all she stepped on snake cause so dumb as fuck, ofc she steals my bow and hides it then runs around like a retard
some kids are a waste of breath
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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