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It used to be that basic tiling equipment was basically free. Run around, gather 4 milkweed, sharp stone, straight branch, and you're set. It lasted for about 18 tilings, was good enough. In emergency you could just bring soil to plant food, no need to tile at all.
After milkweed nerf getting emergency hoe started to be a little bit problematic. You had to find 4 soil, or have another one that could be used at least 4 times to plant milkweed for new one.
After recent farm changes stone hoes started to break like matchsticks. It now requires 8 uses to plant milkweed to make a replacement. When you are setting a camp as Eve situation is kind of horrible. Hoe doesn't last long enough to plant milkweed for its replacement in 3% of cases. I doesn't tile completely (twice) first addtional row in 8.5% cases. It breaks after you tile 1.5 rows in 16% of cases. On average, after you set up four milkweed rows for replacement, you can tile fully only 5 new rows (8+10 uses).
Feels like nerfed way too much.
# of uses vs probability of stone hoe breaking table:
1 0.00%
2 0.00%
3 0.00%
4 0.16%
5 0.67%
6 1.70%
7 3.33%
8 5.63%
9 8.56%
10 12.09%
11 16.11%
12 20.54%
13 25.27%
14 30.18%
15 35.18%
16 40.19%
17 45.11%
18 49.90%
19 54.49%
20 58.86%
21 62.96%
22 66.80%
23 70.35%
24 73.61%
25 76.60%
26 79.32%
27 81.77%
28 83.98%
29 85.96%
30 87.73%
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I was just thinking about this topic. And on this note i think we need another higher tier item after the steel hoe. Once you have a full civ there needs to be a smith just making these like crazy to keep up with production at the farm.
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Should be like steal, breaking two and combining give us a rope
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It now requires 8 uses to plant milkweed to make a replacement.
If milkweed is a problem, pile the soil in groups of two and then you only have to till once.
1 basket = 3 soil
For every 2 baskets you get 3 piles of 2 soil.
3+3 = (3-1) + (3-1) + (1+1) = 2+2+2
4 baskets gives 6 piles of 2
If Iron is plentiful and the smith can keep up, sure, make those iron hoes and till a single pile of soil twice, but if you are using stone hoe, or worse, skewers, you probably have more than enough soil around and not a whole lot of skewers or milkweed, so double those piles up and double the life of your tools.
Never really worth tilling piles of 3 soil. If you don't have a bowl yet to split the soil up, you probably should be making fire, kiln tongs and clay bowls and not messing around with soil just yet. I notice a lot of people wasting 1 soil tilling piles of three, only to stand around waiting for bowls to water them...
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sc0rp wrote:It now requires 8 uses to plant milkweed to make a replacement.
If milkweed is a problem, pile the soil in groups of two and then you only have to till once.
I'm not sure about this solution (wasting half of the soil). It again raises a bar for selecting spot as Eve. It needs to have plentiful soil close by in addition to dozen of other requirements (scattered desert tiles close to lots of ponds, lots of reed, clay, plenty of food in large green biome, close badlands with iron, lots for rabbits not far away, ...). Without large close amouts of soil it'll spiral down into famine pretty quickly.
If Iron is plentiful and the smith can keep up, sure, make those iron hoes and till a single pile of soil twice,
I'm talking about 1st/2nd gen. You must have second very experienced player to pull off smith at this time, so it rarely happens. Setting up food/milkweed farm is full time job.
Never really worth tilling piles of 3 soil.
Shouldn't be allowed IMHO. It's mostly done because somebody doesn't know better or for griefing.
If you don't have a bowl yet to split the soil up, you probably should be making fire, kiln tongs and clay bowls and not messing around with soil just yet. I notice a lot of people wasting 1 soil tilling piles of three, only to stand around waiting for bowls to water them...
They just don't know - it has been introduced few day ago. And I start by making kiln and bowls, before I bring first basket of soil. No reason to plant anything before you have means to water it.
Last edited by sc0rp (2018-06-14 07:58:35)
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I thought the double till thing was a bug..
If the stone hoe would just have the rope snap that would be better perhaps.
I go through a lot of hoes in my Eve camps.
I admit it does make me feel like a pimp though.
"be prepared and one person cant kill all city, if he can, then you deserve it" -pein
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sc0rp wrote:It now requires 8 uses to plant milkweed to make a replacement.
If milkweed is a problem, pile the soil in groups of two and then you only have to till once.
1 basket = 3 soil
For every 2 baskets you get 3 piles of 2 soil.
3+3 = (3-1) + (3-1) + (1+1) = 2+2+2
4 baskets gives 6 piles of 2If Iron is plentiful and the smith can keep up, sure, make those iron hoes and till a single pile of soil twice, but if you are using stone hoe, or worse, skewers, you probably have more than enough soil around and not a whole lot of skewers or milkweed, so double those piles up and double the life of your tools.
Never really worth tilling piles of 3 soil. If you don't have a bowl yet to split the soil up, you probably should be making fire, kiln tongs and clay bowls and not messing around with soil just yet. I notice a lot of people wasting 1 soil tilling piles of three, only to stand around waiting for bowls to water them...
I am confused. Last night I tried to grab soil with a bowl and it didn't work.
According to onetech it should? Ah well, I will try again tonight. Maybe it was a bug.
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You can't grab with a bowl directly from the soil pit... only with basket, which gives you a pile of three soil that the bowl can access.
Also the thing about using a whole basket full of soil to till less has been "fixed" because it was too easy to waste soil that way.
Milkweed from scratch will take two tillings per plant, but if you plant it on hard rows, it's only one tilling.
And yes, there will be things above steel hoe. Plow, here we come.
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Oh, thanks Jason! Good to know!
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Plow, very fine. But without domesticated horses?
Suggestions: more basic tools, hugs, more violence, day/night, life tokens, yum 2.0
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