a multiplayer game of parenting and civilization building
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In the current version, ppl stack babies on the top of the fire for the heat bonus, which is resulting having many babies in a single tile. It would make more sense and be a lot more userfriendly too if the campfire would provide heat in the adjacent tiles too (3x3).
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it does but only at a reduced rate.
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I think it needs a serious buff, agree with Omenpapa - at the very least any adjacent tile to a fire should have the same heat bonus...
when did you ever need to stand north over a fire to get the most heat?
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I think it needs a serious buff, agree with Omenpapa - at the very least any adjacent tile to a fire should have the same heat bonus...
when did you ever need to stand north over a fire to get the most heat?
It's not exactly north, it's technically roasting your baby per tile setup even thought object has the isometric view.
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I think all tiles within two steps of a large slow fire should provide ideal heat, regardless of clothing. In reality, if you're at a fire and you're too hot, you move away. too cold, you move closer. In this game, space is quantized, so often you have to choose between being too hot or too cold. it makes fires impossible to be ideal unless you're naked and right on top of it.
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Jason mentioned on discord that walls make fire cover a bigger area.
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