a multiplayer game of parenting and civilization building
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Wondering if anyone has a new map updated with the addition of winter biomes?
was using the map at: http://bream.chardsville.uk/OneLifeMap/
but its not really feasible now since so much terrain on the newer servers even near the origin now have snow everywhere, changes the biome outlines too much to find my place now.
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Didnt even know there was a map or a border to the game world? How big is the actual map?
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I thought the game map was infinite with the only limit being data limitations. That being said, there are multiple servers, but do they all use the same map?
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Different server use different map - but i believe its based on the same seed - basically, oryginal biomes are the same, but players and modificatios they make are per-server.
Knowing this - you can use "the seed" to generate biomes map yourself in your own code. Thats how the linked map works.
[Download] Zoomed Out FOV Mod || [Tutorial] Compile Win32 client in Linux VirtualBox || OHOL TOS/EULA explained
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The only difference being that when the biome generation changes, like for example when a new biome is added, the already explored locations are not updated with the new bioome generation. So at best, going from the code, you can see a map of what the world looks like if it was generated from brand new, with that particular set of biomes. If you want to see a map of the world if the biome generation changed partway through exploration, you would need to combine two different maps, and you'd need to know which areas have been explored.
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The only difference being that when the biome generation changes, like for example when a new biome is added, the already explored locations are not updated with the new bioome generation. So at best, going from the code, you can see a map of what the world looks like if it was generated from brand new, with that particular set of biomes. If you want to see a map of the world if the biome generation changed partway through exploration, you would need to combine two different maps, and you'd need to know which areas have been explored.
Could you please confirm "explored locations are not updated with the new bioome"? Because updating biome (tile by tile as seen by some people) is the only explanation for milkweeds in arctic, swamp trees in savana, soil patches in swamps/arctic - things I've seen so many times since update on lower numbered servers - not on the bran new ones though.
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as far as I know, it is tile by tile. so only tiles that have objects sitting on them (crafted objects) would not update.
as you said, there are a lot of places with tiny patches of snow in highly trafficked areas
what ive noticed is that even on server1 (the oldest, most played, most advanced) the "discovered" areas only encompass a very tiny portion of the map around the origin point (0,0)
amounting to maybe 16 out of 1600 sectors (1600 sectors is just what the ripped map ends at, the in game map goes beyond that perhaps to infinity (not sure). So basically even if all discovered areas didnt update, 99% of the map will have updated. There really isnt any situation the old biome map is helpful anymore, you can walk out of discovered areas in 5 minutes or less.
so even on server1, wandering just a little ways from the origin point, the new snow biome is prevelant everywhere and the old biome map is useless (the shapes of biomes borders changed significantly)
its much more drastic on the newer servers (10+) where ive found snow even exists right next to the origin point.
in any case, just hoping someone will pull the new map soon, would really help
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