a multiplayer game of parenting and civilization building
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For those of you following Jorium's zoom mod discussion, you already know I have a seemingly uncommon problem with animals killing me from the top/bottom of my screen. This happens regardless of the precautions I take, so please no more suggestions in that regard. Believe me, I have and do use them all.
So, I am wondering how the default view distance varies from screen to screen. If anyone has the answer, I would greatly appreciate it. I would also appreciate if you could just give the height/width tile dimensions of the default view in your game. It saves me from having to track down different screens to test on.
I really hope this is the problem. If not, I have a lot of testing to do to pinpoint what exactly is the problem on my end.
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The game is designed to run in a 16:9 letterbox at a 1280x720 scaled resolution, so I don't think there's anything wrong with your particular setup or that it's all that much different than anyone else. It will even attempt to draw "black bars" across the top and bottom to create this letterbox on a 4:3 aspect ratio, as you might also see in some screenshots.
There are ways to force the game to disobey this 16:9 ratio, but then some funky things start to happen. Like your clicks might not register exactly where you expect them, plus the overall game looks a bit funky.
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The game is designed to run in a 16:9 letterbox at a 1280x720 scaled resolution, so I don't think there's anything wrong with your particular setup or that it's all that much different than anyone else. It will even attempt to draw "black bars" across the top and bottom to create this letterbox on a 4:3 aspect ratio, as you might also see in some screenshots.
There are ways to force the game to disobey this 16:9 ratio, but then some funky things start to happen. Like your clicks might not register exactly where you expect them, plus the overall game looks a bit funky.
Thank you for the answer. I guess I have some testing to do now.
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Default view distance is 7 tiles vertically, so if you're in the middle of the screen, that's 3 tiles north, 3 tiles south, plus the tile you're on.
The way the game scrolls, it does try to put more screen in front of you than behind, so quite often you are not standing on the center tile.
This has a side effect though.
If you walk south a bit then head east, you will be 2 tiles from the north edge and 4 tiles from the south. Animals step 3 tiles, so in that situation you can easily be targeted and sniped by animals off screen to the north.
It is a good idea to never move directly east-west. To go east, head north-east then south-east.
Or get zoom mod.
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