a multiplayer game of parenting and civilization building
You are not logged in.
Not sure if anyone one else has had a similar idea, but I think it would be cool if there was a small chance that human bones, after they eventually decompose, leave behind a small pile of fertile soil. Ideally, you would end up having to make adult bones and baby bones different objects as this could potentially encourage infanticide (something we don't really need more of).
Essentially, if an adult or elderly person meets their end, their remains have a small chance of generating fertile soil. Out of death springs the potential for new life.
Feel free to post this to the suggestions on Reddit if you feel so inclined.
Offline
Hmm I dunno... I once said that I will rob for fashion once we have the gold crown... now I wonder if I should murder for soil if this is really happening.
Offline
Perhaps creating a Quicklime Pit to produce soil from multiple graves? It would be a morbid way to take care of the space taken up by the dying.
Offline
I say someone dying of old age should have a 50% chance of generating a milkweed on their tomb. Giving a reason for people to gather around them and praise their sainthood if it succeeds.
Offline