a multiplayer game of parenting and civilization building
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Now i know that the community has alot of already good suggestions, some of which are already in the process of being implemented. But that being said inorder to counteract the numerous suggestions and mechanics being given what are some things you think should not be implemented in the game, and why?
1,280 pips just by Making Pork Tacos, Possible 2,500 pips just by hunting turkeys, and yet, somehow, yall still eating berries, bruh.
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Yellow Fever
it discourages exploration and expansion.
Too many times I have died after gathering much need iron for the town, only to have to pass through a previously unseen jungle biome to get back to the town. the most direct route.
it's not like I can't dodge the mosquito swarm, but when you get a tight spawn of rubber trees and the auto-pathing takes an unexpected route, straight into a swarm behind foliage. kind ruins the enjoyment.
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Eves not spawning in towns after they live to sixty -
It feels lonely when In a town there's only you and your family. I wish there were strangers too, people not related to me. I know an eve spawning right in the middle of town might not be realistic lol - but having everyone in town be either your uncle/aunt/cousin is much worse. One of my most favourite players stopped playing because of this update... I feel that there should be some reward from living to sixty, like maybe lineage ban wouldn't affect you and you could get reborn to your fam so you can keep it going.
I sign my ingame notes as Gio or Truz.
big baby: https://i.imgur.com/ZoLRpb3.png
most kids: https://i.imgur.com/3Vmffb4.png
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I don't think ancient stone walls or ancient stone floors should be in the game. Everything should be removable.
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