a multiplayer game of parenting and civilization building
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Please, can someone explain what there is to like about the Apocalypse?
I like that the apocalypse is super easy to disable. I found one tower, took the endblock off, and carted it many many biomes away and hid it behind something.
That felt good.
If we get to the point where there's a big stable town again, we can block off access to the Nosaj with Newcom foundations, just like we do for bear caves.
There is a chance that Jason is creating an obvious greifing mechanism for the purpose of sucking up all their energy and leaving the rest of us with time to play. Maybe.
For any further explanation, I think you'd need to find the folks that worked on making the Apocalypse happen. Maybe go ask Shydies on Twitch?
--Blue Diamond
I aim to leave behind a world that is easier for people to live in that it was before I got there.
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Looking for willing sacrifices to refresh server seven. . .
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