a multiplayer game of parenting and civilization building
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Planes are great and stuff-- and cars are kinda fun!
But we have planes but no Silos?
We're the kind of society that only allows one egg per square foot.
We don't believe in BUNDLING our carrots!
Personal inventory has gotten no significant upgrade since the game launched about a year ago.
Why we found a loom but instead of a longer-lasting, possibly more versatile clothing or backpacks- no!! Go hunt rabbits!!!
Meanwhile lag is atrocious an I live an irl hour away from Jason with 200 mbps download speed.
Once upon a time there was a lizard who wanted to be a dragon...
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Jason didn't know about the disconnect issue, apparently, but does now.
I do agree though, there needs to be a way to store more of a lot of these common small items, such as milkweed seeds. Since theyre infinite anyway the total number of milkweed seed is not meant to be a limiting factor regardless. Just make it so you can collect 8 with a bowl or something.
I'll tell you what I tell all my children: Make basket, always carry food.
Listen to your mom!
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We don't believe in BUNDLING our carrots!
Its against my religion to bundle carrots in OHOL
and what do you expect us to do? put carrots into a pile and use a string to bundle them up for easy transport, affective, and efficient? Are you insane?! The rabbits might eat them, (the ones that stand still next to their hole.. plotting)!
Last edited by antking:]# (2019-02-05 06:37:46)
"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death
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I don't think we need to worry about bundling carrots so much as just pushing container tech a little further. We need something in between baskets and upgraded carts to hold things (seed bags, shelves, etc) as right now certain items are always going to be clutter magnets such as carrots, carrot seeds, etc. We need to push towards more items for organization even if people won't always use them.
fug it’s Tarr.
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Most common cluttering:
Bones, stacking bones into big piles or having a way to bury them in the same place like a crypt would solve the issue
Dry bean pods, lots of people plant beans but not many make stew, you click by mistake on the beans then have to drop the pod on the ground, letting us eat the dry bean pod for a very small ammount of pip would solve the issue (and to avoid someone eating all the beans to grief we could maybe use a stone on a dry bean pod to extract the bean and put it in a bowl to use as seed)
Carrot seeds, bowl of seed
Milkweed seeds, bowl of seed
Carrots are edible so not really causes clutter but having better storage could be nice, also maybe a way to have a box that stays a box (not upgradable with shaft), you can make chests but people usually close the lid and you cant see what's in it and most people wont check to see if there is carrots for compost or pies in the kitchen, i've seen some people asking for food next to a chest full of baskets with pies but the lid was closed and they didnt see it
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If iron wasn't the major current limiting factor, just burying all the bodies would be fine.
I'll tell you what I tell all my children: Make basket, always carry food.
Listen to your mom!
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We're the kind of society that only allows one egg per square foot.
It wasn't weird until you put it that way
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veteran of an OHOL town called Karltown. Not really a veteran and my names not Karl
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I wish that farming wasn't such a grind in advanced civs.
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