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a multiplayer game of parenting and civilization building

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#1 2019-02-16 13:19:33

Bob 101
Member
Registered: 2019-02-05
Posts: 313

Will people finally keep less children now?

So now that Temps been rebalanced, We'll need clothing if we don't want to be eating constantly.

Clothes are limited, Especially early on. You aren't gonna be able to fully clothe every kid. Nakeds will just eat all the food and probably still starve.

So keep less babies but make sure they get clothes.

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#2 2019-02-16 15:05:01

Peremptive
Member
Registered: 2019-02-14
Posts: 199

Re: Will people finally keep less children now?

shoes are the only item that has no non-decaying options. Other than that you can wear three items on you. from the wiki:

Rabbit Fur Hat    21.25%  two rabbit furs
Rabbit Fur Coat    29.75%  four rabbit furs
Rabbit Fur Loincloth 17% one rabbit fur

Mouflon Hide    21%
Reed Skirt    12%
Straw Hat     16.25%


So if you wear the never decaying mufflon hide, straw hat and reed skirt you get to ~40% insulation. With all rabbit equivalents you can get to almost 70%. But for rabbits the coat is the most expensive one. You could wear a loincloth and hat for three furs that can be more sustainable and with mufflon hide you get to ~60% which is pretty good.


I suspect running the sheep pen will become a full time job in larger villages because you will need so much more thread, plus you can always try to initially clothe everyone with (also non-decaying) sheep hide. People will kill all the wild mufflon close to cities to get clothed, probably dooming a few. Killing the mufflon inside the pen will become much more common. If you establish a pen, griefing it will become equivalent to cutting all juniper trees - it will kill cities. Since all wild mufflon close by will be dead, you will have to travel far to kill a mufflon, to the point that it becomes impossible to bring the baby back.

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#3 2019-02-16 15:17:50

Greep
Member
Registered: 2018-12-16
Posts: 289

Re: Will people finally keep less children now?

Been playing eve a few times and honestly, I think it's best to abandon everyone before age 30.  It's crazy. Having everyone on one server guarantees a steady stream if kids, and they just drain resources you need.  At 30, I'll likely have like 4 more kids, and it's so much easier dealing with a baby horde when your first berry bushes are already about to fruit.

Edit: actually the baby horde is from all the people constantly SIDSing due to the early life being so hard, isn't it?

Last edited by Greep (2019-02-16 15:51:38)


Likes sword based eve names.  Claymore, blades, sword.  Never understimate the blades!

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#4 2019-02-16 16:31:29

fragilityh14
Member
Registered: 2018-03-21
Posts: 556

Re: Will people finally keep less children now?

Peremptive wrote:

I suspect running the sheep pen will become a full time job in larger villages because you will need so much more thread.



Well, this actually works with something that i've been saying, which is that mutton pies need to stop being a byproduct of compost for food balance, and that sheep should produce poop when they go from shorn to unshorn.

The problem i saw with that was that then thread is a byproduct you end up with a bunch of, but if we're colder all the time and clothes is more necessary, that is worthwhile.


I'll tell you what I tell all my children: Make basket, always carry food.

Listen to your mom!

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#5 2019-02-16 17:17:59

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Will people finally keep less children now?

I'd say with the new update, it is even more important to keep as many babies alive as you can.  The toddler and even adult mortality rate is sky-high, so you need plenty of back-ups to ensure the next generation has a fighting chance.  Plus, if you intentionally let a decent player starve to avoid another mouth to feed, you are giving that player to a different village.   You only have one chance at getting a good one.   The bad ones will come back again and again, because they will die fast in other places and be reborn.   The kind of player you need most will survive and live a long life somewhere else that feeds their babies.

The changes make having a dedicated baby fire with one or more women to nurse all babies much more important.   Ideally, it should be located close (but not too close) to the bakery and berry farm.  New mothers can name their kids, then drop 'em on the fire before heading back to work.   Kids that stay close to the fire use a lot less food and survive long enough to be useful.   And newly made clothes or sheep skins can be brought to the fire to keep the smarter kids alive even longer.

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#6 2019-02-16 21:48:24

antking:]#
Member
Registered: 2018-12-29
Posts: 579

Re: Will people finally keep less children now?

Bob 101 wrote:

So now that Temps been rebalanced, We'll need clothing if we don't want to be eating constantly.

Clothes are limited, Especially early on. You aren't gonna be able to fully clothe every kid. Nakeds will just eat all the food and probably still starve.

So keep less babies but make sure they get clothes.

you know I was just waiting for you to make that post Bob and I don't think people will stop having children, old habits are hard to break!
and I had an idea of having maids/grounds keepers in every building, to maintain fires, close doors, plaster walls, fur floors, stop locks, and help with the task in the room (if your maintanig a bakery you would help bake, forge you help forge etc.)

so people will probably have more children!


"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death

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#7 2019-02-17 00:03:43

Bob 101
Member
Registered: 2019-02-05
Posts: 313

Re: Will people finally keep less children now?

antking:]# wrote:
Bob 101 wrote:

So now that Temps been rebalanced, We'll need clothing if we don't want to be eating constantly.

Clothes are limited, Especially early on. You aren't gonna be able to fully clothe every kid. Nakeds will just eat all the food and probably still starve.

So keep less babies but make sure they get clothes.

you know I was just waiting for you to make that post Bob and I don't think people will stop having children, old habits are hard to break!
and I had an idea of having maids/grounds keepers in every building, to maintain fires, close doors, plaster walls, fur floors, stop locks, and help with the task in the room (if your maintanig a bakery you would help bake, forge you help forge etc.)

so people will probably have more children!


Yeah well Goodluck surviving to that point. But by all means have as many kids as you like at that point. Without buildings or clothes you'll all just die.




The non decaying stuff will help a lot. Now we have need for a hunter job.

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#8 2019-02-17 00:28:19

JoshuaN
Member
Registered: 2019-02-12
Posts: 70

Re: Will people finally keep less children now?

If a player is running around naked teach them how to farm milkweed/sheep, and gather rabbit pelts / animal hide.
Give a baby clothes and he will survive one hour one life, teach a baby to make his own clothes and he will survive for many.

If you can't provide clothes -- no sheep or milkweed -- its okay to let a few babies die. They would just starve themselves or starve the whole village by consuming what food would be there.

Last edited by JoshuaN (2019-02-17 00:29:31)


Sustenance~   ( ・・)つ―{}@{}@{}-

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#9 2019-02-17 00:29:17

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Will people finally keep less children now?

Greep wrote:

Been playing eve a few times and honestly, I think it's best to abandon everyone before age 30.  It's crazy. Having everyone on one server guarantees a steady stream if kids, and they just drain resources you need.  At 30, I'll likely have like 4 more kids, and it's so much easier dealing with a baby horde when your first berry bushes are already about to fruit.

Edit: actually the baby horde is from all the people constantly SIDSing due to the early life being so hard, isn't it?

Berries take 12 minutes to grow.  Carrots, corn, and green beans take 4 minutes to grow.  Squash takes 6 I think.  Since finding a warm spot is counterproductive now, and clothing does something, try setup nearer to the prairie and start growing prairie crops more.


Danish Clinch.
Longtime tutorial player.

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#10 2019-02-17 00:39:15

antking:]#
Member
Registered: 2018-12-29
Posts: 579

Re: Will people finally keep less children now?

I haven't played yet since the new update (but I with all the news I have a good idea what's going on! )

however what I was able to sift out of all the ranting, venting, and complaining, is that its become freking hard to start up a settlement... what I was suggesting, for already existing towns (mind you I don't know if any survived)  is that they start looking to make buildings and assign maintenance workers


"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death

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#11 2019-02-17 01:44:57

Greep
Member
Registered: 2018-12-16
Posts: 289

Re: Will people finally keep less children now?

Okay wow, so, in established cities. I would highly recommend abandoning all females.  Do this by working "as a male", and abandoning the girls in the wild.  Overpopulation is simply not an issue due to the extreme fertility boost of mild temperature.  It is utter chaos, and there is nowhere near a shortage of females.

Re: berries vs other things.  It's hard to say.  I don't really think speed is important:  just delay birthing for a while.  Since eveing is harder, it's best to get a handle on things earlier and risk "girl death".  My last succesful eve I did not birth until I had a stone hoe farming and fire with kindling buffer.

What is important is efficiency, though.  Berries are good for hoe efficiency, but water efficiency is also probably something to worry about given the absurd early game food requirements.  I really don't know what to recommend but I would not recommend this "carrot meta" people are trying to start, since good luck getting the milkweed for all the stone hoes you'll need.

Last edited by Greep (2019-02-17 01:47:19)


Likes sword based eve names.  Claymore, blades, sword.  Never understimate the blades!

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