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#1 2019-02-24 01:46:35

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Shirt vs. Backpack: the final battle

Backpack holds food lets you do more. Shirt makes you less of a sponge, decreasing hunger. We had and old man yelling at some kids (granted they were kind of selfish and grabby for my taste) who used fur to make shirts rather than saving more up for a pack.

I was just standing there naked watching the whole thing. Slowly baking pies with lag. As is my way.

Is "backpack is a better use of resources" really true in a village with about 1/3 with no clothes?


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#2 2019-02-24 01:49:57

karltown_veteran
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Registered: 2018-04-15
Posts: 841

Re: Shirt vs. Backpack: the final battle

It was definitely true before the heat update. Now it could go either way.


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veteran of an OHOL town called Karltown. Not really a veteran and my names not Karl

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#3 2019-02-24 01:54:00

Tarr
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Registered: 2018-03-31
Posts: 1,596

Re: Shirt vs. Backpack: the final battle

More clothes > good clothes. The extra heat you get for having a full set is worth more than just having a pair of pants and a top or some mix match. Backpack is most important for giving to someone going to be useful (foragers, hunters) and isn't something most people in a village need. If anything early game/mid game should have a few backpacks (just like knives) and the rest of the skins/furs/etc should be going to trying to get as many people dressed as possible to slow down how much food you'll be using up.

Generally speaking you make yourself a backpack and you make others clothes. This way you know the backpack will be useful while making sure the other furs are being useful too.


fug it’s Tarr.

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#4 2019-02-24 01:59:44

CrazyEddie
Member
Registered: 2018-11-12
Posts: 676

Re: Shirt vs. Backpack: the final battle

Tarr wrote:

Generally speaking you make yourself a backpack and you make others clothes. This way you know the backpack will be useful while making sure the other furs are being useful too.

This is an excellent rule of thumb.

Kind of how like every Jedi makes their own lightsaber.

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#5 2019-02-24 03:52:50

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Shirt vs. Backpack: the final battle

well the math supports the pack
its better for inviduals
even if you eat twice as much, you can store 2x as much, and considering that if you cover bigger territory, food isn't hard to find
also gives you more time to make food and that covers the loss
for noobs, shirt is better, but i nany way you need to feed them too
and honestly shirt is bad because seals are abundant, one life i got 3 carts of seal skin
generally a good player with a pack can advance civilization to next level, while without a pack wasting time to feed himself and others


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#6 2019-02-24 04:31:56

Greep
Member
Registered: 2018-12-16
Posts: 289

Re: Shirt vs. Backpack: the final battle

True, but you usually get a backpack if you ask for one.  When there's 4 town moms and a full time baker with a backpack, generally one will figure out they're not using it for anything.

Last edited by Greep (2019-02-24 04:32:13)


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#7 2019-02-24 06:51:11

Baker
Member
Registered: 2018-03-06
Posts: 445

Re: Shirt vs. Backpack: the final battle

Why not both?


I'd say use furs for packs over shirts, Got other options like a sealskin coat for a shirt.


"I came in shitting myself and I'll go out shitting myself"

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#8 2019-02-24 07:21:09

Psykout
Member
Registered: 2018-11-14
Posts: 353

Re: Shirt vs. Backpack: the final battle

CrazyEddie wrote:
Tarr wrote:

Generally speaking you make yourself a backpack and you make others clothes. This way you know the backpack will be useful while making sure the other furs are being useful too.

This is an excellent rule of thumb.

Kind of how like every Jedi makes their own lightsaber.

Agreed on thats a good rule of thumb. Mine has always been, and now even more so, Everyone will experience benefits from clothes, not everyone will experience benefits from using a backpack. There has been plenty of times that someone has given me a backpack, and I really didn't use it for like 30 min or more. Just yesterday someone brought back like 30 iron so I was smelting it all down and making a few extra axe and shovels until someone else needed to take the forge over. An older gent that was going to die soon gave me his backpack because I was "One of the good ones" Well to be honest I didn't leave my 6x6 tile forge for maybe 15 minutes afterwards, maybe 20. I then went to the pen and started making wool clothes to pass out and doing few rounds of compost (also doing the carrot rows planted outside the pen). From 10yrs old to maybe 45yrs old I perhaps only had one item at a time in this backpack, complete waste but at least it stayed in town instead of on a pile of bones in a swamp 50 tiles away?

As far as to specifically the shirt, yeah find some seals way better use of the thread and skins. To backpack vs clothing debate, you'd be more likely to find ruins of a dead town with 20 backpacks then you would a town of 20 full sets of clothes. Reducing food usage, making heat storage and transferring possible, and lessening temperature shock, is way more important than everyone being able to carry food with them. Treat the problem not the symptom.

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#9 2019-02-24 08:00:16

betame
Member
Registered: 2018-08-04
Posts: 202

Re: Shirt vs. Backpack: the final battle

I got the math wrong
Definitely backpack so long as it'll be used.
Worked out the answer in another post. Plus backpacks now give 5% clothingR!

Also, it's important to understand that the first bit of clothing has the largest impact:
the rabbit fur loincloth will save you 250 food per hour if its your first clothing.
But if you're adding a rabbit coat on top of a cap/loincloth, it'll only save you 100 food per hour
(supporting math on the temperature thread)

So make sure to distribute clothes equally before fully gearing anyone.
and since thread is the limiting factor, use as many rabbit furs as possible for each thread.

Last edited by betame (2019-03-07 12:41:14)


Morality is the interpretation of what is best for the well-being of humankind.
List of Guides | Resources per Food | Yum? | Temperature | Crafting Info: https://onetech.info

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#10 2019-02-24 10:18:54

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Shirt vs. Backpack: the final battle

I don't find it clear what torso garment you mean by 'shirt'.  That could influence which is better.  That said, I think others have summarized things well.  Tarr has a good rule of thumb.  But also, if you're not going to be using a backpack much, then you might want the shirt.  Then again, you might still not want the shirt, because of the mosquitoes.


Danish Clinch.
Longtime tutorial player.

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#11 2019-02-24 10:50:24

wondaland
Member
Registered: 2019-02-18
Posts: 85

Re: Shirt vs. Backpack: the final battle

Given that a backpack can only be made out of one material (rabbit fur) and clothes have several options I wouldn't fault someone for prioritising a backpack. In early game (before sheep) it is generally needed ad a lot more villagers are needing to travel to set up basics and extra inventory space certainly helps. Mid game (after sheep) you have a reliable source of clothing in wool so using furs to kit other out with a bp can't be faulted all that much. I would only argue that past mid game (where higher tech can be freely made) and your population is growing faster should rabbit fur clothing be prioritised over a backpack.

Adding an additional clothing feature such as cotton, with the loom giving us a foundation, and leather, with cows, would be pretty handy too. Though I don't feel we are super limited at the moment, it would be more of convenience than anything.

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