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a multiplayer game of parenting and civilization building

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#1 2019-02-26 00:55:07

wondaland
Member
Registered: 2019-02-18
Posts: 85

Baby griefers

Just lived a life as Hope Zipper, I was the last female so procreation was quite important.

In my fertile years I was plagued by babies that would not let me pick them up, they would run around until they starved, thus giving freedom to spawn back to me and repeat. I was convinced it was the same person and boy was it irritating.

I think some sort of limit to the amount of times you can be reborn into the same village within and amount of time (3 times every 30 mins or so) would be a huge help. As this has happened to me and others in my games a few times, though this particular instance was by far the worst.

The shift + delete problem was solved but now we have a new issue and damn is it a pain.

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#2 2019-02-26 01:01:22

antking:]#
Member
Registered: 2018-12-29
Posts: 579

Re: Baby griefers

well I was once in a town where they locked up all the nannies and babies... good news it stopped the runways,  bad news we were all competing for the ten bananas that where in the room... thank god the smith saved us by finding the key,
the sad thing is that the griefer didn't even try to hide the key silly!


"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death

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#3 2019-02-26 01:35:40

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: Baby griefers

Locked in? maybe add cannibalism to the game. We could role play the Donner party in an ice biome.


---
omnem cibum costis
tantum baca, non facies opus

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#4 2019-02-26 01:42:47

antking:]#
Member
Registered: 2018-12-29
Posts: 579

Re: Baby griefers

I don't think cannibalism will ever be added... and none of the people in the nursery had any weapons... (except for me) so cannibalism wouldn't be that useful until some one died


"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death

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#5 2019-02-26 08:19:30

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: Baby griefers

antking:]# wrote:

well I was once in a town where they locked up all the nannies and babies... good news it stopped the runways,  bad news we were all competing for the ten bananas that where in the room... thank god the smith saved us by finding the key,
the sad thing is that the griefer didn't even try to hide the key silly!

looks like the junk yard OHOL is actually a Hidden Objects game
now i know why i dislike that, lol

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#6 2019-02-26 08:57:33

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Baby griefers

Runaways have the advantage of not leaving bones in the middle of town or in their mother's arms to throw away.


Danish Clinch.
Longtime tutorial player.

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#7 2019-02-26 09:42:52

Greep
Member
Registered: 2018-12-16
Posts: 289

Re: Baby griefers

Is there really any point to having early death not give a lineage ban?  I mean, the rationale was that newbies could get back to town easily, but in a bigserver, you're only usually getting back if you intentionally try and newbies don't know the population dynamics.  Mostly it's just used for griefing, 39 year old eves, and respawning as a girl ¯\_(ツ)_/¯

Last edited by Greep (2019-02-26 09:44:18)


Likes sword based eve names.  Claymore, blades, sword.  Never understimate the blades!

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#8 2019-02-26 13:18:41

Peremptive
Member
Registered: 2019-02-14
Posts: 199

Re: Baby griefers

39 year old eves?

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#9 2019-02-26 16:18:43

wondaland
Member
Registered: 2019-02-18
Posts: 85

Re: Baby griefers

Spoonwood wrote:

Runaways have the advantage of not leaving bones in the middle of town or in their mother's arms to throw away.

Not when they run in circles then purposely starve somewhere inconvenient hmm

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