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a multiplayer game of parenting and civilization building

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#1 2019-02-27 15:33:24

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Productive? roleplay ideas.

Vow of Poverty
Pretend to be a monk or nun committed to a vow of poverty. You must never have a totally full hunger bar and may only wear rags. Tell people about it when you give them nice clothes and fancy foods you make or find.

Aprentice
Find someone working the farm, forge, building, whatever and say you have been sent to be their apprentice. Bring your instructor food, and be helpful.

Baby Snatcher
(controversial) If the town has too many babies bopping in the nursery like bowling pins steal one even if you are a guy and raise it in the wilds while telling the child tales of the great coming famine and how you two will survive it.

Rag and Bone Woman/Man
Get a cart and go around saying "bring out yer dead!" remove bones from town and find clothes and tools in the wilds. Dress the younguns

Cain and Able
Be a woman and name your sons Cain and Able, make Cain hunt and do sheep, teach Able to farm. Constantly fret about murder.

Pioneers
When it is late at night and the number of players drops off if you are in a decent village pack some carts and voyage off with a few others to found a new town.

Top Chef
Be bossy in the bakery or stew zone. Tell everyone to get out. Cooking is an art. You are top chef, bake and cook impressively to justify your bossy self.


---
omnem cibum costis
tantum baca, non facies opus

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#2 2019-02-27 21:28:06

Bob 101
Member
Registered: 2019-02-05
Posts: 313

Re: Productive? roleplay ideas.

Just rp any reasonable profession.

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#3 2019-02-27 22:05:24

Peremptive
Member
Registered: 2019-02-14
Posts: 199

Re: Productive? roleplay ideas.

The shroomer-
eat shrooms, tell everyone how much you are tripping and how high you are all the time

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#4 2019-02-27 23:07:31

voy178
Member
Registered: 2018-08-18
Posts: 290

Re: Productive? roleplay ideas.

Would be fun to take a small group of people from a town and build a "little" house on the prairie a bit outside of town and have your family produce goods to trade in the city with be it farmable goods or hunted rabbits. No smithing, that's for the big town.

It would give alternative food sources from the outside as well as giving a smaller place for people to learn simple things before they go into the bustle of the city.

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#5 2019-02-28 02:03:54

Peremptive
Member
Registered: 2019-02-14
Posts: 199

Re: Productive? roleplay ideas.

trade would only make sense if there was property... everyone just works together. if you get a few baskets of rabbits and then you take a pie nobody will be mad, that is kind of "trade".

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#6 2019-02-28 02:09:46

Booklat1
Member
Registered: 2018-07-21
Posts: 1,062

Re: Productive? roleplay ideas.

Peremptive wrote:

trade would only make sense if there was property... everyone just works together. if you get a few baskets of rabbits and then you take a pie nobody will be mad, that is kind of "trade".

clothing and item slots are property. interpersonal trade can occur easily tbh

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#7 2019-02-28 02:32:28

antking:]#
Member
Registered: 2018-12-29
Posts: 579

Re: Productive? roleplay ideas.

be the caretaker

don't tell the rest of the town that you are taking care of every single baby as you slowly bring down the town into starvation!


"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death

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