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a multiplayer game of parenting and civilization building

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#1 2019-02-28 20:08:39

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

{idea} - town newspaper

An item that takes written paper and saves them for after game viewing. The auto-generated paper would have lists of births and deaths of the family of the person who crafter the printing press, items submitted as notes, and screen shots taken at the time of murders, a random selection of birth photos. A random selection of photos taken when doors were placed. etc.

Many of my ideas have to do with providing some kind of game summary. Maybe I'll just try taking some screens and writing up a game or two here. There is always a "but what happened???" feeling from this game.

Family tree helps, wish there were more tools.


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omnem cibum costis
tantum baca, non facies opus

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#2 2019-03-01 05:36:41

mensrea
Member
Registered: 2019-02-10
Posts: 52

Re: {idea} - town newspaper

Having a death feed would be immensely helpful in obtaining information.

Often times I can run around a town and predict an upcoming famine and cause. I do this by watching the compost cycle and water sources. What I don't always know is when it's happening. For instance, I may head for the hills to survive off the land while the town is dying. When I return, clearly there have been a lot of deaths but it's hard to always say it was famine.

You could also more clearly see a surge in population if a feed had births and deaths.

I've also thought about a health bar above players' heads.

But, there can easily be information overload if this information was provided. This game is mostly focused searching and manipulation of objects which would be detracted from if the user was provided much more information.

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