a multiplayer game of parenting and civilization building
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Ok, so I'm currently part of a group that plays on the unpopulated servers, and we all just lost our Eve spawns even when dying from old age and having a home markers. I heard from someone that you can't use /die if you have an Eve spawn now. Is that the case, or what else seems to be problem here?
For the time being, I think we have enough content.
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If there's more than 3 fertile females on the server then you don't get your eve spawn. Home markers have nothing to do with eve spawns.
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ok, that makes sense. Thanks for the quick response.
For the time being, I think we have enough content.
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How does Eve chaining work in the current game state?
I know it has gone through a couple changes lately, but I don't know exactly how it works right now. I rarely play solo. However, I was thinking about messing around with some building projects, which would be easier to accomplish, if I was able to come back for a few lives in a row.
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If you are an Eve and die of old age, the location of your death is saved.
When you next spawn as an Eve (there could be any number of non-Eve lives intervening), if there are 3 or fewer fertile women on the server when you spawn, then you will spawn in the saved location where you previously died of old age as an Eve.
If you ever die as an Eve of some cause other than old age, your death location will not be saved, and any previously saved location is forgotten.
If you spawn as an Eve and have no saved location, or if you spawn as an Eve and there are more than three fertile women on your server at the time you spawn, then you will spawn in the next location along the Eve spawn spiral.
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