a multiplayer game of parenting and civilization building
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A few days ago I was lucky enough to sit with Jason and have a 1 hour chat about his life and making video games, and we chatted a lot about One Hour One Life and his process. I just wanted to share the interview from Hoomans. It's an MP3, and I'm gonna leave here the direct link to the file and the RSS feed so there's no need to subscribe to any app or platform (although it's also available there for those who prefer to use podcast platforms).
Website w/ Full Transcript // RSS //
Also available on these platforms. Hope you guys enjoy
iTunes // Google Play // Stitcher // Spotify //
Last edited by simsalis (2018-03-22 21:01:31)
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It was interesting to read, thanks for sharing.
Last edited by masamune0 (2018-03-22 20:03:46)
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thx for posting!
llap Olli
llap Olli
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@masamune0, @llap, thank you! ^_^
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Thanks, this was great.
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Thanks for sharing i actually enjoyed listening to that.
Also for those of you who did listen what are your thoughts on the "big red button" end of tech tree????
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I really liked the idea. I hope he will implement it later. These kind of games need anyways some kind of reset button (for lag issues, because too many abandoned cities...) and also to refresh the game. But if we can craft it, I hope it is very difficult and won't be done in just a few hours of work. To really make this war between these two factions (anti red button and pro red button)
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I think every one should listen to this. If you're frustrated with the game, listening to Jason talk about his ideals and game/life philosophy will really help you to understand why the game is the way it is.
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