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#1 2019-04-10 22:11:06

Oblong
Member
Registered: 2019-01-03
Posts: 98

When you’re Eve, what do you tend to focus on?

Topic name.

When you’re playing as Eve, once you get a kiln, bellows, an axe and a shovel, what do you focus on next?

What is the most optimal thing to do to advance in the tech tree faster?


I don’t talk in-game unless it’s dire.

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#2 2019-04-10 22:17:58

Bob 101
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Registered: 2019-02-05
Posts: 313

Re: When you’re Eve, what do you tend to focus on?

Getting some sealskins and fur packs, That'll make my kids more efficient. If I have time I might and make a start on sheeps.


But food, tools, and kids will takeup most of my life. Helpful kids would give me more time. But often they mostly suicide and starve .

Last edited by Bob 101 (2019-04-10 22:23:05)

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#3 2019-04-10 22:19:25

futurebird
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Registered: 2019-02-20
Posts: 1,553

Re: When you’re Eve, what do you tend to focus on?

Water and soil are the main things Eve should look for and the next question is "which will run out first?" If it's the soil then getting sheep, wheat and carrots if for some reason you don't have them is key. If it's the water that will run out (a worse situation IMO) it's the well, deep well and buckets that you need. If water is very tight it might mean rushing a pump, except for the regular well all of these require all the wood working tools and some milkweed to make. So, iron and tool making comes first.


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#4 2019-04-11 00:55:46

Jk Howling
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From: Washington State
Registered: 2018-06-16
Posts: 468

Re: When you’re Eve, what do you tend to focus on?

I usually aim low for the first steel tools [axe, shovel, hoe]. If we get there before my time's up, I usually either target the beginnings of the sheep pen or some rabbit hunting for backpacks/clothing.

Unfortunately it's not often an eve town gets beyond early steel tools before the eve's dead. Depends how far they have to range for a good spot to settle. Its much easier to do as child of eve, as they [usually] have a spot picked by then and you've got that extra 14 minutes to make a difference.

I know a lot of people who play as eve will usually just suicide on a wolf or boar, or just starve, if they don't find a decent spot within 5-6 minutes of spawning.

Last edited by Jk Howling (2019-04-11 00:57:01)


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#5 2019-04-11 05:31:08

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: When you’re Eve, what do you tend to focus on?

i need help to smith all tools, like gathering iron and branches

i generally check around
the first 3 goes to hammer axe shovel
the next 5 goes to adze froh file chisel (recycle chisel) saw pick
this ensures we can get a mine going then the hoes and shovels are affordable

if i cant get iron cause the map is bad, i check around if there is enough material for a decent pen
if i can dig out the reeds and make a 4x4 or 5x5 pen i do it
but it's more viable if i can get sheep, so really comes down to my age
i tried a sugar pen lately, i had a pretty hard working mom who was smiting and making pen and everything important, and  i still finished my pen earlier than her so i think is viable if you got the soil piles next to water, then getting 4-5 skewers and 3-4 sugar canes can make a quick pen

now i was finding a camp with a kiln and a carrot line so technically saved me like 10 min
my kids werent pro by any means but did what i asked, and i made tools early, so my third kid, my son was making boards, and my daughter was planting bushes with a space between so i managed to make a road around it, and turned out to be great, even 37 gen later they kept the pattern

it comes down to how pro people are, and how many smart daughters you get
before tools, lot of things are bad idea: stew making bad, pie making unviable without a close by svanah with rabbits and wild wheat (8 pies are decent, still i wouldn't really do oven before sheep)
fence making: i swear both of times fucked up the camp, that people made fences
coffee town had 21 gen only
and today the storms had hard time making tools, and if i werent there, the loom wouldn't get made

generally just too many noob babies, a bad berry farm gets made if i don't check up on it, watered but unpicked carrot, noob females talking bullshit and don't work at all, berry extenders, all kinds of useless jobs, like rp smiths with no iron, rp bakers with no resource gathering, rp hunters who kill someone on accident, im happy if i got some tools and i see a granddaughter

i would say that as eve you need to place the kiln, the oven (even if you don't need it yet, space it out ), the pen, the farms
people build a room around any randomly placed oven, and then you need to move the kiln
or make a pen in a random location and then you carry meat all over the town
and they build random fast roads to it
not much you can do about it if the people don't listen to you


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#6 2019-04-11 05:49:47

Spoonwood
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Registered: 2019-02-06
Posts: 4,369

Re: When you’re Eve, what do you tend to focus on?

Tech tree?  There is no tech tree in the game.

Do you mean iron based tools?

But those only indirectly affect things (other than firewood via an axe), or have non-iron based alternatives for the most part.

Variety of food, quantity of food, and clothing have a much more direct effect on the status of your family.

An adze for shoes for your family.  A sheep pen for a ball of thread and needle to make other clothes, and for those bowler hats shears.  Or grow stew crops.  Or get up a knife so that you family can process more food types.

Last edited by Spoonwood (2019-04-11 05:50:39)


Danish Clinch.
Longtime tutorial player.

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#7 2019-04-11 06:13:05

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: When you’re Eve, what do you tend to focus on?

without tools you cant give jobs
all those lives where noobs cook shit, and need 30-40 min to make an axe

food is not the goal, and all those people who try to keep others alive just make things worse
if people don't contribute they deserve to starve

quantity comes before variety, but food is a resource, and population doesn't mean more work
also there is no proof that variety makes any difference, from what i seen people SID and you hit a bottleneck cause others are area banned
no advantage having 3 girls with 3 girl kids each, even worse
so using resources wisely means that you need to let some people die
clothing isn't needed for pro players, not that it's hard to survive in the wild

butt log shoes are the worst, there is a general distance you can get boards from, if you make 20 shoes, that's 20 less boards, and people will still make dumb flooring to their kitchen before containing farms

things that are useful but not really made early:
cisterns (all those soil piles that would be bad on eve camps but good farm spots when you got a cistern and a bucket)
rubber (an upgraded cart is fun and useful way to move firewood, bones, kindling)
milkweed farm, possibly board floor and a sign so people know they need to plant milkweed there


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#8 2019-04-11 07:56:48

Thaulos
Member
Registered: 2019-02-19
Posts: 456

Re: When you’re Eve, what do you tend to focus on?

I focus on providing a stable food supply and instructions to my children.

Ideally there will be one kid foraging food full time (bananas, onions, burdock, iron, flat rocks, clay). Another focusing on iron/tools/kindling). And me getting a farm going. I will switch jobs if anyone is unexperienced or can't do it for whatever reason.

I prefer to have a stable foundation rather than rushing tools.

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#9 2019-04-11 08:24:25

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: When you’re Eve, what do you tend to focus on?

Getting all the tools is only important if you have a poor water supply. Otherwise you have to use what your family can do well. Support their efforts, if you see someone making stew make extra pots. If you have someone who's making wild pies make extra plates. Supply the forge with kindling if you can do that without leaving the kids. If you have new players just standing there eating food they probably don't know what to do and are watching everyone else to understand. To prevent them from expanding the berry patch ask them to get branches and a large stack of wood for the main fire.

Also, consider moving that main fire away from the nursery and any early baking area.


---
omnem cibum costis
tantum baca, non facies opus

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#10 2019-04-11 09:39:01

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: When you’re Eve, what do you tend to focus on?

to find a good spot

that's the most important part
it has to have good food supply, berry bushes, bananas, cacti
if that is not given the settlement will have severe problems because most players who decided to stay are not necessarily very experienced to survive on little

the second important is several ponds with not too many boars
also no mosquitos nearby
both, mosquitos & boars are the second early cause of death in a beginner camp

third is milkweed supply

fourth is still good rabbits area at least in the radius of three biomes
everything else is very taxing


all that said
my Eve spawns are bad
because the spots i've been spawned to are bad
though i am spawned as Eve meantime very very seldom, aproximately 1 Eve in 50-100 runs
so not much chance to practice at all

but i've been to several Eve or very early settlements as baby
& the causes for the family to go under are as i described

- - -

Last edited by breezeknight (2019-04-11 09:42:59)

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#11 2019-04-11 09:46:07

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: When you’re Eve, what do you tend to focus on?

If you have a bad spot as Eve I think it's better to lead a migration till you find a good place. You won't get to do much with it, but maybe your daughter can make it work. Get the older kids to carry baskets and sharp  stones with food, they dig up everything that can be eaten and go in the lead. You follow with the little ones stopping to feed and eat. I've been a kid who did this and went on to found one of my longest lines. Mom died shortly after we said "yes here"


---
omnem cibum costis
tantum baca, non facies opus

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#12 2019-04-11 09:59:52

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: When you’re Eve, what do you tend to focus on?

all migrations in that stage i've been to ended up deadly
so i don't recommend it

it's better to give up if Eve didn't find a good spot
& just start over in next life

- - -

Last edited by breezeknight (2019-04-11 10:00:20)

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#13 2019-04-11 10:52:10

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: When you’re Eve, what do you tend to focus on?

Oblong wrote:

Topic name.

When you’re playing as Eve, once you get a kiln, bellows, an axe and a shovel, what do you focus on next?

What is the most optimal thing to do to advance in the tech tree faster?

sorry the thread title is misleading

even if Eve has already kiln & bellows, has found iron & someone was able to smith axe & shovel doesn't guarantee at all the lineage or town will survive,
so what's the point to rush up the tech tree ?

i've been lately to so many completely dysfunctional towns, it's no fun at all
berry bush farm out of hand growing wild & spreading like cancer with no space to put a bowl down
still no dedicated kiln next to pump or to be able to do pottery
rooms built asap in the way with one or two doors, tiny rooms
nobody cares for the beasts around, so nobody leaves town & all live in misery, often naked, wearing off the last backpacks which decay soon
fast roads being build in short distance between buildings instead to enable to reach farther areas around faster

so
about tech tree

the next actual tech tree after "kiln, bellows, an axe and a shovel"
would be to plan the settlement, so the future town becomes functional while growth is possible
i still recommend to set up a town's center with a main fire, piles of wood
fast roads in all four directions, going out from that center, built as far & as straight as possible
buildings should be built big enough to be functional as well, & most importantly - not in the way of the main roads

then,
as long there are enough trees around to chop, no tree planting is necessary but if those become scarce so trees should be planted wisely
berry bush farms have to be limited by wood roads
same goes for wheat & carrots !!! - wood roads limited
stew farm as well - wood roads limited
well set up sheep pen, we still don't have a good sheep pen building material, so everything is functioning wobbly there
making carts, indeed some rubber for the wheels
several boxes in every room
oven in the middle of the bakery !!! & not next to the upper wall
same goes for forge kilns
catching horses, making horse carts
everybody has to have a backpack !!! it's vital for the whole town


in general about the town planning
a situation of an area has to be developed to a well oiled machinery of a town
there are some points in every area which cannot be moved at all
the most important are wells, which are usually surrounded by farms
so the main roads should encircle that area, not lead middle into it
also between a farm & fast road there has to be a wood road, always !!!
the town center should be built always with that farming/wells area in mind, with enough space for it to be the actual town center
enough space means at the very least 5x5 tiles
that town center can be built to a bigger one, if carefully planned, like 7x7 or even 9x9, enabling to place there hospital supplies
nursery could be either the main fire directly or should be built as house attached to that center area but not limiting or cutting off the fast roads out of town
if new stationary workspaces like Kiln, Oven & most importantly, the Multipurpose Newcomen Engine are built, the builders should make sure it doesn't stand in the way of the fast roads out of town !!!
afaik, the Multipurpose Newcomen Engine is so far undestructible, so plan carefully plz builders !

atm we have no such town planning in game, most players work actually against it
the chaos present in nearly every town resembles probably how Babel looked lol

- - -

Last edited by breezeknight (2019-04-11 11:03:35)

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#14 2019-04-11 15:12:01

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: When you’re Eve, what do you tend to focus on?

pein wrote:

without tools you cant give jobs
all those lives where noobs cook shit, and need 30-40 min to make an axe

food is not the goal, and all those people who try to keep others alive just make things worse
if people don't contribute they deserve to starve

quantity comes before variety, but food is a resource, and population doesn't mean more work
also there is no proof that variety makes any difference, from what i seen people SID and you hit a bottleneck cause others are area banned
no advantage having 3 girls with 3 girl kids each, even worse
so using resources wisely means that you need to let some people die
clothing isn't needed for pro players, not that it's hard to survive in the wild

butt log shoes are the worst, there is a general distance you can get boards from, if you make 20 shoes, that's 20 less boards, and people will still make dumb flooring to their kitchen before containing farms

things that are useful but not really made early:
cisterns (all those soil piles that would be bad on eve camps but good farm spots when you got a cistern and a bucket)
rubber (an upgraded cart is fun and useful way to move firewood, bones, kindling)
milkweed farm, possibly board floor and a sign so people know they need to plant milkweed there

"Deserve to starve" sums your poor attitude towards newer players or players who disagree with you Pein.  The suggestion that variety doesn't make any difference also comes as laughably bad, since yum has benefits for anyone who uses it, and has even more benefits for females up to the age of 40.  Players who don't wear clothing also have to eat more, and that's often enough food that does not regenerate.  Intentionally going nude comes as a way of having to eat more and having worse temperature.  Neither qualify as a good idea.

Butt log shoes are the only shoes that do not decay.

Farms don't need contained.  Using round stones to organize farms would also end up faster than boards and require fewer resources.


Danish Clinch.
Longtime tutorial player.

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#15 2019-04-11 16:10:40

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: When you’re Eve, what do you tend to focus on?

Spoonwood wrote:
pein wrote:

...
butt log shoes are the worst, there is a general distance you can get boards from, if you make 20 shoes, that's 20 less boards, and people will still make dumb flooring to their kitchen before containing farms
...

Butt log shoes are the only shoes that do not decay.

yesterday i was building wood road
got cart, got 4 logs from afar
was back in town, then comes a player with an adze & converts all 4 logs without any question or hesitation directly out of the cart into 4 shoes

yeah

that's why i talk about egotists in this game hmm


Farms don't need contained.

Using round stones to organize farms would also end up faster than boards and require fewer resources.

what are you talking about ?

what "round stones" ?

do you even farm ? or make compost ? make stew ? farm carrots ? cabbage ?

cause if you did, then you would know how useful & practical wood roads around any farm are
& how desolate & rampant any farm is if not limited by a wood road

- - -

Last edited by breezeknight (2019-04-11 16:11:19)

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#16 2019-04-11 16:42:27

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: When you’re Eve, what do you tend to focus on?

Spoonwood wrote:

Farms don't need contained.  Using round stones to organize farms would also end up faster than boards and require fewer resources.


Round stones will be taken or just moved and people will ignore the border and make the berry farm too large. Pein can be rude but is totally right about farms needing borders, berries needing to be planted no more than 3 deep in their shortest dimension and 6 in the maximal one (so a 3x6 patch is the largest that should be planted without a border, 2x4 and 2x5 patches are generally superior. This is because in order to pick berries in to a bowl you need to set the bowl down somewhere, you also need places for soil and water buckets)

I tend to see a lot of 5x5 and 6x6 square patched and once saw at 8x10 patch that was a nightmare to work with.


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#17 2019-04-11 17:17:42

DestinyCall
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Registered: 2018-12-08
Posts: 4,563

Re: When you’re Eve, what do you tend to focus on?

Also, farms should be bordered by wood paths, not stone.   Slippery farms are annoying.

My preferred layout for berry patch is columar.   Vertical rows that are three or four bushes wide and however tall you want.  The vertical paths provide a spot for dirt/compost and bowls/buckets, while the narrow columns are easy to pick.   You could also do horizontal berry rows, but your body covers the bush on the tile directly above you.  With vertical paths, you can stand on the path or on the nearest bush and pick berries into a bowl sitting on the path without moving.  This is very fast, allowing you to utilize the berries rapidly.  Once the patch has hit a certain size, I like to surround it completely to stop berry creep.   You don't need endless berry fields sucking up dirt, water, and labor.

I wish there was a cheap, non-slippery path material which didn't require iron tools.   By the time we get the tools, the patch has already been widened too much by "helpful" people.

Last edited by DestinyCall (2019-04-11 17:21:24)

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#18 2019-04-11 17:58:36

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: When you’re Eve, what do you tend to focus on?

DestinyCall wrote:

  Vertical rows that are three or four bushes wide and however tall you want.

PLEASE no more than 3 bushes wide. 4 means that there are two columns in the middle that are a little harder to pick. You can still pick them quickly, so not a disaster, but I really think 3 or two wide is the ideal.  I think you are right about vertical rows being a bit better in some ways, though I tend to build horizontally might change that up.


---
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#19 2019-04-11 19:03:20

PeaGirl
Member
From: Finland, Oulu
Registered: 2018-08-09
Posts: 336

Re: When you’re Eve, what do you tend to focus on?

Personally, if you manage to reach first iron tools, the hammer ax and shovel, you've pretty much done your job as Eve. Trying to overachieve is bit too much micromanaging, especially when you're supposed to be the only woman of that first generation to begin with.

When I mostly succeeded in getting past tools while still having some time left, I dug all the reed stumps I ever could so the free adobes would not go to waste. It's true pein's sugar cane pen is fast to make, but it also spends more skewers and soil, which would be one rare resource to find in masses to especially next to ponds to make it convenient and better solution.
In my opinion beginning pens from either sugar canes or adobes is perhaps your last year job which would be at least very simple and easy to do.


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#20 2019-04-11 19:07:23

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: When you’re Eve, what do you tend to focus on?

breezeknight wrote:

yesterday i was building wood road
got cart, got 4 logs from afar
was back in town, then comes a player with an adze & converts all 4 logs without any question or hesitation directly out of the cart into 4 shoes

yeah

that's why i talk about egotists in this game hmm

Those shoes don't decay.  They make it so that people have to eat less and fertile females sit higher in the fertility queue.  Boards around farms?  They don't do much.  They can get easily destroyed, and also, you can still pick crops along the edges.


Breezeknight wrote:

what "round stones" ?

do you even farm ? or make compost ? make stew ? farm carrots ? cabbage ?

cause if you did, then you would know how useful & practical wood roads around any farm are
& how desolate & rampant any farm is if not limited by a wood road

- - -

By round stones, I mean 'stones' as in here: https://onehouronelife.gamepedia.com/File:Stone.jpg  I call them 'round stones' to make a clearer distinction from sharp stones.  Yes, I farm and do all of those things.  I have seen healthy farms without wood roads around them.


Danish Clinch.
Longtime tutorial player.

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#21 2019-04-11 19:11:44

Spoonwood
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Registered: 2019-02-06
Posts: 4,369

Re: When you’re Eve, what do you tend to focus on?

futurebird wrote:
Spoonwood wrote:

Farms don't need contained.  Using round stones to organize farms would also end up faster than boards and require fewer resources.


Round stones will be taken or just moved and people will ignore the border and make the berry farm too large. Pein can be rude but is totally right about farms needing borders, berries needing to be planted no more than 3 deep in their shortest dimension and 6 in the maximal one (so a 3x6 patch is the largest that should be planted without a border, 2x4 and 2x5 patches are generally superior. This is because in order to pick berries in to a bowl you need to set the bowl down somewhere, you also need places for soil and water buckets)

I tend to see a lot of 5x5 and 6x6 square patched and once saw at 8x10 patch that was a nightmare to work with.

Berry farms cannot end up too large.  There is no such thing as too much food in this game.  The worst that can happen comes as an imbalance of berries relative to other crops.  But now, after the most recent clothing update?  Sheep need a lot of berries if you want those new non-decaying clothes.

No, the farms don't need a particular size.  If expanded, just only use the edge bushes and maintain those ones.  A nightmare to work with?  But you were the one choosing to pick the inner bushes, if that came as the problem.

Wooden shoes over boards for farms every single day of the week.


Danish Clinch.
Longtime tutorial player.

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#22 2019-04-11 19:14:54

Amon
Member
From: Under your bed
Registered: 2019-02-17
Posts: 781

Re: When you’re Eve, what do you tend to focus on?

I plant my berry bushes in single/double rows with spacing up and bottom. (I was happy the berry farm stayed that way for a good while in my horse camp)

MY FIRST FIRST priority is to actually run away from my eve mother if i'm her firstborn :')

My first actually (also normal eve) priority is making a basic camp near a pond, set up a kiln and firestarting resources and a starter food farm. Then it's bowls, plates, rabbit hunting season. All while raising kids. I tell my kids to basically do the same work I did and hope some good kids pop up.

After I have some competent daughter/s and I feel secure enough I start hauling iron and food for my daughters that will be now rearing children while farming and smithing all in the safety of the camp while I do the heavy duty work or going out.
If i'm lucky maybe i'll have a competent son that'll help getting iron or rabbits.

In short. I don't do any farming or smithing as an eve beyond just setting those two spaces up for my daughters to work on. My later years are spent doing more risky work so my daughters are safe, I usually send my sons out of camp to help with the risky work.

Last edited by Amon (2019-04-11 19:17:06)


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#23 2019-04-11 19:34:28

futurebird
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Registered: 2019-02-20
Posts: 1,553

Re: When you’re Eve, what do you tend to focus on?

Spoonwood wrote:

Berry farms cannot end up too large.  There is no such thing as too much food in this game.

Berry bushes are not food. They produce food. Berries sitting on a bush especially two or fewer is wasted farm space that could be producing more food. If there are a large number of bushes people wait longer to water and soil them since they see green bushes as "food" rather than a way to produce food. Even if people are being efficient about keeping the bushes picked and soiled and watered if there are too many some will end up just sitting there. The farm takes up space that could be used for other crops and purposes. The berries are often in the prime tiles near the water source. So having a large berry farm means the people growing all other crops must walk further and it takes more walking to care for. So, yes a farm can be too large and often they are.


---
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#24 2019-04-11 19:39:43

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: When you’re Eve, what do you tend to focus on?

futurebird wrote:
DestinyCall wrote:

  Vertical rows that are three or four bushes wide and however tall you want.

PLEASE no more than 3 bushes wide. 4 means that there are two columns in the middle that are a little harder to pick. You can still pick them quickly, so not a disaster, but I really think 3 or two wide is the ideal.  I think you are right about vertical rows being a bit better in some ways, though I tend to build horizontally might change that up.

If I am building it myself from scratch, I like vertical rows that are two berries wide.   I like the way it looks and it is a breezy job to work the fields.  Lots of space for bowls and multiple people working in the same space.    But if I am fixing a patch that is too wide, I try to minimize the number of bushes that must be removed to fix the patch.    If the patch is 9 bushes wide, I would need to remove three rows of berries to make two-berry rows versus just one row to make four-berry rows.    The middle berries can be picked by placing the bowl on the nearest path and standing on the outer row of berries.  This lets you pick to the bowl without moving, on a vertical path.   It takes a decent amount of effort and luck to remove a row of berries by yourself.   If someone adds dirt to the languishing bush, you must wait over a decade before you get another shot at removing that plant.  Meanwhile, people will continue to plant new bushes in any dirt that gets left at the unprotected edges of the patch.   Very frustrating.

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#25 2019-04-11 19:44:55

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: When you’re Eve, what do you tend to focus on?

@Spoonwood

maybe you just troll here, stating some irrational stuff to wind us all up hmm

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