a multiplayer game of parenting and civilization building
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I would love to see some adventure maps for this game, basically however the tutorial was created such maps could be created in the same way. There could be notes and pre-built monuments and lost towns, mysteries to solve, crafting puzzles (the tutorial challenge of smithing your way out of the area is a crafting puzzle, but think with slimmer resources and more creativity needed to make it work)
The user base could also make new tutorials. This would take a lot of work off of Jason's shoulders and give us a way to teach new players and a new way to interact with the game.
When you have user-made content the players become much more active promoters of the game "Try my map!!" and I think it would help expand the player base.
For me I just want to do some kind of lost treasure thing where you are Eve, have kids and try to solve the puzzle together as you migrate through a series of abandon towns trying to find the treasure/name of the murderer/grave of your mom whatever.
It would be a new way to tell stories with this game.
What do ya'll think?
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omnem cibum costis
tantum baca, non facies opus
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As far as I know, there is an editor available, but I never tried it
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afaik, the tutorial is a map made in the editor, but specially loaded. Not sure how the tutorial stones work, might be one item per. The typical way to use fixed maps would be load it up in a local server, I think Jason mainly used it for setting for testing scenarios during development.
Perhaps if you set up a custom server and replaced the tutorial map, you could make a challenge server.
https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more
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