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a multiplayer game of parenting and civilization building

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#1 2019-04-22 10:02:36

breezeknight
Member
Registered: 2018-04-02
Posts: 813

so when do we ought to expect the end of clutter in OHOL ?

again
when do we ought to expect the end of clutter in OHOL ?

+ cause that one update with stackable carrots & seeds collectable in bowls was a great game changer
but
- then came the food extension update with single tomatoes & peppers lying next to bowls & plates filled with half made food
- next was the clothes update which created the poopocalypse
- now the infinite fence twigs were added with the property update to worsen the whole mess

this game is meantime foremost a GARBAGE simulator mad

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#2 2019-04-22 10:12:57

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Re: so when do we ought to expect the end of clutter in OHOL ?

When we get bigger storage

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#3 2019-04-22 10:28:50

InSpace
Member
Registered: 2018-03-02
Posts: 448

Re: so when do we ought to expect the end of clutter in OHOL ?

We got the power to defeat clutter it, make a storage area!

qDtzUbb.jpg

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#4 2019-04-22 11:20:53

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

i still play vanilla

so
plz stop to encorage players to use mods to fix this game

no game deserves to be saved by mods
if the devs don't care for the dysfunctionality of the actual interactions in game
i endured it for 18 years with The Sims, i am not going to repeat that with any other game ever !

i found your storage area in a second town now
it's sparsely used & without the zoom mod hard to find or recognize at all

also
this thread here is not me asking for a craftable zoom
it's here

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#5 2019-04-22 15:27:48

InSpace
Member
Registered: 2018-03-02
Posts: 448

Re: so when do we ought to expect the end of clutter in OHOL ?

It's still usable with vanilla lol, it actually helps vanilla playas.
It's a new idea ofc it's barely used, so was the sheep pen design at first but now it's used 100% of all towns

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#6 2019-04-22 16:22:37

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: so when do we ought to expect the end of clutter in OHOL ?

breezeknight wrote:

i still play vanilla

so
plz stop to encorage players to use mods to fix this game

You don't need to have the zoom mod to be able to set-up a storage area.    Just add some boxes or floors and it quickly becomes obvious what you are trying to accomplish.

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#7 2019-04-22 18:25:07

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

well,
you don't need to tell me what i can or cannot use playing vanilla
i play only vanilla
& your screenshot is made in zoom mod

build your area without the zoom mod !!!
post pictures without the zoom mod !!!
& then tell me what your experience is, not your skewed estimations hmm

cause what you show is not what i see in game
i see just one corner in a screen

really those zoom mod screenshots make just angry
everything built with the zoom mod makes me just angry mad

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Last edited by breezeknight (2019-04-22 18:25:51)

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#8 2019-04-22 19:09:50

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: so when do we ought to expect the end of clutter in OHOL ?

eh... I get your frustration. But zoom mod photos are great teaching tools.


---
omnem cibum costis
tantum baca, non facies opus

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#9 2019-04-22 19:18:13

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: so when do we ought to expect the end of clutter in OHOL ?

breezeknight wrote:

really those zoom mod screenshots make just angry
everything built with the zoom mod makes me just angry mad

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Out of curiosity, does pein's texture mods or the various mosquito mods also make you angry?   What about the lineage tracker?   Or is it just zoom in particular.

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#10 2019-04-22 19:35:02

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

DestinyCall wrote:
breezeknight wrote:

really those zoom mod screenshots make just angry
everything built with the zoom mod makes me just angry mad

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Out of curiosity, does pein's texture mods or the various mosquito mods also make you angry?   What about the lineage tracker?   Or is it just zoom in particular.

a mod by definition is a modification to the regular gameplay

if a mod is fixing a gameplay problem, then that's not a modification anymore

& you, same as many other players have repeadedly stated that they will stop playing if they are not able to use a zoom mod anymore
because it makes their gameplay significantly easier while those players have absolutely no consideration or understanding for my harder gameplay & that it becomes increasingly frustrating to be punished for playing vanilla


as it looks now
i will have to stop playing because i refuse to fix a game problem by using such a mod
because Jason refuses to realise how hard it is for me & any other vanilla player to play meantime without a zoom mod while a growing number of players use it

that's what makes me angry
& what makes me sad

this game made me many times very sad & not because of the stories in it but because of the lack of gameplay fairness
this zoom mod situation is another gameplay unfairness
sad

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#11 2019-04-22 19:53:42

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: so when do we ought to expect the end of clutter in OHOL ?

Have you tried the zoom mod, Breeze? If you want we could twin and I'll leave it off. I'd hate for you to go.


---
omnem cibum costis
tantum baca, non facies opus

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#12 2019-04-22 20:17:23

Joseph Stalin
Member
From: Москва
Registered: 2018-04-16
Posts: 207

Re: so when do we ought to expect the end of clutter in OHOL ?

I like no mod better than with mods too

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#13 2019-04-22 20:32:31

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

futurebird wrote:

Have you tried the zoom mod, Breeze? If you want we could twin and I'll leave it off. I'd hate for you to go.

what do you mean with "twin" ?

i won't be playing with a zoom mod, i like to play vanilla
but not if vanilla players become minority

anyway

this thread should have been about clutter
only the solution was presented with a zoom mod hmm

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#14 2019-04-22 20:52:09

Psykout
Member
Registered: 2018-11-14
Posts: 353

Re: so when do we ought to expect the end of clutter in OHOL ?

He offered a solution as designating an area away from camp to store items. It had nothing to do with the zoom mod, you made it about the mod. You are now demanding that any visual solution be presented in a way you deem valid. You are pushing this crusade against the mod too far Breeze. If you can't stand it so much, don't participate in the community man.

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#15 2019-04-22 21:05:52

Fae
Member
Registered: 2018-12-12
Posts: 19

Re: so when do we ought to expect the end of clutter in OHOL ?

I don't think the point of the solution was "to use the zoom mod". They were just making the screen more zoomed out so you could see what having a storage area can do in regards to helping with clutter. A storage area works without the mod. I know as much because I have used it without the mod.

I'm honestly mystified about why you are so enraged over somebody using the mod to show you an example. Some folks say that they won't play if they didn't have the mod - that is their choice. And it is your choice to not use it, of course. I've never honestly seen much of an advantage or disadvantage for using it.

In regards to clutter, I feel like Jason will eventually need to make some other stuff stackable. Or at the very least some larger bins to place objects in! Could help a lot for sure. smile

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#16 2019-04-22 21:53:55

BladeWoods
Member
Registered: 2018-08-11
Posts: 476

Re: so when do we ought to expect the end of clutter in OHOL ?

I don't think garbage is actually a super terrible problem. There's just a lack of people cleaning the garbage. Make chests and sledges, towns can almost always use more of those. Make baskets if there's not enough. If you use a cart of baskets to haul trash away you can get all the random shit out in just a couple hauls. If there's a "threshed wheat biome", then make some bread.

I do think the new property twigs shouldn't be free. They don't help the clutter.

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#17 2019-04-22 23:32:01

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

Psykout wrote:

He offered a solution as designating an area away from camp to store items. It had nothing to do with the zoom mod, you made it about the mod. You are now demanding that any visual solution be presented in a way you deem valid. You are pushing this crusade against the mod too far Breeze. If you can't stand it so much, don't participate in the community man.

no, i demand that any solution is presented for vanilla players

any further representation of any mod as solution is a tryout to fix the game with a mod
i am strictly against mods fixing gameplay problems

& yeah, thanks for the advice to not participate
it's always the same - if someone is not fitting in, then they are minority & should scram
interestingly, we are talking here about the vanilla gameplay, means, how the game is meant to be played
if that has to become monority, than thanks Jason, you've done a great job of ousting players who play your game as you meant it mad

& no, i am not pushing a crusade against a mod, i am being pushed to use a mod because more & more players are using it & therefore expect that i am using it too & they are building towns for zoom mod players, vanilla players are lost in them
playing vanilla becomes frustrating, that's why even players are pushed to use the mod

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#18 2019-04-22 23:39:05

Averest
Member
Registered: 2018-12-04
Posts: 164

Re: so when do we ought to expect the end of clutter in OHOL ?

The last town I was in was crazy. Everything was spread out. Fenced areas were jumbled about. Sheep one side of the forge, berries the other. Little fields spread out all over in places I assume were once fenced in. God help me but the only thing unifying the town was a semi finished through the center of town road. I could make neither head nor tails of anything. I just gave up.

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#19 2019-04-22 23:41:07

Booklat1
Member
Registered: 2018-07-21
Posts: 1,062

Re: so when do we ought to expect the end of clutter in OHOL ?

i just made a post compiling reddit suggestions for storage https://onehouronelife.com/forums/viewtopic.php?id=6082

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#20 2019-04-23 00:03:57

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

Averest wrote:

The last town I was in was crazy. Everything was spread out. Fenced areas were jumbled about. Sheep one side of the forge, berries the other. Little fields spread out all over in places I assume were once fenced in. God help me but the only thing unifying the town was a semi finished through the center of town road. I could make neither head nor tails of anything. I just gave up.

yep

that's why in the last month i have been building mainly any kind of roads

only some main roads bring some sort of order into the chaos
but i was usually the only one, some players often even worked actively against me

also, it's not a fun gameplay after you've finally managed to get to a decent mother to end up then as the garbage collector, life after life after life

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#21 2019-04-23 00:25:30

Averest
Member
Registered: 2018-12-04
Posts: 164

Re: so when do we ought to expect the end of clutter in OHOL ?

Roads through the center of town and within four squares of a forge or along the side of a field are annoying. If you're doing that expect players to work against you because zooming off five squares when you're trying to get work done is frustrating at best, lethal at worst.

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#22 2019-04-23 09:15:28

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: so when do we ought to expect the end of clutter in OHOL ?

why do you assume that i build only bad roads ?

players work against me because they can, not because what i am doing is harming the town or the work flow, there are players who just do what they want to
same as i do encounter players who help or i help them building a road or a farm border

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