a multiplayer game of parenting and civilization building
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Does anyone know how to create or modify a custom server so that it is not affected by the activities of the main and other custom servers?
I've heard that it is the default behavior for both custom and main servers to be reset by any Apocalypse on any of the main servers.
I was hoping to play a little OHOL today. Unles Jason quickly sobers up and reverts this catastrophic update, the keyword there would be "little". I'm willing to create my own server and play solo but don't want to be stuck there without a paddle as well.
In general, does anyone know how to create a custom server (possibly with a custom version) that is truly disconnected from all other servers? If I'm not mistaken, the current default behavior is complete BS.
I just read that Apocalypses are currently disabled. Of course, they might come back with other issues. The general feature of tying all servers together is unfortunate. I'm still interested in a server that is actually disconnected from the others' activities.
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My custom server wasn't wiped by the apocolypse......
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egrigby,
Did you update to version 73 (before apocalypse disable)? I wonder if custom servers that were brought up to that version check in with some master server to see if there was an apocalypse. Of course, the subreddit may be wrong in that custom servers do not actually reset with main servers' apocalypses.
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I updated around 9:30 pm EST last night. Not sure exactly what time he turned it off.
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