a multiplayer game of parenting and civilization building
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We have clothing items, that keep us warm.
We have clothing items, that keep us warm AND are stylish and have multiple colourings.
We can make style combos, like all black clothes or black pants, white shirt, black hat.
But in the real world, style doesn't stop at separate clothing pieces once on each body part.
Real world clothing style includes LAYERED clothing, short under and a jacket on top.
This would keep us more warmer AND look more stylish.
We have coats, meant to be put on top of other worn clothes.
This could be done like this for the sealskin coat:
Program so clothes have a "under" and "upper" detail. You can wear one under and upper clothing on one body part at the same time. Upper clothing can be worn by themselves and on top of other clothing, while under can only be worn by itself and NOT on top.
Upper clothing then needs to have separate sprites for being on top. Like in the picture, the coat can stay open to show the shirt under it, as by itself is the closed coat.
This "double layer clothing" works best for feet and torso, maybe pants too, but not absolutely needed.
Imagine this:
Your going about your day in the game with wool sock and wooden shoes on, a pair of black pants and a white shirt under your coat.
Your warmth meter is near the middle line on the cold side.
I enjoy the simpler things in life, but only if I'm calm.
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hmm
im thinking of how ladies dressed in like the 1700's and such, they had layers of clothing for their dresses, like a petticoat and a corset(a corset could just be decoration for ohol women to make them a bit slimmer?)
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