a multiplayer game of parenting and civilization building
You are not logged in.
Pages: 1
I write to you from rainy Seattle.
If you're at PAX West, please stop by and say hello. I'm in the PAX Rising area, and I've got:
--500 Limited Edition OHOL purchase cards with unique QR codes (on sale for the first time at 25% off for PAX attendees only)
--Mofobert stickers
--Sandara posters
--Diamond Trust of London
The update went out on Wednesday evening, before I left, and it includes several improvements, which I will simply list here:
--Eve window remains open for 8 hours.
--Arc ends if we ever get down below two families.
--The bug causing the apocalypse whiteout to stall has been fixed, so families can easily survive the end of the arc now.
--Fixed a imprecision accumulation in server walk speed code that could potentially allow WASD mods to walk slightly faster.
--You can spend YUM to do hungry work, and you must always have a 5-hunger buffer when doing hungry work (for safety, so you don't starve immediately after).
--After the Eve window closes, babies are distributed to families round-robin, to prevent one family from getting baby starved.
--A new family population log has been added, so I can make nice graphs of families over the arc.
--Pine trees are no longer hungry work (softwood, naturally)
--You can eat carnitas straight.
--You can eat onions and tomatoes straight.
--You can deconstruct the track cart kit.
Offline
Ooh what are those keyboards you've got there in the photo?
Maintainer of Two Hours One Life - a curated OHOL server. Discord https://discord.gg/atEgxm7
Offline
Hope you sell lots of stickers and codes!
--Grim
I'm flying high. But the worst is never first, and there's a person that'll set you straight. Cancelling the force within my brain. For flying high. The simulator has been disengaged.
Offline
Keyboards are Ducky One 2 RGB.
Very nice keyboards, but the RGB has 100 Hz PWM, which is easily visible in your peripheral vision as flicker. It sucks. So I have the backlights turned off. The whole point of the RGB was to highlight the available keyboard controls, but I hate flicker... I ended up buying colored key caps to do that instead (the navy blue seen in the picture).
Offline
Pages: 1