a multiplayer game of parenting and civilization building
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TIL 60 > 61.54 Kappa
If I were to take a stab at it, there must be an invisible cap at around Age 40? Once people get over that number no matter their actual Fitness, they still get a huge uptick in Genetic score.
Last edited by Wuatduhf (2019-11-22 14:50:55)
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Jason changed it to compare to average age, not current fitness score. Since 60 is older than you get on average, you get + points.
For kids it compares to THEIR average age as well, so if they do better than usual, you get +. If they do worse, you get -. It removes some of the luck-factor when it comes to getting a noob or veteran as a kid.
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Jason changed it to compare to average age, not current fitness score. Since 60 is older than you get on average, you get + points.
For kids it compares to THEIR average age as well, so if they do better than usual, you get +. If they do worse, you get -. It removes some of the luck-factor when it comes to getting a noob or veteran as a kid.
Last I checked I thought Jason updated this to be every individuals' personal Fitness score, not life-expectancy global. My personal "Average age" in that case was 61.54 (which is impossible), so my score shouldn't go up by a factory of 0.6.
Last edited by Wuatduhf (2019-11-22 18:48:16)
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Thats the old system he uncapped the top end and bottom. you can have 0 tool slots and all the tools now with high and low enough fitness.
unsure on the actual contribution for long life getting around .2 .3 living to 60 at over 100 fitness.
Last edited by Gomez (2019-11-22 18:57:34)
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Jason posted about how the new scores are generated here: https://onehouronelife.com/forums/viewtopic.php?id=8429
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Kaveh wrote:Jason changed it to compare to average age, not current fitness score. Since 60 is older than you get on average, you get + points.
For kids it compares to THEIR average age as well, so if they do better than usual, you get +. If they do worse, you get -. It removes some of the luck-factor when it comes to getting a noob or veteran as a kid.
Last I checked I thought Jason updated this to be every individuals' personal Fitness score, not life-expectancy global. My personal "Average age" in that case was 61.54 (which is impossible), so my score shouldn't go up by a factory of 0.6.
Now, fitnessScore is not your "Average age".
"Average age" calculated by your deathtime average of recently 10 life.
https://github.com/jasonrohrer/OneLife/ … .php#L1360
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Welp, looks like this post finally got redeemed!
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Yes!
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