a multiplayer game of parenting and civilization building
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I agree with most of you that it was not played the way the game was intended to be played. However it was played the way dedicated/hard core players play, and that style of play is very important in improving a game in the right direction. You need people min-maxing and finding ways to push the limits for the developer to become aware of said limits. The village was great, and huge props to the guys who put in some serious hours!
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Realistically, they should be able to keep climbing through the generations endlessly until they get bored and move on.
And thats exactly what happened. It took combined effort of 21 people over 40 hours to achieve 111 generations at which point we decided its a nice number to leave it on.
[Download] Zoomed Out FOV Mod || [Tutorial] Compile Win32 client in Linux VirtualBox || OHOL TOS/EULA explained
OHOL official Discord || My private discord: discord.joriom.pl || Crafting Reference: onetech.info
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