a multiplayer game of parenting and civilization building
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It's not glamorous. It's not exciting. But it needs to be done.
This week, I plowed through all reproducible code bugs, as reported here:
https://github.com/jasonrohrer/OneLife/issues
It's amazing how long it can take to fix even a simple-sounding bug. This project is huge and complicated (117,000 lines and counting), and figuring out what's going on when something's going wrong can be really difficult. This is not fun or interesting work, but I'm getting through it.
Next week, I'll be trying to make a dent in the stupendous pile of content-related bug reports:
https://github.com/jasonrohrer/OneLifeData7/issues
There are lots of these, but fortunately, content problems are usually a bit easier to find and fix.
Have a nice holiday time, everyone!
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Indeed, happy holidays to you as well.
Good luck and godspeed on fixing the rest of the content bugs. I know that while I may want more content/mechanics to keep the game moving, and have my own laundry lists of things I'd want to talk over, these really need to get cleaned up before we keep moving forward.
Avatar by Worth
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It's officially been a year since we had a substantial content update (Internal Combustion Dec 14 2018)
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Wait a second. The update hasn't even gotten pushed yet. Not even all of the odd numbered servers are offline.
Danish Clinch.
Longtime tutorial player.
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FulmenTheFinn said this elsewhere:
I logged in to BS2 a few weeks back during an update cycle by using the custom server address. Immediately spawned as Eve, as the server only had a few people remaining, as almost everyone had been respawned into S1. I quit, waited for the other people to die off and then watched as the server restarted normally, then went back in post-update, I think for an Eve run.
You'll just have to see for yourself though.
https://onehouronelife.com/forums/viewtopic.php?id=8715
If what Fulmen suggests as correct with how to present updates work, it can get conceived that what gets promoted here won't come into existence.
Last edited by Spoonwood (2019-12-21 04:11:38)
Danish Clinch.
Longtime tutorial player.
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Fulmen was not correct. I tried to log in after the odd number servers went back online. I didn't update just in case. And it told me that bigserver2 had been shut down.
That means that lineages are doomed to death and eternal survival of a lineage is not possible. Why would rational people try to have very long lineages, when they simply aren't possible in the first place?
Danish Clinch.
Longtime tutorial player.
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Nothing wrong with taking time contemplating more complicated questions to answer questions with more obvious answers.
Hopefully the fixes improved the player experience though.
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Also happy holidays to everyone! May your family successfully construct a feast table with all the necessary ingredients!
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Merry Christmas to all... and Festivus for the Rest of Us!
Danish Clinch.
Longtime tutorial player.
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Objection!!
Some of us really like the goose waggling on the stump forever. In fact it’s become a cult symbol
.-.. .. ..-. . / .. ... / ... - .-. .- -. --. . .-.-.- / ... --- / .- -- / .. .-.-.-
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he xnt bzm qdzc sghr, xnt zqd z enqlhczakd noonmdms
veteran of an OHOL town called Karltown. Not really a veteran and my names not Karl
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