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#1 2019-12-28 07:14:51

Star
Member
Registered: 2018-06-09
Posts: 86

Town Jobs (2.0)

Hi there; quite a while ago i created a list of town jobs, and of course it is limitless but i wanna create an updated, better list. So pop down a job & basic description in a reply as idk how up to date the old list was smile


Bob <3

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#2 2019-12-28 07:24:39

Punkypal
Member
From: New Orleans
Registered: 2019-11-24
Posts: 245

Re: Town Jobs (2.0)

Can we get Spoonwood to look for that thread and necro it?

Let me see, list of town jobs. There is:

Droping waystones to block each door of a nursery building.
Putting locks on doors of buildings, locking them and then running off with the keys.
Bear delivery
Putting waystones around the belltower
Putting waystones to block oil wells
Feeding all the town's food to a baby
Picking up babies and taking them away to die
Killing every sheep in the pen
Building property fence "jails" to lock other players in to die
Dropping lots of the towns stuff in a snow/desert/jungle biome
Randomly stabbing others
Randomly shooting others with an arrow
Use all the town's ingots to make adzes
Putting all the rubber tires on every cart
Stacking up the flat stones in front of the forge
Stacking up all the plates in the kitchen
Wasting shovels and flat stones to bury every single bone pile you can find
Planting rows and rows of carrots and letting them all go to seed
Start a berry farm at the outskirts of town away from any water source
Turning every piece of flint you can find into an arrowhead
Turning town storage boxes into carts
Eating a berry every time your food bar goes down one pip
Sticking a ghost costume on every baby
Filling up every town bucket with saltwater
Chopping every tree you can find until the ax breaks, but hauling none of the wood
Making more backpacks when the town already has over 30
Wearing all the best clothes, shoes, and a backpack filled with 4 pies, and then going to die in the middle of nowhere
Hiding as many things as you can behind trees
Putting more wood on a fire someone is trying to get to coals
Asking every other person in town to "follow you"

These are the only jobs I seem to see people doing. I think there are other things you can do, but these seem to be the most popular, hand's down!

Last edited by Punkypal (2019-12-28 08:05:21)


Daily Updated Map of Player Structures: https://bit.ly/2UrfOQ9
Link to Many Beginner Guides: https://www.youtube.com/channel/UCNp6g7 … xcw/videos
Composting Guide: https://www.youtube.com/watch?v=jmgyl9evfhw
Diesel Engine Guide: https://www.youtube.com/watch?v=4sMX_GlwgbA

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#3 2019-12-28 07:27:49

Star
Member
Registered: 2018-06-09
Posts: 86

Re: Town Jobs (2.0)

Punkypal wrote:

Can we get Spoonwood to look for that thread and necro it?

only like 3rd down on my latest topics lmao


Bob <3

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#4 2019-12-28 07:30:31

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Town Jobs (2.0)

If we are going to necro a thread about jobs, I'm thinking it should be this one:

https://onehouronelife.com/forums/viewt … 550#p27550

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#5 2019-12-28 09:35:20

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Town Jobs (2.0)

Why didn't you post the link Star?  https://onehouronelife.com/forums/viewtopic.php?id=5698


Danish Clinch.
Longtime tutorial player.

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#6 2019-12-28 15:28:05

Villas
Member
Registered: 2019-03-16
Posts: 233

Re: Town Jobs (2.0)

We should update those lists, since we have new mechanics and those biome restrictions, we need people to either trade biome exclusive supplies or exchange babies.
Since there a lot of nearby dead towns, a scavenger or looter can take a rubber horse cart and head east, few travels will worth more than lives of hard work. Also cartographers, to map towns, important spots, making waystones. Road makers to connect two towns of different races, è stimulating the exchanging of people. I think there are a few more, a 2.0 list is a good idea.

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#7 2019-12-28 20:57:15

testo
Member
Registered: 2019-05-12
Posts: 698

Re: Town Jobs (2.0)

No necro?? geee


- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.

- Jack Ass

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#8 2019-12-28 21:45:19

Keyin
Member
Registered: 2019-05-09
Posts: 257

Re: Town Jobs (2.0)

Punkypal wrote:

Stacking up the flat stones in front of the forge
Stacking up all the plates in the kitchen
Wasting shovels and flat stones to bury every single bone pile you can find
Turning town storage boxes into carts
Eating a berry every time your food bar goes down one pip
Sticking a ghost costume on every baby
Chopping every tree you can find until the ax breaks, but hauling none of the wood
Making more backpacks when the town already has over 30
Wearing all the best clothes, shoes, and a backpack filled with 4 pies, and then going to die in the middle of nowhere

These don't match the rest of the list imo. Stacking things not being used is fine because unstacking takes barely any time and it can save space. I fought the grave-digging thing for a while but people are going to do it no matter what you do, and you'll be the asshole if you try to put a stop to it. Turning storage boxes into carts can be beneficial because you can now walk through them. Eating a berry every time your hunger goes down is fine because of overfill mechanic. Ghost costumes are funny. Chopping trees is hungry work so they're saving future people from having to learn axe + use hunger regardless of whether they carry the wood back or not. Backpacks are upgraded baskets, ideally a long standing town would replace all their baskets with backpacks. Sometimes death comes as a surprise and it isn't necessarily their intent to make the town atrophy good clothing.

Last edited by Keyin (2019-12-28 21:46:05)

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#9 2019-12-29 04:13:44

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Jobs (2.0)

stacking ANYTHING in a place with lots of free space.

this is just a "job" to be undone very soon.

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#10 2019-12-29 23:19:55

Punkypal
Member
From: New Orleans
Registered: 2019-11-24
Posts: 245

Re: Town Jobs (2.0)

Keyin wrote:
Punkypal wrote:

Stacking up the flat stones in front of the forge
Stacking up all the plates in the kitchen
Wasting shovels and flat stones to bury every single bone pile you can find
Turning town storage boxes into carts
Eating a berry every time your food bar goes down one pip
Sticking a ghost costume on every baby
Chopping every tree you can find until the ax breaks, but hauling none of the wood
Making more backpacks when the town already has over 30
Wearing all the best clothes, shoes, and a backpack filled with 4 pies, and then going to die in the middle of nowhere

These don't match the rest of the list imo. Stacking things not being used is fine because unstacking takes barely any time and it can save space. I fought the grave-digging thing for a while but people are going to do it no matter what you do, and you'll be the asshole if you try to put a stop to it. Turning storage boxes into carts can be beneficial because you can now walk through them. Eating a berry every time your hunger goes down is fine because of overfill mechanic. Ghost costumes are funny. Chopping trees is hungry work so they're saving future people from having to learn axe + use hunger regardless of whether they carry the wood back or not. Backpacks are upgraded baskets, ideally a long standing town would replace all their baskets with backpacks. Sometimes death comes as a surprise and it isn't necessarily their intent to make the town atrophy good clothing.

Well Keyin, I didn't wasn't to write a paragraph about each thing, but clearly stacking every plate in the kitchen is griefing if plates are all spread out, because someone is likely trying to make pies if that's the case. So now they need to stop and spread them out again. In the meantime some other asshat comes and drops random things that the baker has to move before they can put the plate back down anyway. Basically, it never needs to be done in the kitchen. The stones in front of a forge NEVER need to be stacked. Period.

The annoying thing about turning boxes into carts is they can be hauled off, and now you don't even have the storage. Griefers tend to do this when the town already has more than plenty of carts. Usually they do it to pair it with using up all the tires so the pump can't be repaired when the seal tears. Boxes are usually not placed where they block movement so making them passable isn't helpful or necessary. Your counter argument is moot.

Maybe you don't know how the overfill mechanic works. I've read that you don't get any overfill if you don't get any Yum!. If you've already eaten a berry then you get no Yum! and thus no bonus. Also young children have almost no overflow either, so young berrymunchers are even more wasteful. So you are wasting food. Wasting food is griefing. Doing something that destroys 75% of another players work effort is griefing. I guess it's even worse if a 4yo eats a pie than a berry, but the point is, you can let your hunger bar go down more so you aren't wasting food and don't eat only berries so you aren't wasting Yum! bonus.

Ghost costumes are great. Put them on your own kids ya jerks! If someone is trying to dress their own child, they can't see if they still need any other clothing if the kid has a ghost costume on. It's annoying, and being a pest, and wastes others time. That's intentionally trying to make other's play time less enjoyable. That's griefing, even if it's very minor. Usually people who do this kind of thing do a whole series of, "I'm the only person who matters", kind of annoying things, like also try to name other's kids all the same thing. I consider this a gateway to more serious griefing.

Your counter about chopping trees only highlights why it's griefing. It's hunger work. How can you personally eat up all the towns food supply better than if you do unneeded hunger work? Also, destroying all the town axes so they can't make kindling, thus can't make more axes at a forge or make more food at an oven. This is one of the MOST effective ways to sabotage a town without anyone even noticing.

Backpacks are not upgraded baskets. Some of the things most important to use baskets on (soil mainly) can't be done with a backpack. Backpacks also can't be stacked. You have rarely seen a town that more than 2 or 3 backpacks were being used for storage. Usually it's shoes and a loincloth for the next kid to wear that backpack. So if the town has over 30, then they still have at least 10 sitting around empty. No reason to make more, so still wasting materials, and still eating up valuable ground space. That's still griefing. Honestly, if a town has that many backpacks, they really shouldn't have so many rabbit hunters and should have more sheep ranchers anyway.....

Yea, sometimes you get eaten by a wolf.... but why did you need 4 full pies? And did you really have to seek out a snow biome to die in? No, what is happening there is that someone is purposefully attempting to leave a future life a squirrel stash. The problem is they may not come back for this little stash for days, or likely never if they forget about it. All that time they deny the use of those items to others. It's selfish and wasteful, and that's a low level form of griefing too.

I'm hoping that the fact that you couldn't understand how these things are used to grief means that you are not a griefer, and not that you actually are a lousy griefer that I helped get better sad

Last edited by Punkypal (2019-12-30 08:00:13)


Daily Updated Map of Player Structures: https://bit.ly/2UrfOQ9
Link to Many Beginner Guides: https://www.youtube.com/channel/UCNp6g7 … xcw/videos
Composting Guide: https://www.youtube.com/watch?v=jmgyl9evfhw
Diesel Engine Guide: https://www.youtube.com/watch?v=4sMX_GlwgbA

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#11 2019-12-29 23:29:29

Kinrany
Member
Registered: 2018-01-22
Posts: 712

Re: Town Jobs (2.0)

ollj wrote:

stacking ANYTHING in a place with lots of free space.

There's no such thing as lots of free space in OHOL

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#12 2019-12-29 23:32:09

Punkypal
Member
From: New Orleans
Registered: 2019-11-24
Posts: 245

Re: Town Jobs (2.0)

Kinrany wrote:
ollj wrote:

stacking ANYTHING in a place with lots of free space.

There's no such thing as lots of free space in OHOL

Oh, I could add that to the list.

-- Filling up areas that should be kept with free floor space (like a kitchen) with random junk that has no purpose being there!


Daily Updated Map of Player Structures: https://bit.ly/2UrfOQ9
Link to Many Beginner Guides: https://www.youtube.com/channel/UCNp6g7 … xcw/videos
Composting Guide: https://www.youtube.com/watch?v=jmgyl9evfhw
Diesel Engine Guide: https://www.youtube.com/watch?v=4sMX_GlwgbA

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#13 2019-12-29 23:34:12

Kinrany
Member
Registered: 2018-01-22
Posts: 712

Re: Town Jobs (2.0)

Punkypal wrote:

I'm hoping that the fact that you couldn't understand who these things are used to grief means that you are not a griefer, and not that you actually are a lousy griefer that I helped get better

Please do not personally attack people just because you disagree

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#14 2019-12-29 23:39:57

Punkypal
Member
From: New Orleans
Registered: 2019-11-24
Posts: 245

Re: Town Jobs (2.0)

Kinrany wrote:
Punkypal wrote:

I'm hoping that the fact that you couldn't understand who these things are used to grief means that you are not a griefer, and not that you actually are a lousy griefer that I helped get better

Please do not personally attack people just because you disagree

Explain how that is a personal attack? Was it because I suggested he could be a lousy griefer? I'm sorry. If Keyin is a griefer, I'm sure he's at least above average, and if not then likely getting better with every life played!

Last edited by Punkypal (2019-12-30 07:37:29)


Daily Updated Map of Player Structures: https://bit.ly/2UrfOQ9
Link to Many Beginner Guides: https://www.youtube.com/channel/UCNp6g7 … xcw/videos
Composting Guide: https://www.youtube.com/watch?v=jmgyl9evfhw
Diesel Engine Guide: https://www.youtube.com/watch?v=4sMX_GlwgbA

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