a multiplayer game of parenting and civilization building
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I'm a newish player and I learned how to use the bow and arrow a couple days ago. Today I killed three bears in one life! (One of which had killed me in a previous life lol). For you older players, how many bears have you killed in one life?
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32ish because Morti likes to put his lineages near bear caves kek.
Worlds oldest SID baby.
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32ish because Morti likes to put his lineages near bear caves kek.
Hush you!
Back before your time, every home was near bear caves, all the time, and we learned to cope.
Heck, even you had fun killin them, don't lie.
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I'm a newish player and I learned how to use the bow and arrow a couple days ago. Today I killed three bears in one life! (One of which had killed me in a previous life lol). For you older players, how many bears have you killed in one life?
I think I've killed about 10 to 20 in a life, back before Fug was Tarr.
We would trigger the caves, and kill the bears, just so people couldn't intentionally trigger them.
The cooldown was like 6 hours, which meant you could play a life in a town, kill the bears, 3 hours later you'd probably spawn back in that town, bear free, lots of warm rugs, and you could get something done and not have to worry about them.
But having to deal with bears was a regular occurrence, we always had a basket of arrows somewhere. Then malicious people started hiding the arrows, before, luring in the bears. Then we got zoom mods and curses and could see people bringing in bears, and things got really dumb. The people luring in the bears would accuse the first person that cursed them of doing it, fabricating lies... ugh, things were a mess.
Now, with the current curse system and being able to see people's names from life-to-life, there is no forgiveness.
Not even death, can make people forget.
It's sad.
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fug wrote:32ish because Morti likes to put his lineages near bear caves kek.
Hush you!
Back before your time, every home was near bear caves, all the time, and we learned to cope.
Heck, even you had fun killin them, don't lie.
The really impressive number isn't how many bears you killed in one life, but how many bears you befriended.
Back in the days of rift, I had an army of eleven bears. We rode across the land, like a furry stampede, and took back my home town from the people who killed my family. It was glorious.
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We would trigger the caves, and kill the bears, just so people couldn't intentionally trigger them.
The cooldown was like 6 hours, which meant you could play a life in a town, kill the bears, 3 hours later you'd probably spawn back in that town, bear free, lots of warm rugs, and you could get something done and not have to worry about them.
What's the current bear respawn mechanic? Do people have to trigger the caves for more bears to show up, or will they just appear?
The really impressive number isn't how many bears you killed in one life, but how many bears you befriended.
Back in the days of rift, I had an army of eleven bears. We rode across the land, like a furry stampede, and took back my home town from the people who killed my family. It was glorious.
Wow that's impressive and also a concerning number of bears
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What's the current bear respawn mechanic? Do people have to trigger the caves for more bears to show up, or will they just appear?
I think it's 24 hours now, not sure. I haven't tested it. That's Farr, or Tug's department. I just name kids planets and say I love my mom, a lot.
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PopcornFireworks wrote:What's the current bear respawn mechanic? Do people have to trigger the caves for more bears to show up, or will they just appear?
I think it's 24 hours now, not sure. I haven't tested it. That's Farr, or Tug's department. I just name kids planets and say I love my mom, a lot.
As far as I know bears don´t respawn ever. Maybe if reclamation is in place? Idk.
- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.
- Jack Ass
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You wanna try something really impressive, tame this many horses in one life.
They are the real beasts that need to be conquered.
(for the record, the 3 with the carts (one at the very top) were tamed by me in a previous life, but the rest, were all done in one go)
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and yeah, they're not technically tamed, but they were wrangled
oh yes, they were wrangled.
https://onehouronelife.com/forums/viewtopic.php?id=4212
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and yeah, they're not technically tamed, but they were wrangled
oh yes, they were wrangled.
https://onehouronelife.com/forums/viewtopic.php?id=4212
The important take away from that thread, is in pein's comment
anyway, wild horses stay inside the biome, so even easier containment is to find a tiny desert
Except pein didn't quite know, that the horses stayed in the biome they were released, regardless, so, substitute desert, with any biome.
I did this a few hours ago, in a town where we were black (only way to do it now...) but I released them on a few swamp tiles south of the sheep pen. Also just got oil there as a ginger, an hour ago... tapped the tarry spot with a steel pipe, anyway. But, uh, yeah, get some horses.
And learn their habits, too many people neglect horses when they are tamed, and don't ever tame them enough.
They're a 4x backpack, 8! with rubber tires on a the cart, and they move at what, twice the speed of a walking person?
Dealing with them getting away is easy too, once you understand what makes them move.
They almost, always go exactly in the opposite direction of the nearest person, in their range of detection.
I used that fact to push one across the biomes while I had another in-tow by lasso, then i just switched the lasso from one to the other at the edge of the biome, and carried on pushing the previously lassoed one. You get the timing down, and it's a walk in the park (with two big, perfectly trained, dogs) just to get two across the map.
Push one, pull the other, swap at the border. Except now, Jungles and Tundra would probably make that a little more difficult, but not undoable. Just have to be careful of the turns and not let the leading horse jump across a biome chasm. I suppose if you were fast enough, you could get both to jump the gap, then cut the lasso, backpack it, or shove the ropes in an apron or shorts pockets, walk across, recombine them and carry on after getting your horses in line, but... that is probably an act that would require too much coordination for most people. Do it enough though and it's probably a lot easier than making an engine, or, trying to reason with a hothead in game.
--
We just really, could use more horses - and players that aren't afraid to use them.
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Yeah, Morti is right. Compared with horses, bears are much easier to tame. They are social creatures and WANT to follow you. The only trick is not letting them catch you. It is like playing a friendly game of tag, but the loser gets a lethal gut wound. Don't blame the bears - they just don't realize how fragile we humans are ... their powerful hugs are deadly.
Back in the good old days, bear caves regenerated bears in eight hours or something, so when we were stuck in the Rift, the bear population got pretty ... unbearable. I didn't have to disturb any sleeping bears to form my ursine army. I just found lost bears and gave them a new purpose.
Unfortunately, bear taming is a dangerous art. Bystanders who wander too close to my furry companions tend to get wounded, so I recommend carrying a medical apron and thread for swiftly handling any emergencies.
I also do not recommend keeping pet bears in your village. It tends to clause misunderstandings and your neighbors might complain about the growling and occasional maulings.
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- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.
- Jack Ass
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well I aI ays knew that biome lock works for any biome, I often block the 5 tiles so the horses stay in that biome, often I made ovens near those spots, dedicated for rubber, so I can run around with the horse and dump stuff there, without a fence
most people and babies get so worried that the horse runs away, but since they can't leave the biome I don't worry
also lot of people don't know that horses run away so parking near a tree and standing on the other side of it pushes the to the tree, then they are blocked first movement, then you can pick it up on second and park ack near the tree
since the biomes changed it's not possible to take them out of desert so If I'm black I dump them into the badlands, since the map also changed and always badlands around deserts
before that I used any tiny biome, people often found the ones I left, once I put 6 horses into a 6 tile jungle, 1 hour later people were busy making lassos, it was a good way to motivate people to farm milkweed
also a good trick now, when you got a horse, you can release on a road inside your special biome, they run off into that biome and other families can't take it away, then you come back and chase it to road to pick it up
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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If three people were focused enough, we could have 20 tamed and saddled horses in one hour.
One person out there with a lasso, going out radially in 8 - 16 directions, looking for the big, jackpot deserts with 5-10 horses in them.
One person turning a 'grassland-next-door's' tightest cluster of fertile soil deposit's, into an instant field of milkweed with a basket of hoe heads, a few buckets of water or a nice little cluster of untouched ponds nearby.
One person using a cart and bowls, filling bowls with berries from wild bushes and stopping by the carrot patch to top them off, feeding lambs, slaughtering their mothers -wool intact, and turning their sheep skin into saddles. 5 carts of 4 bowls, or 3 carts of eight bowls, ought to do.
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When it comes to wrangling horses, you just have to keep going out there, checking every direction...
Real world example time.
Let's say you start out in this town, in the state you see it.
Your inclination may be to take the roads to go out looking for desert, but, that's not always the best way to get out to the nearest desert.
You may think you should go out a well or two and circle around town.
Nope. You just walked ... 240 steps and found nothing.
Instead, you could have gone 240 out in just about any direction, and probably found a desert.
(Don't ask why I looked up 50*pi. I'm not too bright.)
Few things to note here, not every desert is going to have a horse, but any desert, might, have a horse. I just saw one yesterday on a 3 tile desert trapped in it's place by a tree and, a rock, I think. But, the bigger the desert, the better the payoff, almost undoubtedly. If you know where one of those jackpot deserts is, either from previous lives travelling through the area, or you find it when you have a lasso (and are black...ugh, don't get me started on the race update... when this is supposed to be a future setting... nm! Nevermind...) You got your melanin, and your lasso, and you're out there in the (I'm sorry.)
You got your lasso, but wait, this is a good time to make a point, you don't need to start with a lasso!
Making a lasso, is as easy as getting the two rope as an eve for the firebow and hatchet, except, you need to do it, meh, ~200 steps away from home usually, and it can be any home, in just about any state of the game so far. You can always run out 2, 3, maybe 4 grasslands away and find a relatively untouched grassland with 8 or more milkweed. Just try to leave at least, at least, one plant in every grassland, so that some smart farmer, like the second person I mentioned, can turn all that unused natural soil, into a field of beautiful flowers... to be culled, immediately there after.
So, you find your milkweed, (or lasso waiting for you in town,) you find your desert, you find your horses. maybe.
(I am really freezing right now, it got up to 8C today and I opened my window to get fresh air in, and lost all my stored heat... give me a minute to warm up.)
(Some hot coffee, hot oatmeal and a few layers of clothes ought to do.)
Little better, I think. Still cold, but it'll do.
Where was I?
lasso, horses, get the horses in, did I mention that?
Get the horses near your town and put them on an island biome. Assume the horses can move at least 10 tiles in 8 directions, like a chess queen, and check that a the biome's tiles don't allow it to go far from town. You can put it in the sheep pen, but I think that kinda pisses off sheep people, if things are too packed in there. You can release it in a building, but, if there is a clear path on the same biome, remember: queen moves, then the horse may get out a door. Sometimes you get lucky and a building is like, half on grass and half on prairie, and if the doors are only in one of them, you can release it on the floor of the other one and it'll stay in there. Just get your lasso back. and don't go putting it on a fence. You're not done yet!
Get back out there and check another direction for a closer desert, and keep in mind how far away the other desert was with horses, if there were more left. And if you have a mod that can save coordinates, save each place you find horses, H O R S E work as handy, unrepeatable, save letters. Just know, I was taming horses like this long before I used zoom mods. hetuws, awbz or any of them and you can, potentially, get more horses than I ever have, just by memorizing the landscape. Now that the biomes have more recognizable patterns; swamp always in grassland, prairie between grass and badlands, desert, jungle and tundra always inside badlands, and generally there is badland gap between the 3 racist biomes.
So, what else is there to say? ;-)
Let's take a look again at the map and zoom out a little more from the last picture so you have a sense of what's out there.
The red circled places are a few horse jackpots.
You're almost guaranteed to find 6-10 horses, minimum, in those, if you're the first there.
I'd love to give you the odds on horses per desert tile, but I'm code dumb. Just travel a lot and keep your eye out, as any race, and when you're back in black, get around to those untapped resources nearest you.
You can use a flint chip and store your lasso as two ropes in a backpack, or apron and shorts, and cross jungle and tundra if need be.
Umm, what else, what else... how about a visual representation of a good biome to store your horses on?
These two little prairie islands in the grasslands would be perfect, and that little grassland island in the swamp would be good as well, as long as the grassland east of it where the floor is is blocked off. The gravestones south would block the horses from pathing to the grass beyond them.
Oh and one more detail about biome islanding, if the horse is just barely able to get off an island, just throw some objects on the ground where they can get off, or, put an object that they can't path through between the island and the 'mainland' part of the biome.
Now, you could make a bunch of fences as a child, or use existing fences, hitch your horses, and count on making a new lasso everytime you go out, but, that's really not the best idea ever. Reason being, people love to go out and try and start new camps from scratch. And draining every grassland for 1,000 meters in every direction of your town, is real big downer to those people out there looking to make their first bowdrill and hatchet, in the wild. People come to this game, for all sorts of reasons, and we really shouldn't be denying them the joy of that opportunity, at every turn. Be a good sport. If you want to, start a milkweed farm of your own, a grassland over, or, use the town compost to make one, but as a matter of habit, please, skip over the first milkweed you see in every grassland. Just leave that one there for a farmer, to keep them around for us, for as long as we're around.
Ask me anything else you want to know about taming horses, guerrilla milkweed farming, or making saddles, carts, or anything. If you are genuinely curious in your post, about 5 other people are going to try and answer, just to show you how much smarter than me they are.
PS
Settle down, Kilr.
Save some game for the rest of the world.
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I just want to take a moment to look at that map and appreciate the Ada family's insane journey to DonkeyTown ... and then BACK from DonkeyTown.
Shine on, you crazy diamonds!
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And for anyone who does not know how to read Wondible's amazing OHOL map yet, that big dark circle is approximately where the DonkeyTown spawn is located. The trail of green dots indicates places where the Ada family died on their journy to DT and back. The cluster of blue markers is where 90% of the other towns are located right now. The distance between those towns and DT is roughly 25,000 tiles.
The Ada family followed the donkey town bell all the way to DonkeyTown over several generations of steady migration. But since they were the only brown family, that left everyone back at the main cluster without access to latex/rubber/oil/etc. So eventually, the Ada family turned around and walked themselves all the way back to civilization. So crazy. So beautiful. I love it.
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I won´t deny the beauty of the travel but at that time it made a lot more sense just to let that family die tbh.
- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.
- Jack Ass
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you can take shovel fence (adze and sharp stone) stakes carrot saddle lasso inside a cart then capture the horse there, you will always find a stone nearby and if there are multiple horses then you can tie them to the very same fence.
you can make the fence just outside the desert so others can use it as well
if there is a spring, oil or iron vein nearby than near that, but still close to the desert
if you already got a horse then tell someone where to go then they go out on foot and come back on the horse, while you capture the next ones, get wild lassos
you can even reuse some maps to direct others to the horses
as for storing them: any small biome which has different biomes in 8 tile radius around it will do
if it has, you can still wall it with something, even placing items in a line will block them
Last edited by pein (2020-02-23 06:17:43)
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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Hello yes I have a very serious and important suggestion for the game:
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I support this idea 100%
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I'm still waiting for the bear to logon and brag about his/her best killing spree of townies...
The_Anabaptist
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I'm still waiting for the bear to logon and brag about his/her best killing spree of townies...
The_Anabaptist
"Hahaha, Somebody showed us where a town was and we REKT THEM. At first they stood on objects but they had no arrows and some kid was lifting objects so we could kill people.
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The_Anabaptist wrote:I'm still waiting for the bear to logon and brag about his/her best killing spree of townies...
The_Anabaptist
"Hahaha, Somebody showed us where a town was and we REKT THEM. At first they stood on objects but they had no arrows and some kid was lifting objects so we could kill people.
"I woke up early because my noisy neighbors kept moving flat rocks around in my yard. Since I couldn't get back to sleep, I decided to go have a talk with them about the noise, but they wouldn't listen. Just kept walking away from me, even though I KNOW they saw me. I finally caught up to one of them, but before I had a chance to talk to him, he spilled a bowl of ketchup all over his shirt! I tried to clean it off, but just managed to smear it all over his chest. I felt so embearrassed! I looked all over for a bowl of water, but you know how messy my neighbors' place is ... I swear they are hoarders or something. I couldn't find any water in the whole place. You know, I don't like to judge, but I just can't understand how anyone can live like that. Just the sight of all that stuff laying around on the ground ... ugh .. it just makes my fur itch.
Anyways, I eventually just went back to my cave. I have the worst neighbors."
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Put it this way, I spent like 80% of my time in the 8-day rift just killing bears.
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