a multiplayer game of parenting and civilization building
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I am not sure if this is a bug or intentional but temperature stacks past the limit of the bar. So for example, if you are in a desert with max temp, then you light a fire it goes past the max temp. So if the middle is the starting point and the far edge requires 4x as much food, a fire on a desert location might require 8x the food, and if you were wearing fur clothing, it would be like 10x the food.
I have seen in rare cases where you lose a hunger box per second, so for a baby you can die within 4 seconds. That seems rather extreme.
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