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a multiplayer game of parenting and civilization building

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#76 Re: Main Forum » Server population over time » 2019-03-05 19:47:00

That was when the bigserver update happened. Jason figured out a number of optimizations that allowed a single server to support the entire game's population, so he changed the load balancing algorithm to put everyone on that one big server.

Read more about it here: https://onehouronelife.com/forums/viewtopic.php?id=5110

#77 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-05 18:30:38

I'm just saying it's good to bounce ideas off of someone who really knows what they're doing.

#78 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-05 18:15:22

Jason, I agree with all of your points there about copyright, trademark, and the limitations thereof. I'm not sure what the best approach would be to preserve the kind of control that you'd like to have ("the right to demand specific changes [..] due to public confusion") while giving up the kind of control you'd like to grant freely (everything else, basically).

But I know some people who probably would know.

#79 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-05 18:00:55

While I'm sensitive as you are, lionon, to the use of the word "official" to describe anything that doesn't originate from an Office of some kind...

I suspect that the use of the word "official" in a product name or publicity material could run afoul of trademark law if its use tended to create confusion in the marketplace as to the origin of the product. So an "Official Guide to Major League Baseball" published by someone other than Major League Baseball (without their approval) might get ruled as a trademark infringement. Whereas an "Unofficial Guide to Major League Baseball" would treat MLB as a nominative use and thus not infringing per se, with the "unofficial" serving to ensure that no confusion as to the product's origin could result, making the whole thing non-infringing. Where "Guide to Major League Baseball" would sit I'm not sure.

This would be true regardless of what you and I know to be the correct use of the word "official", simply because it's presence or absence would affect how the public perceives the product based on the common understanding of the term.

Undoubtedly this analysis is leaving out a lot of actual law that an experienced professional would be better situated to correctly explain.

#80 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-05 17:07:26

I don't feel much sympathy for Jason.

He makes his living as a game developer and has done so for fifteen years. He wrote an essay staking out his philosophical position regarding copyright. He's had plenty of time, opportunity, and incentive to fully understand what he was doing when he gave away his intellectual property to the world for free with no strings attached.

While donating his work to the public domain served his purposes in the past, he's now discovered that there are some consequences of doing so that he doesn't like. But those consequences were completely foreseeable. Anyone as deeply interested in the concept of intellectual property as Jason is (his business model for fifteen years has been built around it!) should have known what it implies: that giving up control means you give up control.

You don't get to have it both ways. You take the good with the bad.

---

I'd offer some solace that Jason's legacy as a game designer and as the creator of OHOL is not altered in the slightest. Because let's be blunt. Effectively zero people know who either Jason OR Dual Decade are. They don't know them as people, they don't know them as entities, and they don't know their relationship to One Hour One Life. People don't care about developers, whether individuals or studios. They're players; they just want to play some fun games.

Jason's legacy is still solid and secure among the only audience that it ever existed for: his fellows in the game design community. Other developers, some people in the gaming press, and a very very small segment of gamers (including everyone on this forum!) all know who Jason is and what he's done. The unofficial unauthorized adaptation work by Dual Decade hasn't changed that at all.

If DD's mobile version goes on to take the world by storm, that will only increase the number of people who might care enough about the game to actually learn something about it... and anyone who does will very quickly discover that One Hour One Life is Jason Rohrer's crowning achievement, and that the mobile version doesn't live up to his vision because someone else adapted it and changed it. They'll learn that as soon as they read the full description in the app store, or read the in-game description that DD will no doubt include, or read the Wikipedia page, or read Jason's own page (should he care to mention it there).

Anyone who only reads the name and tag line in the app store wouldn't know Jason Rohrer or Dual Decade from a hole in the ground, and wouldn't care about or remember either of them.

#81 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-05 16:31:37

We're now in the interesting situation where the mobile game is unauthorized and will remain unauthorized until such time as the developers label it as "unauthorized", at which point it will then be authorized.

#82 Re: Main Forum » Why can't we say "0 1 2 3 4 5 6 7 8 9" ? » 2019-03-05 16:13:37

I'm certain I've seen it recently but a couple of quick searches didn't turn it up.

#83 Re: Main Forum » Why can't we say "0 1 2 3 4 5 6 7 8 9" ? » 2019-03-05 15:16:05

Jason has said, clearly, that he likes the aesthetics of having to "say" words rather than being able to "say" numerals.

It can be annoying, but I agree with him.

#84 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-05 01:31:01

Chard wrote:
ryanb wrote:

I'm not a lawyer, but can't they sue for damages if your takedown request is successful and then later proves false in court? I'd suggest treading carefully.

My understanding is that trademarking is automatic in the US and registration of the mark is only to ensure that interested parties can check if the mark exists. Also not a lawyer though. There's a lot of that going around. big_smile

ryanb and Chard, I encourage you both to google a bit and you will likely learn the answers to your questions. It's an interesting topic and worth a bit of extra-curricular reading just for fun. I think ryanb's question will be hard to get a definitive answer to because so much undoubtedly depends on the specific facts at hand, but Chard's question definitely has some straight-forward answers.

#85 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-04 22:38:26

It seems like you are inviting speculation, so I will speculate. As usual I recommend you consult with an experienced professional.

I suspect that you have granted the mobile team - and everyone else - an unconditional license to use your copyrighted works and any trademarks that might be associated with those works. While future works you might create (including further updates to OHOL) could be released under whatever terms you like, I don't think you can revoke the licenses that you've already granted. If the issue came to a court, I suspect you would lose.

You continually use the word "fraud", but I'm certain you're using it incorrectly, and I think arguments based around it would do nothing for you if the issue came to a court.

I don't know how Apple, Google, and Tap Tap handle disputes, but again I'll speculate. I expect they will allow both you and the mobile team to present your respective arguments. I suspect they will ground their decisions around the question of ownership and licensing of intellectual property. I suspect they will be reluctant to parse the details of whether you have granted a license to the trademark and will take your word for it that you have not; this would probably force the mobile team to change the name of their app to something that you could not plausibly claim a trademark over. Once they do that, the app stores would probably decide that they've satisfied your takedown request.

In short, as I mentioned eariler, I think the only levers you have are goodwill and moral suasion - towards the mobile team, that is. I doubt that goodwill and moral suasion will be of any use with the app stores.

Someone else might know of some other levers still available to you.

#86 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-04 21:11:53

This will be very interesting to see how this develops.

#87 Re: Main Forum » Asking names on server 7 » 2019-03-04 15:36:57

I think an apocalypse on server7 is exactly what's called for, and is the perfect reaction to a town that is excluding the general population.

Some players don't like having other players around and are using the game mechanics to get what they want. Other players don't like that those players are being exclusive... and so they should use the game mechanics to get what they want.

Good for the goose, good for the gander.

#88 Re: Main Forum » Cursing system sucks. » 2019-03-03 23:00:30

Everyone always earns every curse they receive. You get curses when you make other players angry. It doesn't matter whether they "should" be angry; it doesn't matter whether you were right and they were wrong; it doesn't matter whether it's fair.

If you make other players angry you will get curses.

If you don't know why other players are getting angry with you, you should spend more time reflecting on that.

If you do know why other players are getting angry with you, you should stop doing things that make them angry. Or get used to donkeytown. Your choice.

#89 Re: Main Forum » Yum bonus tutorial - step by step guide to start with x10 yum chain » 2019-03-03 20:04:31

Can't decide whether Spoonwood or pein is more tiresome to read

#90 Re: Main Forum » [Idea] Lineage Rework » 2019-03-03 20:03:28

Whatever wrote:

- On respawn you can choose between lineages that you lived in and can get reborn in them again (unlimited times)

This is exactly what Jason does not want.

#91 Re: Main Forum » Current state of fertility variables. » 2019-03-03 16:47:42

Fullness doesn't matter, only temperature and yum.

#92 Re: Main Forum » The hand of VOG caught on stream » 2019-03-03 15:57:28

FOLLOW THE ONE TRUE VOG

GOOSE CULTISTS MUST BE BURNED AT THE STAKE

#94 Re: Main Forum » DoN'T ShEAr ThE LAst ShEeP oR i KilllLLLl! » 2019-03-03 15:33:45

The super-experienced players pay lip service to "you don't need to be 100% efficient" but don't really mean it, because they have lost all sense of empathy for people who are new to the game and cannot calibrate their knowledge of efficiency to the average player's understanding of the game.

Also, they're dicks.

#95 Re: Main Forum » Asking names on server 7 » 2019-03-03 15:24:42

I don't have any sympathy for people who are playing in small groups or solo and who worry desperately about "losing their Eve chain" or otherwise being unable to find their precious town that they've worked so hard on in life after life.

Because that's not the way the game is intended to be played.

I don't begrudge them for doing so, and I'm not going to try to stop them, because it doesn't really affect me. Creating a de facto private town on a public server is honestly rather obnoxious, but it's not that big of a deal... people who get born there can use /die to get location banned and then play in a different town (or if there aren't any other towns, play as an Eve and start one, or if they don't want to play as an Eve play on a different server).

But I won't shed a tear when Jason makes yet another change specifically intended to stop this kind of gameplay, as he has done on various occasions in the past.

#96 Re: News » Update: Fixes Galore » 2019-03-03 01:54:15

It's in the github commits. Every change Jason makes to the game is publicly visible on github.

#97 Re: Main Forum » What's up with Eve chaining atm » 2019-03-03 00:56:42

If you are an Eve and die of old age, the location of your death is saved.

When you next spawn as an Eve (there could be any number of non-Eve lives intervening), if there are 3 or fewer fertile women on the server when you spawn, then you will spawn in the saved location where you previously died of old age as an Eve.

If you ever die as an Eve of some cause other than old age, your death location will not be saved, and any previously saved location is forgotten.

If you spawn as an Eve and have no saved location, or if you spawn as an Eve and there are more than three fertile women on your server at the time you spawn, then you will spawn in the next location along the Eve spawn spiral.

#98 Re: Main Forum » DoN'T ShEAr ThE LAst ShEeP oR i KilllLLLl! » 2019-03-03 00:50:06

Peremptive wrote:

eating pies as a child

It's more efficient to eat mutton pies than berries, even if you are a child.

This surprised me, but if you run the numbers it's clear as a bell.

Nobody knows this, of course, and it runs counter to the common wisdom. But it's true.

#99 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-02 19:59:56

Jason, I agree with you - the law is not an impenetrable fog that only the experts can navigate or understand, and there are plenty of purported experts who are terrible at it. That said, I do think that an attorney with experience in this area could benefit you not just by their greater knowledge of the relevant law, but also from their experience in handling matters similar to yours in previous cases for other clients.

If I broke my leg and had the Internet handy I could learn how to set my own broken bone, but I'd rather have an ER doc do it because they've done it a hundred times before.

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