a multiplayer game of parenting and civilization building
You are not logged in.
Az, I've read through all your posts here, on this forum.
The clutter is frustrating you. The lack of organization.
It frustrates us all a little, but we live with it.
Why is the froe by the farm when it should be in the carpentry station?
Why are all these seeds so near the blacksmith?
Doesn't the baker know I need those plates to make this tool? Our whole civilization hinges on this tool, right now, and I don't have the time to get more clay!
March 20th you registered for this forum. You've been here awhile. Many of us have. But I don't get as frustrated as you. I don't find satisfaction, in ruining what people are still allowed to build.
In some games, the player has a ridiculous amount of inventory space, in this, at least for now, a carrot seed takes up a square meter of space.
https://i.imgur.com/BH2hWwU.png
That 1 seed can lead to 5 carrots or 7 seeds. In this I see the problem, and the solution, but, for now, the game is as it is. Jason has left a kind of volumetric importance to his representation of a seed. Or just decided that every object was going to take up a square meter, except the pile of rocks...
Things are getting better on that front.
What else is it that frustrates you?
The way the layout of towns emerges organically?
Everyone has a plan, for some it's just that they want to plant a few milkweed on a little patch of land in the middle of town, for others, they run around and take in the whole landscape for hundreds of square meters. Maybe they envision a town in the most complete sense of the current state of the game, complete with roads extending out to any other ideal location, but what good is all that planning if it remains in your imagination? What good would you do if you spend half your life planning and the other half telling everyone what to do so that they build what you imagine? What you have determined is best for them.
I make roads.
I farm too. I'll make tools if I can't find one. I might even help someone build the wall of a structure, if it's large enough that I don't feel the person working inside is going to feel cramped.
Let's focus on the roads though.
I don't make roads to confine things. Once I did, in a way. The 3x3 grid of wooden roads, that made sense to me at the time. It was square, it looked sharp, and it made sense with what I had considered. Now I may opt for 3x4 (four baskets of soil per cart) or, 3x5 if the person who is hauling soil is also using their backpack, as a good soil hauler should, if they plan their routes with the availability of food in mind.
Roads are nice for getting around and divisions can be as aesthetically pleasing to the eye as they are functionally effective.
Now I make roads to help people spread out. Roads that bring people in and out of city centers, roads the gatherers or lost players can follow to get back home, and roads that people with wanderlust, or the desire to begin anew, can use to aid them in the start of their journey.
My roads are as straight as practically possible. I generally don't put steps in them to connect places unless i run into a cactus, berry bush, rabbit hole or snow bank. I try to keep them as clean as possible, for good reasons.
That road that you took to go south, when you took me down there to the bear cave. I brought dozens of those flat stones using a horse and cart in a previous life. I laid them out along that path. I didn't have time that life to also stake them all in lace, but I will often stake make flat stones I lay down if there is enough time.
I also am making horse corrals and wrangling horses for towns so that when ambitious children are born, they only need to farm 8 milkweed for a lasso, lasso a horse in the corral, feed it a carrot and put a saddle on it's back.
If all goes well, they can take a road out of town to gather more resources. Stations can be farther apart and they can each have their own clutter. Women can, if they like, stand around the town center, and gossip while juggling curious babies, or they can plan ahead in their youth and make packages to carry with them in a horse and cart to a new home.
If you are born a boy, the horse and cart is a part of you. You can take it with you every where you go, to and from every job. It's the pickup truck for the working man.
You see, there is always something to give to others. While I'm working, I'll also try to keep things organized. It's nice for all the clothes to be in one place. When the skinned rabbits are near the baker, when the eggs are all gathered into one place and omlettes are ready.
There is a lot of organizing to do for the sake of your family.
Every step in the right direction makes things easier for your mother. Easier for your brothers to do the job that they set out to do, for your family.We're all a family, Az.
In this game, on this forum, IRL across this planet, and all life across time.
We're all a family.You are my brother, my mother, my father and my son and I want the best for you as much as I want it for us all.
For all life, for the rest of time.We don't need problems to imagine greater things, or to become greater.
Life grows by it's very nature.
While your roots may stem from the dirt, I implore you; always reach for the stars.--
I imagine you made a mistake allowing yourself to eaten by that bear.
I apologize for laughing at you for failing to stay alive.
I don't want you to be frustrated.
I want you to remain in this community.
You have your reasons for what you do.
I'd like you to tell me personally, but openly, what those reasons are.I want to know where you are coming from,
and where you want this to go.
That was a thoughtful post I appreciate it. I wish the mechanics of the game were easier but I guess only time will tell ~~~~~
LOL I won't be deleting it anytime soon, thank you for your opinion for which I did not ask.
The lineage ban sounds like a good idea but it needs more substance, the concept is solid but the execution might need some rethinking.
I did then I had to go so we gucci
Guys I'm in the Gluck family right now and I am the last female, pray I have kids XD
Donkey Town? Never been
I remember you! You were the little baby with the chef hat! Your mom named you after Gordon Ramsay. I think I was Cloud West (I'm really bad with names, and being sick today didn't help...)
Anyway, its sad that this line died out. I think that makes two or three lines that I played in today that died out because of lack of girls. It happens. I hope an eve finds it!
Yeah I hope so too, and the real sad thing is, everyone there were good players, it's a shame to see good players working together to achieve nothing in the end. Also, feel better!
Yeah... well you tried maybe next time the fertility gods will be in our favour XD
Today I was Gordon West, in the West family, a 13 generational lineage.
http://lineage.onehouronelife.com/serve … id=1269736
It was a good fam, small town but we were kinda doing well for our size. I had a mother and grandmother that always walked together and helped do a lot for us, (Misty and Tifa West)
but the main problem we had was that we had few girls.
As a woman myself I knew that it was my job to have kids, even though when I was born the first task I was given was to bake. Although I had no successful kids I did bake until I made 4 boxes full of mutton pies!
My grandmother passed shortly after I was born, and my mother soon followed, only leaving my sister (Tifa West II) and my two brothers (Bill and Baxton West) left. My sister was pressured to have kids and eventually she had one girl that was successful and had kids of her own. (Hope West) She was literally our last hope after I had passed. Hope tried to raise her kids but her girls and grandchildren did not bring honour to our name and the Wests died out real quick.
The moral of the story is to always be careful with your children, even if they run away, it's not your fault, but when you put work or baking (like I did) over your children, then families die out. That's never a fun thing to experience.
It's absolutely ridiculous to kill an entire lineage because it currently has some new players. The line probably would have lived on if you didn't grief it. It wasn't fortunate that you killed it at all.
It would have...but it didn't. I'm done with this conversation if you wanna argue dm me but not here XD
Azrael wrote:About that, your dead mom here, clearly I did die and didin't kill you by bear.... But i respawned, and fortunately wiped that town off the face off the earth
. No more girls or women after I unleashed two bears onto the town. And then, the end XD
You do know that, those kind of actions don't make you a lot of friends and will give you a golden ticket, first class, to donkey town ?
My siblings and I helped our mom, Eve Cuomo, to get this place started. She found the perfect place and worked so hard for her future grandchildren. And so did everyone else who was born in this town and made it this beautiful place that is now.
And then you come around and "fortunately" killed of the city ?! Shame on you ! >:(
I mean I guess it's sad? I knew it was gonna die anyways those people in the town were very clueless, I worked hard over the course of 3 lives to hide bowls....yes bowls, the single most important item in the game right now, without bowls nothing gets done. Soon they all freaked out pie production had stopped, sheep weren't getting fed, and bushes weren't getting watered. It was inevitable.
Btw, I didn't get cursed once over the course of three lives
Tea wrote:Azrael wrote:About that, your dead mom here, clearly I did die and didin't kill you by bear.... But i respawned, and fortunately wiped that town off the face off the earth
. No more girls or women after I unleashed two bears onto the town. And then, the end XD
You do know that, those kind of actions don't make you a lot of friends and will give you a golden ticket, first class, to donkey town ?
My siblings and I helped our mom, Eve Cuomo, to get this place started. She found the perfect place and worked so hard for her future grandchildren. And so did everyone else who was born in this town and made it this beautiful place that is now.
And then you come around and "fortunately" killed of the city ?! Shame on you ! >:(
Was this you Azrael?:
http://lineage.onehouronelife.com/serve … id=126835633 generations... Do you have any idea how many hours of gameplay went into that town? I agree with Tea. Shame on you! >:(
Yes that was me and also her aunt that was also me the one who'd last words are "mwahahah". Also it was fortunate because the whole town was at that point very.... dumb that couldn't make bowls I mean half of the. Asked me how to do that, it was a catastrophe they all died to bears. My sister at the end couldn't even kill a bear it was clearly a test on their skills and they all failed miserably.
About that, your dead mom here, clearly I did die and didin't kill you by bear.... But i respawned, and fortunately wiped that town off the face off the earth . No more girls or women after I unleashed two bears onto the town. And then, the end XD
nuuuuuuuuuuuuuuuuuuuuuuuu
but seriously, no more daves....like ever....no more
stahp that
no don't you dare!
dammit...no more daves!
Ok listen up miss "eve of all daves" i was in BOTH of those cancerous lineages and what did it accomplish??? Nothing but a reason to kill! all people did was kill because their kids werent "daves". especially in the reboot of the dave line the second time. those two twin daves killed kids not named dave. they killed VERY many. i was Izma's child second time around Dave XIV. And i helped by stopping those twins naming style, my cousin killed a few dave worshippers and then there we go! our society stopped the dave naming, my kdis didin't really make it neither did my sisters so that lineage most likely died out! HA to the daves out there.
YAHG wrote:Don't keep the damn fire running... such a fucking waste...
This. Unless there is an active smith, baker, or potter, LET THE FIRE DIE. It takes all of 15 seconds to relight the fire if you didn't chop down all the juniper and maple trees in the area (which you should never do).
Inactive towns fire needs to be lit at all times, babies are always born and smithing and baking are needed to be done literally at all times to survive.
OK I just wanna firstly say that I am a huge fan of the game and appreciate all the work Jason has put into this, hoping for a better future!
Alright, I wanna talk about towns...or villages, or cities, whatever floats your boat, these places, these havens of random people in one family (usually) working together to create something wonderful was such a great sight!.... well until it wasn't.
You see every town had fundamental problems, things that were small or generally unneeded were forgotten about and thereafter caused the town's downfall. Small things like watering plants like the bushes or the carrots, to even forgetting to keep the fire running, or some random person killing everyone... but that's a problem for next time. What I'm talking about here is the little things that people forgot to do, or even, DID do, like picking unripe milkweed and emptying ponds, as well as picking one berry and making a bush virtually useless. These problems were abundant and caused cities to collapse.
I once played in a city that was apparently void of these problems... there were 3+ milkweed farms, two giant fertile bush farms, one huge carrot farm, many carts, weapons locked in chests and protected, there were queens, and buildings, it was the neatest and most plentiful society I found to date! I did not last, however, as even though I was the queen! I somehow managed to lock myself in a sheep pen with no room to go and whilst desperately trying to escape, I died shortly after my mother. My death aside, it was A POWERFUL SOCIETY! Well... until it wasn't
The society I had thought was going to last, collapsed, not even a day after I was spawned in and saw complete havoc. All the baskets and carts decayed and useless, the buildings made of adobe were destroyed, the wells empty, the bushes cleared out, the milkweed vanished! It was just another example of a failed society.
Recently, however, Jason has put out an update that has tackled these problems head on! even though murderers are still rampant, and griefers ubiquitous, the main and most common problems were corrected! These include the milkweed catastrophe, the pond drainage, the uselessness of mines, and the biggest problem by far... THE WELLS! Too often have I seen that dry wells plage a village/town, now that these small "don't do's" are gone, the game changes for the better, and even though like mentioned before, there are still problems in towns... Today I've seen so many thriving cities, and living communities do to these changes! Hoping that this trend can continue and that more people will play on Jason's server! And not the rip off ones... Anyways! until next time
~~Azrael~~ aka WHEELER
Ahh the wheel, made by our prehistoric ancestors, and still admired by our modern day brethren. It really is amazing that every wheel flows with such grace, such finesse, every day it fascinates me!
Another day, another village. This time though, they had no wheels!!!! AT ALL! Can you believe it? Anyways, I took the time outta my day to make this unbearable situation a bit better. I made a file and then a bowsaw and got straight to hacking!
Soon enough the wheels were everywhere and many did not know how to handle it. Some resisted...(they didn't last long) others accepted, as it became a part of life. Like it really should be
NOPE JASON ROHRER EVERYBODY!!!!
I witnessed that chaos. I think I called you a turd. Ended up dying because of you though, barely got hair on my head before I starved due to clutter.
~hmm no, that was the second time, I was talking about the first time, got a new post for that one~
~ Man! I never really noticed anything important back in those days, never noticed horses, or tools, or food even! Everything seemed so dull... Life felt pointless... Then I saw it. The subtly sweet curvature of that gorgeous one tile thick piece of prehistoric beauty! The wheel!
Anyways, today I was born into a scarce family, usually, a family that has things everywhere and rabbits on one side, while logs on the other, just a flat-out mess! After my mother died, my sisters disobeyed her wishes and fought, can you guess who won? Well let's just say I buried two bodies that day.
Fast forward a few years, and we have the log splicing, the disk moving, and the disk poking, the WHEELS! Everywhere and prominent, like it, should be. ~
THE POWER OF WHEELS
God I love wheels.... Just love them, love their curvature, love their shape, love the smooth finish of their shiny wooden disk. Everything about wheels is amazing frankly.
Now that we got that outta the way, I played a town today, they had an... exquisite lack of wheels, none! can you believe that? I changed that, soon there were wheels all across the town, the mountains, the valleys, the desert, heck in the people!. To be honest, everything was soo much better with more wheels.... just like it should be.
karltown wrote:From the look of the family tree, I guess things aren't going so well... what with "Peter Murder" and "My fam is all retarded".. http://lineage.onehouronelife.com/serve … el_id=8834
Ah well, what can you do. I just want to say, Babushka, (baby) I love you very much. I hope you took care of the knife I gave you and helped stop this "Peter" fella. Curious to know who became your heir.
Yeah, I know. Our fam pretty much sucks.
Just make sure you avoid the "cunty" ones and stick with the ones you love. Which is why I'm writing this out to my fave earthmans, (Aurora, Sandy, My unnamed granddaughter, Green, Tina Boots (whom I pied with in a previous life) and of course my two gals Babushki and Fire.) and not to Peter.Stay cool, ma dudes!
Ily allAh! I was Hope Earthman II. I only had one daughter, Hope III and my two boys ran off. I was our water manager for a while and transported water from the south to the wells and ponds near the farms. Ran into a real bossy farm master, so I told her she could do the water herself, and took over baking with "Ol' Man Baker" and Sandy (your mother). When Ol' Man Baker died, he gave Sandy (who was a diligent and hard worker) his knife. Then Luna came, in her blue sweater and hat, to our village and murdered a baby boy. Sandy was an excellent guard and she took immediate action, killing Luna swiftly. I picked up Luna's knife, put it in my backpack, and went back to baking pies.
Sandy was a natural leader, giving guidance and direction in an authoritative, yet gentle manner. We chatted often and I grew fond of her. When I grew older I decided I would give her my knife for safekeeping. Though we could have used another guard (we had some griefing issues) I trusted and knew so few of the others and had no living children. I informed Sandy of my decision.
She was kind. She reminded me that I wasn't so old after all. She suggested having some fun, but I stayed close to her partly out of concern that the knife might accidentally fall into the wrong hands on my death and admittedly because I liked watching her work and lead. She suggested I sit by the fire with the youngin's and teach.
When the time came she and a few others I was close to saw me off. She agreed to bury me in a beautiful grove of trees and built a small grave area with flat stones. I gave her my knife and we exchanged our love and fond farewells.
You guys had an awesome mom. It was a great life and family.
I was one of the two daughters of Sandy, I was Aura Earthman, my mother(sandy) died unexpectedly, I didn't see, she starved out as we had a famine which we fixed. Her two knives were given to some girl with a red hat(forgot her name) she eventually gave me them when i asked, then I made a chest with a lock on it and locked the knives away, my sister didn't really want to put her knife, and I don't know what happened to them. But I do know that at the end of my life, everything was peaceful, can't say the same about my niece's life though.
Hey Alicia, or, I should say, my lil sis. Aura here. Just checked the tree, looks pretty sad, I don't think any other family lines (other than our grandmothers) survived. And ours seems bleak what with the 'peter' shenanigans. Although, I'm checking now, and you have great grandkids so maybe we live on!
Damn that sucks! Cool story, don't worry you're not alone, it's happened to me where I "accidentally" kill someone. hehe, it's kinda annoying but don't beat yourself up about it, as the game progresses ways to stop this from happening will develop.