One Hour One Life Forums

a multiplayer game of parenting and civilization building

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#101 Re: Main Forum » Today's play log » 2018-06-21 17:42:21

Oh  man, so hilarious that you named them that!

#102 Re: Main Forum » What's missing from the CORE experience? » 2018-06-21 17:07:56

Anshin wrote:

RANDOMLY GENERATED PEOPLE.

The whole idea of a unique life is lessened when there are so few character types.
Would it be possible to divide the characters into parts (eyes, mouth, skin, hair) that are randomly assembled when you spawn?
Then add a whole bunch more options for all those parts!
Could weight based on how full you are also be a thing?

Awesome idea dude! There are already parts for the current pre - created people, so why aren't they mixed up? Not male parts with female parts of course, but maybe at least in the appearance?

#103 Re: Main Forum » Best One-sentence description of OHOL? » 2018-06-21 17:01:13

XD well that's a one letter explanation, not one sentence. Good one though!

#104 Re: Main Forum » Best One-sentence description of OHOL? » 2018-06-21 16:55:15

hihibanana wrote:

A simulation of life. Try your best to retain you family line as they're thrown into a Garden of Eden with quickly dwindling resources. Develop your technology and chance to survive, and give your future children a chance at surviving.

I think these concepts are the best to express in a summary for the game (assuming you want people to check it out).

As such: In this life simulator, try to survive the harsh wild, climb your way up the technology ladder, and secure the future of your children.

Phew, much better than my anlalogy.

#105 Re: Main Forum » Progress Report? » 2018-06-20 21:22:19

Aurora, there is only 8. Jason said it was his mistake. But there WILL be 12 characters in the game soon.

#106 Re: Main Forum » Best One-sentence description of OHOL? » 2018-06-18 20:38:56

How the heck do I do anything except get murdered and die 2 sn3k5?: The Simulation of Fusturation, Rage, Success, Mushrooms, and Happiness

#107 Re: Main Forum » Family Tree Colorful Portraits » 2018-06-18 20:20:27

Like Jason Rohrer just said, it's just aging of the picture. How long ago the person died determines how faded the picture becomes.

#108 Re: Main Forum » What's missing from the CORE experience? » 2018-06-18 20:13:47

Retention is extremely important. How about a basics guide so at least we don't have to teach people how to eat. I had to literally do that once.
Maybe there can a award given for teaching others, and building? I notice building isn't used too much and nor is teaching.

#109 Re: Main Forum » How to grief effectively - a strategy guide » 2018-06-16 14:01:27

This IS a "Elephant In The Room" case, where an obvious truth is chosen to be ignored, esculatting the problem. Some of the forum members have to suck up the truth, stop stabbing their eyes out when they see the truth (not literally, but the same as putting a blindfold over their eyes, it fits the theme of the problem), get out those pitchforks, and just face the music that we need to figure out this problem. If we can't work together without the majority yelling at us to blindfold ourselves, the community is doomed. YAHG, for once, is finally correct (at least in a straight moral sense, he has been right in other moral senses but some of them are more biased.) Come on, we gotta figure this out together, it's what Jason even said. We've got to solve the problem together, as a playerbase.

#110 Re: Main Forum » How to grief effectively - a strategy guide » 2018-06-16 14:00:25

This IS a unfortunate "Elephant In The Room" case, where an obvious truth is chosen to be ignored, esculatting the problem. Some of the forum members have to suck up the truth, stop stabbing their eyes out when they see the truth (not literally, but the same as putting a blindfold over their eyes, it fits the theme of the problem), get out those pitchforks, and just face the music that we need to figure out this problem. If we can't work together without the majority yelling at us to blindfold ourselves, the community is doomed. YAHG, for once, is finally correct (at least in a straight moral sense, he has been right in other moral senses but some of them are more biased.) Come on, we gotta figure this out together, it's what Jason even said. We've got to solve the problem together, as a playerbase.

#111 Re: Main Forum » Are you becomming bored with the game? » 2018-06-16 13:35:29

What about making a funny sign, or just putting things in hilarious positions?

#112 Re: Main Forum » Are you becomming bored with the game? » 2018-06-15 19:32:23

Or that too. Or make another indie game reference. Or say this "I don't mind. Once when I was seven years old I sat on a banana, and of course, that changed my life."

#113 Re: Main Forum » New idea: twins » 2018-06-15 19:27:28

Imagine what could happen if you played with your friend when the game is nearing the present at the time or the 90's / 2000's, imagine this possible situation where you are ordering food. "I'll have two Three Sisters Stews, a Chicken Bucket Large, a Minced Duck with extra Dip, a Number 7/11, Two Number 45's, one with Cheese, and a large Soda." Imagine if this could happen.

#114 Re: News » Update: Good Eating » 2018-06-15 19:20:53

Intangir, we are heading toward more advanced things now, so this is realistic to have to alternate. Also, they were only staple foods. They didn't only eat those foods or, in real life, they'd get allergies eventually.

#115 Re: Main Forum » Are you becomming bored with the game? » 2018-06-15 14:40:20

Oh, and try to tell jokes or make a "Duck sick" or, umm, the other joke.

#116 Re: Main Forum » More murder problem discussion » 2018-06-15 12:31:11

Actually, realistically, removing the weapon injected in you or another person actually ironically makes the wound more deadly. You'd bleed out even faster because now you don't have a mass blocking the wound. If you did remove the knife, you might want to patch them up REALLY quick if you want this feature pressdare.

#118 Main Forum » Could someone update the wikia? » 2018-06-11 23:52:04

Angel Carrillo
Replies: 1

Ok, so, when I look at the wikia, I don't see any of the new stuff, and only one character life cycle. Could someone please make a life cycle of all the characters in-game, showing all their states through the ages.
Also, please update the items and add more to the wiki, if anyone is willing to do it?

#119 Re: Main Forum » Bye all - griefers won » 2018-06-11 22:41:02

sc0rp wrote:

Today like 5-6 games with griefers in them.  3 with murder spreee, 1 with someone stealing milkweed, buckets and shovels, 1 with asshole putting rabbit bones all over 2nd gen camp.  Can't play in town, can't play in Eve camps, nowhere to go... So you achived victory - one less player.

sco0rp, there is WAY too many griefers. Even I'm triggered. On the I'm calling you out thread someone literally murdered me as a black girl over a white one. And she even was freaked for the white girl. I find that racist, even though I'm actually tan colored.

#120 Re: Main Forum » Rose Seto gen 5 » 2018-05-30 11:34:24

It was fun having to start from rags (not nothing, but mostly old stuff the old but still populated Seto camp had) to going to better stuff. Not riches, but better stuff definitely. I am absolutely amazed at how the Seto's survived. Also, Ed and Sruthi haven't responded yet, why? I'm dying to hear their side of the story!

#121 Re: Main Forum » Sad » 2018-05-30 11:24:57

breezenight. I was thinking about being a griefer a few weeks ago in a post that really upset you (I'm calling you out! thread) but now that I have been even murdered myself many times, I'd say griefing isn't worth the pain it causes to other people. It just makes people suffer, as I've seen in one life where one of my brothers had begun murdering the village. It also puts other people's time put in wasted because some dude literally wrecks your entire city with his own bare hands and a pickaxe. It's sad we have no way of defense apart from killing. I'm sorry breezenight, I now see where you're getting at with the griefing problem. Good thing I haven't caused trouble yet. Also, despite the excuses, murder is GRIEFING!

#123 Re: Bug Discussion » Age 64? » 2018-05-29 12:21:14

He couldn't have been playing 2HOL, since 2HOL is a custom server and he would be part of different lineage. I don't know how he lived to age 64. When I first saw it, I thought it was Adobe Ps until I looked in the lineage AND IT SAID AGE 64! How?

#125 Re: Main Forum » Funny last words » 2018-05-28 21:57:08

64 years old? How? Maybe it's 2HOL

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