a multiplayer game of parenting and civilization building
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Hi,
I really want to make a simple mod, however I don't really know where to start.
The mod is a really simple consept: whenever a player dies, spawn at the players home marker if the player has set one up. There would be a text file named something like spawnAtHomeMarker. Which can me modified to either 0 or 1.
This is for when I don't have an internet connection and still want to play. I don't want to play an hour and then lose everything I build because I'm playing alone.
I have been looking at the "setting up your personal linux test editor/server/client", but for starters I'm not a linux user, and I'm not sure if I need to have any of it to make the mod. I don't have any experience in making mods, so please help me by pointing me in the right direction.
Thanks - B.
"Jason is a sadist and we're bunch of masochists."
- Joriom 2018
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Setp 1: Learn C++
Step 2: Get server source code from GitHub at https://github.com/jasonrohrer/OneLife
Step 3: Read the code and modifywhatever you wish.
Step 4: Build and compile.
Notes: You can still make that on Windows - but there would be a bit more stuff to do in steps 3 and 4 because I believe code is native to Unix systems. I believe some compilers on Windows can help you to deal with that to some extent.
If you dont know what I mean - you better not touch that stuff yet.
Last edited by Joriom (2018-03-18 12:24:00)
[Download] Zoomed Out FOV Mod || [Tutorial] Compile Win32 client in Linux VirtualBox || OHOL TOS/EULA explained
OHOL official Discord || My private discord: discord.joriom.pl || Crafting Reference: onetech.info
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Many thanks!
"Jason is a sadist and we're bunch of masochists."
- Joriom 2018
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