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a multiplayer game of parenting and civilization building

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#1 2019-04-07 22:04:29

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Jason plz - change to pickaxes & stonewalls

as described in that thread there is new griefing underway

griefers set on purpose the walls of a building the wrong way around
they even just build some random walls somewhere quick, fully knowing how expensiv it is to destroy a stone wall

stonewalls are too easy to build but too hard to destroy
one wall destroys one pickaxe while to build one wall is using up chisel, malet & shovel once

so plz a change !
suggestion :

to build a wall one would need not only stones but also mortar
mortar would be a mixture of quicklime & sand & one bowl would be enough to build 4 walls

to destroy a stone wall one would need first to weaken it with a chisel & malet & then strike the weakened wall with the pickaxe
all would be used up once, chisel, malet, pickaxe

that way
to build a stone wall would be more lengthy & more complex
while to destroy a stone would be still elaborate but less taxing

the destruction of a stone by mistake would be with the new method rather improbable
while atm it can happen if one is running with a pickaxe in hand (happened to me already)

suggestion on reddit
https://www.reddit.com/r/OneLifeSuggest … tonewalls/

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Last edited by breezeknight (2019-04-07 22:05:44)

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#2 2019-04-08 05:36:49

Psykout
Member
Registered: 2018-11-14
Posts: 353

Re: Jason plz - change to pickaxes & stonewalls

I completely get what you are saying but at the same time, you'd be making buildings more expensive than they already are simply to counteract a niche grief. Also whether or not there is actual griefing seems like speculation. Sure a couple of the experienced griefers that know the game well enough might be doing this, and one playing session of doing so across multiple towns might make it feel like its on the rise, but does your average griefer do this? Just almost feels like the times I have watched someone try and repeatedly shear the last sheep pre dungpocalypse, even though the pen is made out of adobe oven bases that could be fully dismantled with a bucket of water and a rock, making the walls into kilns that take picks to bring down. Were they griefing, very much yes. Was it the best grief they could manage, not at all.

This would help mistakes by a long shot, as the dread of an accidentally misplaced wall is real, because its .5 iron down (reforge scraps) and you look like a fool that doesn't know what they are doing, but for normal building its just more steps and more resources for little payout. Making normal play harder, just for the potential to stop niche negative play, is realistically entering into a police state. The rules become strict and unbearable, just to stop the outcome of uninhibited minority actions.

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#3 2019-04-08 15:17:06

BladeWoods
Member
Registered: 2018-08-11
Posts: 476

Re: Jason plz - change to pickaxes & stonewalls

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#4 2019-04-08 16:11:57

Redram
Member
Registered: 2018-08-16
Posts: 113

Re: Jason plz - change to pickaxes & stonewalls

Hell, since we're getting pens that need a time to become solid, he could just extend the same mechanic to stone walls - once installed they're unstable for maybe 10 minutes, during which time removing them costs just 1 pick use instead of the whole pick.  After those 10 minutes they become stable walls that take an entire pick.  Seems a lot simpler.

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#5 2019-04-08 18:56:58

Averest
Member
Registered: 2018-12-04
Posts: 164

Re: Jason plz - change to pickaxes & stonewalls

^ Not a bad idea at all. I like it.

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#6 2019-04-08 19:02:39

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: Jason plz - change to pickaxes & stonewalls

Maybe even just the first hour or something. If people build something you don't like you're able to fix it within reason without destroying a bunch of pickaxes. This also means quick griefing walls can be dealt with just as soon as they can be put up.


fug it’s Tarr.

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#7 2019-04-08 21:30:58

Psykout
Member
Registered: 2018-11-14
Posts: 353

Re: Jason plz - change to pickaxes & stonewalls

Yeah unstable walls would be a really good way to go about it rather than having mortar. Buildings took off with cut stones in carts and I would hate to see that take a backstep

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#8 2019-04-09 06:51:44

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: Jason plz - change to pickaxes & stonewalls

ok people
so you are all for the timers idea
good luck with that


btw
mortar is as old as humanity is
mortar is being used on a daily basis around the world
walls don't just solidify
it's gamey

i prefer realistic crafting

but that's oc just my opinion

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Last edited by breezeknight (2019-04-09 06:56:23)

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#9 2019-04-09 10:40:11

Glassius
Member
Registered: 2018-04-22
Posts: 326

Re: Jason plz - change to pickaxes & stonewalls

I also don't like an idea of timer walls.

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#10 2019-04-09 14:42:04

Redram
Member
Registered: 2018-08-16
Posts: 113

Re: Jason plz - change to pickaxes & stonewalls

breezeknight wrote:

good luck with that

Good luck with what?  It addresses the issues.  You do realize that when you build a brick wall irl with mortar, it takes that mortar several hours to solidify?  You can literally push over a free-standing masonry wall irl right after it's built.

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#11 2019-04-09 20:43:21

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: Jason plz - change to pickaxes & stonewalls

yes, but IRL our life doesn't last for only one hour
several hours IRL are not even a sec in OHOL, so immediately

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#12 2019-04-10 04:08:42

Redram
Member
Registered: 2018-08-16
Posts: 113

Re: Jason plz - change to pickaxes & stonewalls

breezeknight wrote:

yes, but IRL our life doesn't last for only one hour
several hours IRL are not even a sec in OHOL, so immediately

That's a silly justification.  The game isn't even remotely accurately time scaled - it can't be.   Does it take multiple years for carrots to grow irl?  You start a fire irl does it go for 5 years on a  pile of wood you can carry?   Does it take an ingot of heated steel 3 months to cool down irl?  irl time scales have nothing to do with OHOL.  Game mechanics running smoothly are way more important that trying to scale game time to irl.

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#13 2019-04-10 12:08:28

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: Jason plz - change to pickaxes & stonewalls

petty arguments ...


to come back to my original suggestion & the reasoning behind

building walls the wrong way is too easy
even just building the houses is too easy resulting in people building them at whim without any thought to the functionality or usefulness or placement

while the option to correct those mistakes or outright griefing is too expensive


today i used up three pickaxes on three walls i destroyed to make one silly building with just one door accessible from all sites - that's the reality in game
& i think, it's time to change that

https://www.reddit.com/r/OneLifeSuggest … tonewalls/

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