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#1 2019-04-22 20:09:04

pein
Member
Registered: 2018-03-31
Posts: 4,337

Idea discussion: Primary and secondary eves

Primary eve: spawns like now, randomly on spiral, but higher distance like 1500-2000 (sensible on horse, i just tried 4000 tiles and i spent 20 min with it)
Number of them is limited to players on server/20

Secondary eve: spawns near primary eves around 200 tiles away

Lot of (bad) eves dot move much from spawn point, they settle in first swamp/green and kinda no reason why they wouldn't.
This would ensure that if we got too many eves, they make contact, merge, war, whatever. They became one.

So if you got girls, and they would suicide, they might as well just pseudo eve cause they don't get far anyway.
We would have more outposts and more established town clusters.

People don't find cities 100 from each other, people don't find a city 300 tiles away under 22 generations of existence.
generally ice and jungle is a huge wall between two cities, deserts not that much but they still kill a lot of people.

We need smaller circle for wars and trade. We need bigger pop for properties to work. What you are fencing with 5 people in your camp?

So the whole eve spawn would be
Eve 1 x:0 y:0
Eve 2 x:100 Y:2000 (just example on circle
Eve 3 x: 200 Y:4000
...
Eve 10 x:2000 y:0

Then the secondary eves
Eve 11 x: 0 y:200
Eve 12 x: 100 y:2200

until each and every spot is full around towns
then some will die out anyway

maybe some sort of item that curses the place, making it decay faster or just scratch spots that didn't make it and no one finds it under few hours


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#2 2019-04-22 20:15:26

Joseph Stalin
Member
From: Москва
Registered: 2018-04-16
Posts: 207

Re: Idea discussion: Primary and secondary eves

I like it but idk how it would work

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#3 2019-04-22 21:11:59

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Idea discussion: Primary and secondary eves

basically just spread the first eves then put all others next to those, if they die then the other near them becomes primary and gets neighbours

so you got different towns, different zones, different lifes

you can choose to find another city in area but hard to get back or to primary towns

towns would be longer, families wouldn't matter that much, the work we do daily wouldn't get lost so often


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#4 2019-04-22 21:19:31

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: Idea discussion: Primary and secondary eves

people want to pick a name...


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omnem cibum costis
tantum baca, non facies opus

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