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a multiplayer game of parenting and civilization building

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#1 2019-10-02 08:15:09

DiscardedSlinky
DubiousSlinker
From: Discord
Registered: 2019-05-06
Posts: 689

Can Horses run away slower? The 7 second juggle is really annoying

I'm not asking for them to NEVER run away. I'd seriously be happy with 15 or 20 seconds.

7 is just frustrating when you're trying to collect things and you have to juggle tools or babies and your horse runs 4 or 5 tiles away.

Maybe even reduce the tiles it runs? I'm not sure. I just think it's obnoxious the way it is now.


I'm Slinky and I hate it here.
I also /blush.

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#2 2019-10-02 08:19:59

StrongForce
Member
Registered: 2018-03-09
Posts: 474

Re: Can Horses run away slower? The 7 second juggle is really annoying

That's the price you pay for speed and cargo
Horses are op enought


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#3 2019-10-02 08:46:29

miskas
Member
From: Greece
Registered: 2018-03-24
Posts: 1,095

Re: Can Horses run away slower? The 7 second juggle is really annoying

op?
steel axe is also OP to hatchet.

Horse cart is an upgrade, not an alternative... -_-

Last edited by miskas (2019-10-02 08:47:13)


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#4 2019-10-02 14:51:03

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Can Horses run away slower? The 7 second juggle is really annoying

They're supposed to be a bit silly.

They used to run away instantly, back in the day.

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#5 2019-10-02 21:01:54

happynova
Member
Registered: 2018-03-31
Posts: 362

Re: Can Horses run away slower? The 7 second juggle is really annoying

A bit silly is fine, but they are kind of just silly enough to be on the too-annoying side of things.  The time it takes them to run off is just the tiniest smidge less than the amount of time it usually takes to load or unload the cart.  It is a little bit maddening.

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#6 2019-10-02 21:18:46

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Can Horses run away slower? The 7 second juggle is really annoying

Why have tame horses run away at all?   They should stick around.   Afterall, they like me.   I feed them carrots.

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#7 2019-10-02 21:24:57

distillerz
Member
From: Brazil
Registered: 2019-09-15
Posts: 19

Re: Can Horses run away slower? The 7 second juggle is really annoying

i always suggested that time to be at least 4 times bigger.
So annoying.

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#8 2019-10-02 21:27:22

Coconut Fruit
Member
Registered: 2019-08-16
Posts: 831

Re: Can Horses run away slower? The 7 second juggle is really annoying

I wish it was 15 seconds.


Making own private server (Very easy! You can play on it even if you haven't bought the game)
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#9 2019-10-02 21:40:51

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Can Horses run away slower? The 7 second juggle is really annoying

Maybe let use tie our horse to a tree or bush or rock? 

Or use stakes and a rope to tie it out.   When travelling long distance by horse, you don't just stay on the horse every second.  When you make camp or take a break, it is common to stake out the horse so it can rest znd graze.

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#10 2019-10-02 22:17:47

Anhigen
Member
Registered: 2019-09-03
Posts: 92

Re: Can Horses run away slower? The 7 second juggle is really annoying

DestinyCall wrote:

Maybe let use tie our horse to a tree or bush or rock? 

Or use stakes and a rope to tie it out.

This might have been mentioned elsewhere... but all those options negate the iron age tech requirement horses have--via fences--which opens them up to the early game.


Everyone talks about how great milk is, no one talks about how many bb cows you must let die...

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#11 2019-10-03 00:14:32

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Can Horses run away slower? The 7 second juggle is really annoying

Anhigen wrote:
DestinyCall wrote:

Maybe let use tie our horse to a tree or bush or rock? 

Or use stakes and a rope to tie it out.

This might have been mentioned elsewhere... but all those options negate the iron age tech requirement horses have--via fences--which opens them up to the early game.

You need a saddle to tame a horse.  Which requires a knife and domestic sheep to produce.

So no ... that is not a valid reason for denying proper hitching options.

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#12 2019-10-03 00:58:42

BlueDiamondAvatar
Member
Registered: 2018-11-19
Posts: 322

Re: Can Horses run away slower? The 7 second juggle is really annoying

Completely agree, even an extra five seconds before they run would make them a lot more usable.    I hate when I realize I just doubled the time to do a task because I ended up running after the horse too often.  And the "Is the baby going to stay?" moment when I am out in the wild on my horse is a bit crazy intense when the horse is going to run in a few seconds.


--Blue Diamond

I aim to leave behind a world that is easier for people to live in that it was before I got there.

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#13 2019-10-03 02:39:02

Anhigen
Member
Registered: 2019-09-03
Posts: 92

Re: Can Horses run away slower? The 7 second juggle is really annoying

DestinyCall wrote:

You need a saddle to tame a horse.  Which requires a knife and domestic sheep to produce.

So no ... that is not a valid reason for denying proper hitching options.

Sheep skin is made with a flint chip, or a knife.

Last edited by Anhigen (2019-10-03 02:39:16)


Everyone talks about how great milk is, no one talks about how many bb cows you must let die...

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#14 2019-10-03 02:57:54

DiscardedSlinky
DubiousSlinker
From: Discord
Registered: 2019-05-06
Posts: 689

Re: Can Horses run away slower? The 7 second juggle is really annoying

How you going to kill the sheep?????????


I'm Slinky and I hate it here.
I also /blush.

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#15 2019-10-03 03:24:27

Anhigen
Member
Registered: 2019-09-03
Posts: 92

Re: Can Horses run away slower? The 7 second juggle is really annoying

DiscardedSlinky wrote:

How you going to kill the sheep?????????

THEY'LL DIE FROM EMBARRASSMENT!!!

Last edited by Anhigen (2019-10-03 03:25:28)


Everyone talks about how great milk is, no one talks about how many bb cows you must let die...

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#16 2019-10-03 04:10:30

Whatever
Member
Registered: 2019-02-23
Posts: 491

Re: Can Horses run away slower? The 7 second juggle is really annoying

yes please make the time longer

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#17 2019-10-03 04:13:18

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Can Horses run away slower? The 7 second juggle is really annoying

Despite their limitations, I find horse carts useful enough to rush them, so I'm quite familiar with the requirements.  It is a great thing to add to your village after you've got sheep, a deep well and a few regular carts.

Frankly, a horse on its own (no cart) is not that useful.   Even less so without a saddle, of course.   But without the tools to make a cart, the horse is just a fast way to run around without a basket.   It is handy for scouting the Rift and technically useful for stealing shit if you lack morals and have a backpack.   Beyond that, you are much better off making a horse cart, which requires all the wood-making tools, including the adze you need to make the fence post.   

It's just really annoying that you can't park your horse anywhere without making a special trip there just to install a section of fencing.   There are very few places that I plan on re-visiting enough times to justify adding an entire extra trip.

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#18 2019-10-03 05:44:08

miskas
Member
From: Greece
Registered: 2018-03-24
Posts: 1,095

Re: Can Horses run away slower? The 7 second juggle is really annoying

Jason please extend the time or give us a tool to extend it.
Maybe not the early Horses have to be like proper city horses of London but somewhere in tech tree, they have to become like this.

-Horseshoes maybe?

Last edited by miskas (2019-10-03 05:45:54)


Killing a griefer kills him for 10 minutes, Cursing him kills him for 90 Days.

4 curses kill him for all of us,  Mass Cursing bring us Peace! Please Curse!
Food value stats

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#19 2019-10-03 06:14:00

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Can Horses run away slower? The 7 second juggle is really annoying

i wish there were some domesticated horses, like several phases to grow up, a few colours, and bound to user until he dies or says it can be taken, would be fun

we already had one buff on horse, first time introduced was so annoying, if you had lag you could never catch it, maybe if you skip a phase and tried to catch second time around

not many people know that you can park horses in small biomes, as hey are biome locked, so they won't run from 1x1 tiles, often times i parked horses in such places and built my rubber oven, planted rubebr trees after update


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

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#20 2019-10-03 12:23:09

Guppy
Member
Registered: 2019-03-14
Posts: 202

Re: Can Horses run away slower? The 7 second juggle is really annoying

miskas wrote:

Jason please extend the time or give us a tool to extend it.
Maybe not the early Horses have to be like proper city horses of London but somewhere in tech tree, they have to become like this.

-Horseshoes maybe?


Or they become calm for a few minutes if you feed them a carrot, so they take 20 seconds to run away instead of 7

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#21 2019-10-03 12:56:57

Coconut Fruit
Member
Registered: 2019-08-16
Posts: 831

Re: Can Horses run away slower? The 7 second juggle is really annoying

Or just make cars actually useful instead of useless like they are rn, so we can advance to next level riding. Make a car running for 5 hours with one tanking.

Last edited by Coconut Fruit (2019-10-03 12:57:17)


Making own private server (Very easy! You can play on it even if you haven't bought the game)
Zoom mod
Mini guide for beginners
website with all recipies

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#22 2019-10-03 13:01:54

sigmen4020
Member
Registered: 2019-01-05
Posts: 850

Re: Can Horses run away slower? The 7 second juggle is really annoying

Coconut Fruit wrote:

Or just make cars actually useful instead of useless like they are rn, so we can advance to next level riding. Make a car running for 5 hours with one tanking.

Or give it more storage at least. Unless you want to get stranded in the middle of nowhere you always bring a can of kerosene, so the car has effectively only 3 storage spots. Would be nice if it had the same storage space as an upgraded cart (6 storage spots, would be effectively 5 with a car).

And make a special storage space specifically for a can of kerosene, so we don't use storage on fuel.

Last edited by sigmen4020 (2019-10-03 13:02:47)


For the time being, I think we have enough content.

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#23 2019-10-03 15:14:15

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Can Horses run away slower? The 7 second juggle is really annoying

Or give the car a fuel gauge and the ability to turn it off when not being driven, so you can save fuel for when you are actually driving.      It is rather useless that a single use takes up the whole can.   It makes the car into a toy, rather than being a functional replacement for the horse. 

  I could see this version of the car as equivalent to early cars, back before they were practical and people laughed at the idea of trading in your horse for a Model T.    But I'd like to advance beyond tbe "useless gimmick" stage of car ownership with a few upgraded features to fix the biggest issues.

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#24 2019-10-03 17:10:48

Saolin
Member
Registered: 2019-05-22
Posts: 393

Re: Can Horses run away slower? The 7 second juggle is really annoying

Also maybe we could attach a wagon to a car to give it extra cargo space.

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