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a multiplayer game of parenting and civilization building

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#1 2020-04-08 13:39:36

Morti
Member
Registered: 2018-04-06
Posts: 1,323

Heat

Here is the original notepad file in pastebin format: https://pastebin.com/vmfYhPkk

Name                Time    Heat    Suggested Heat

Burning Tinder            10    2   
Fire                60    8   
Large Fast Fire            60    16   
Large Slow Fire            240    12   
Flash Fire            30    16   
Hot Coals            120    3

Hot Flat Rock            120    3
Cooked Omelette            10    3
Burned Omelette            100    3
Simmering Water            120    3
Simmering Salt Water        10    3
Dried Salt            120    3
Simmering Palm Oil        120    3
Molten Palm Wax            120    3
Cooking Three Sisters Stew    30    3
Sugarcane Pulp in Simmering Water 10    3
Cooked Sugarcane Pulp on Hot Coals 120    3
Simmering Cane Juice        10    3
Dried Raw Sugar            120    3
Cooking Sugared Pumpkin        30    3
Wood Shavings in Simmering Water 10    3
Cooked Wood Shavings on Hot Coals 120    3
Simmering Black Dye        120    3
Cooking Turkey Broth        30    3
Sulfur Trioxide Reaction    30    3
Simmering Dye Mordant        120    3
Simmering Rose Madder Dye    120    3
Simmering Indigo Dye        120    3
Simmering Green Dye        120    3
Simmering Yellow Dye        120    3





Note: Candles should require lighting, produce heat (2), burn down over time and have stages of length; 2; full and half, or, 4; full, long, half and short, each lasting 60 seconds. They should also be useable to light small fires; tinder and, perhaps, kindling.
Yule Tree            60    -    12
Yule Tree with Half Candles    60    -    8
Lit Jack O' Lantern        60    -    2

Name                Time    Heat    Suggested Heat
                       
Burning Adobe Oven        15    -    12
Hot Adobe Oven            60    -    8
Firing Adobe Kiln        30    -    12
Firing Adobe Kiln Sealed    30    -    8
Firing Forge            30    -    16
                       
Firing Newcomen Pump        15    -    12
Firing Newcomen Bore        20    -    12
Firing Newcomen Drill        20    -    12
Firing Newcomen Lathe        20    -    12       
Firing Newcomen Hammer        20    -    12       
Firing Newcomen Roller        20    -    12       

                       
Firing Oil Drilling Rig        10    -    12
Firing Oil Drilling Rig        10    -    12
Firing Oil Pumpjack        20    -    12
                       
Firing Fractional Distiller    20    -    12
                       
Gushing Oil Rig            10    -    4

Running Water Pump        35    -    12
Running Diesel Mining Pick    2    -    12

Moving objects, giving off heat, may be difficult to calculate.

Running Crude Car        120    -    12
Running Crude Airplane        30    -    12
Running Crude Airplane on Landing Strip    30 -    12

What do you think of ovens, kilns, forges, Newcomen and diesel engines, giving off heat?
What about using candles as firebrands?
Did I miss anything that gives off heat?
Did I miss anything that should give off heat, like; hot iron, steel, crucibles or even pots of soup stew or broth?
What else should give off heat and, using the fires as examples, how much heat should these things give off?
Have you ever tried heating a room using charcoal powder or bagasse?

My apologizes for the notepad format not translating to a BBCode forum post. I think there is enough info here for you to get the point and make some comparisons without having to look through onetech as I have, but do feel free to consider the numbers for yourself.

A good place to start, is simply with fire. https://onetech.info/82-Fire

Some questions I wonder about:
Are four hot coals (heat 3) in a room as warm as one large slow fire (heat 12)?
Would people be willing to trade the hassle of firewood and planting trees, with, going between hot coals and flash fires with bagasse, charcoal powder and kindling from branches? Could the latter manage to become a more sustainable industry for generating warmth and saving time, labor and resources?
Why don't we talk more about warmth, heat and the temperature meter? Why does so much of the game revolve around the food meter and "yumming" when nutrition does not make up for calories, which, both meters clearly represent?

I feel, once again, where I was with the game, almost two years ago, thinking we are sorely overlooking the importance of the temp meter, in our casual experience, and we are not passing on those concerns to the few new players that do trickle into the game.

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#2 2020-04-08 13:49:20

Legs
Member
Registered: 2019-07-12
Posts: 385

Re: Heat

Controversial opinion: smithing should be hungry work.


Loco Motion

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#3 2020-04-08 14:17:04

Morti
Member
Registered: 2018-04-06
Posts: 1,323

Re: Heat

Here is one of my old posts from May 9th 2018 on Food Consumption vs Temperature https://onehouronelife.com/forums/viewtopic.php?id=1544
where I tried to express a similar concern, albeit, in a time of some different mechanics, regarding rooms, heat sources and the effect the temperature of the environment had on the player's temperature meter.

Some of, this picture
7AaMZAW.png

is still relevant today, in terms of the relationship to food consumption rate and the temp meter.

Though I think the matter of the oven, kiln, smithy and engines giving off heat, is important, in the meantime, all the industries revolving around hot coals, are also worth keeping in mind. Players, should be encouraged to look at the world, as if through a pair of infrared glasses and areas that would appear in that Goldilocks zone of 10-12, should be trafficked considerably more to decrease food consumption.

Most of the map is naturally cold, why should the heat of these fuel burning items and industries, be going to waste?

Legs wrote:

smithing should be hungry work.

Or, the smithy could be a very hot environment, when you are surrounded by kilns, forges and the Newcomen, and that, excessive heat, could translate, to increased food consumption, while the area around the smithy, becomes a more reasonable temperature as it produces a balance between the, hot, oxygen hungry coals of the forge and the cold, surrounding, environment.

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#4 2020-04-08 14:21:01

voy178
Member
Registered: 2018-08-18
Posts: 290

Re: Heat

Legs wrote:

Controversial opinion: smithing should be hungry work.

I think that walking should be hungry work.

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#5 2020-04-08 14:55:08

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Heat

voy178 wrote:
Legs wrote:

Controversial opinion: smithing should be hungry work.

I think that walking should be hungry work.

I think that eating should be hungry work.

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#6 2020-04-08 14:56:49

Starknight_One
Member
Registered: 2018-10-15
Posts: 347

Re: Heat

DestinyCall wrote:
voy178 wrote:
Legs wrote:

Controversial opinion: smithing should be hungry work.

I think that walking should be hungry work.

I think that eating should be hungry work.

That'll take a bite out of surplus food!

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#7 2020-04-12 08:17:54

Morti
Member
Registered: 2018-04-06
Posts: 1,323

Re: Heat

6UpncGy.png

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