a multiplayer game of parenting and civilization building
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Cool how snowballs can’t really be exploited anymore but at the same time I don’t really enjoy how snowballs can’t kill anymore as there’s probably no longer a way to kill off a griefer other than getting something bloody and starving because the town doesn’t care to feed you.
Of course there’s always... Not feeding the griefer but there’s either people bound to feed them not knowing what happened or the griefer being full enough to survive on their remaining pips.
you are probably the griefer if you want to kill silently.
Solbusaur, I think that's outdated. Clothes don't work like that anymore.
Jason can't post well to save his life, leading to this confusion. Clothes still add heat and significantly reduce pip loss in the cold even just on their own. This added heat was what killed you in hot biomes taking you to max in jungle until it was fixed not to be applied in hot biomes.
trade would only make sense if there was property... everyone just works together. if you get a few baskets of rabbits and then you take a pie nobody will be mad, that is kind of "trade".
there are lots of troublemakers, this area is called "main forum" and there is no other area to post anyways. Its not like there are so many threads we have spam issues.
The shroomer-
eat shrooms, tell everyone how much you are tripping and how high you are all the time
I pretty much agree with destiny. I like learning to make all the different foods, and have lots prepared in my solo town. But I don't eat them, because of the hassle to make them all. I just keep rabbit/mutton pie and stew at home to eat until 50 or so. Then for my last years I stick close to or inside my building, and eat berry, bowl berry, popcorn, sauerkraut, the milks, and mangoes as needed which are all very easy and fast to make. Pies are the only food that makes sense to carry in your BP and it is much faster to just drop things and eat from your BP than to run back to a yum area.
If we talk about main server towns there is no contest. Pies are so much food in so little time if you have the plates and baskets for it, wheat is easy to get, meat keeps showing up from the pen and also tons of rabbits due to clothes. The only working model I have seen post update is to have an intensive pie baking operation that sends baskets of pies all over the place.
well if the last death is not more than an hour ago it might still be going. There is probably some lag as well.
if people become food, you will have people farms. So, yeah, no. It would be quite unreasonable. Griefing is bad as it is, imagine if when someone stabbed you the village gathered to harvest you happily
for replying to emails, many of the above responses are suitable. You could add somewhere in your own site that only the PC version is made by you.
the mover: takes baskets full of pies and snares to grief your village
doors are pretty expensive compared to walls though...
Peremptive wrote:this is a bug. Jason tried to fix ropes disappearing if you didn't drop the animal, rather someone shot/stabbed/snowed you. So he caused wild lassos to appear. Tarr told him about the wild lasso, fixing it caused this bug. Isn't it sweet.
That is an unrelated bug based off him not adding a transition to the baby lamb/mouflon lamb for it to walk off lasso in the first place. If you're going to blame me for reporting a bug at least get it right considering the rope eating was there at the same time the only difference being was I didn't know about the rope eating at the time.
sorry mate my bad. so did this happen before the wild lassos? There is only a transition coded for the non-fed version of baby animal?
pein wrote:maybe we would need player made challenges, like solo maps
a sandbox where you need to pruduce enough X to go out of a building and people could twin up with mentors to do themOh I like this. Make:
6 piles of compost
12 pies
fruit boots
a shovelin one life. etc.
the mobile version of ohol (not developed by jason) has stuff like that. It seems to have more depth than PC. Honestly Jason should hire a couple of interns and copy off of the mobile version, they got his game for free in the first place.
they are either dumb or haven't played in a long time or just griefing
On farms, eat from the least-full bushes first, and empty them.
In the wild, eat from the most-full bushes first, and try not to empty them.
this is pretty much it, just to explain it for those who are too new to know:
domestic, farm berry bushes need maintenance to produce food. When a domestic bush is emptied, it takes 2 mins to turn to its bad colour state. Then it takes 8 minutes to get full after you add soil and water it. So a bush takes a bit more than 10 minutes to produce 7 berries. This means you want to reset them as fast as possible, picking from one bush with all others full or resetting. If you spread out the bushes you take berries from and you reset them all at the same time you will have no berries for 10 minutes and probably die off.
wild bushes do not require you to tend to them. When a wild bush is not full, it will regen one berry per 10 minutes. So it is best to spread out your eating, so that there are many bushes with some berries missing so they all regen at the same time and more wild food is produced. I suspect, like other stuff, taking a berry resets the regeneration timer. I am not sure about that, but if so that is another reason not to eat from the same bush if you can.
The rule about leaving at least one berry on wild bushes is not about regeneration. People often keep a mental map of where wild food sources are nearby, and run to them in famines. This is true for towns but also for berries on the way to common foraging areas like the savanna. So other people might be counting on those berries, and eating all means that they starve to death. So, if you yourself are not about to die, it is best to go eat from wild bushes that are a bit further from the town and not eat the last berry if you can.
there is something wrong with those users, they might just be lying. Otherwise it must be a steam issue? Sounds like their purchase wasn't activated by steam. Did they use steam to download and run the game?
I was "lucky" because my jungle place wasn't too developed when the update hit. However last night some really helpful person came over and we built the newcomen tower and even a whole diesel engine over 2-3 lives! He even got all the iron for it. Point is if you know how to do it, it is possible to have all your nice stuff duplicated on floored jungle. For experienced players, not being able to have good temp isn't that big of a deal.
Jungle is still the best biome to be in, it is just that you need to be in a building before you get the benefits.
this is a bug. Jason tried to fix ropes disappearing if you didn't drop the animal, rather someone shot/stabbed/snowed you. So he caused wild lassos to appear. Tarr told him about the wild lasso, fixing it caused this bug. Isn't it sweet.
only unlockable door is pine door and it costs 5 rope. So this problem will not go away.
I definitelly got bit fully clothed and made it a couple of days ago but that might have been before recent change
stew is a great food for people staying in the village. Lots of food stored on a single tile. Only issue is that you have to immediately tile and replant the squash, which is not always possible. Pies are probably better since they are "free", they are byproducts of composting. But they are more time and space intensive for sure.
I think the ideal would be to eat almost exclusively stew and mutton pies as an adult, they are the best foods when people are not chaining, which most don't. Then as an old person or baby go for berry/bowl berry, milks, mangoes (unlikely if the place doesn't already have them), breads, sauerkraut, popcorn to make your last years valuable.
I gotta say, now that i know smithing it's both not that complicated and also something i always find myself hopping in and out of doing lol
Though in my last life i did really successful iron runs, and brought home almost 40 total.
Yes! Basic steel tools smithing is quite straightforward and fun, and it is the backbone of a town's survival. Most more advanced techs don't really make a difference, if you also make tires and a newcomen water pump you are almost at the tech ceiling, as the point of this thread is in the first place.
Like you, if a town seems food stable I also like to take/make a cart and fill it up with iron a couple of times, then make 2-3 axes and shovels and 3-4 hoes. I prefer not to smith using existing materials because I've seen people smith at half my time. Since the kindling update bringing back a few piles to stock up the kitchen and smithy for a while is also easier.
I try to take screenshots all the time but it isn't really working on paint... sometimes it does mostly it doesn't
the most frustrating for me was when some kid made a stone hoe when I was eve, while the rope was badly needed and there were plenty of sticks. Lots of players don't know about sticks being used to tile though.
Since the update I find it frustrating how the compost components tend to be so far away from each other.
39 year old eves?