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a multiplayer game of parenting and civilization building

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#76 Re: Bug Discussion » I can't talk » 2019-03-09 02:25:08

Typing / [slash key] should work.

I’m on a Mac so sometimes this happens to me.
Whenever it does, I just turn off the Macbook and restart it while holding Command+Option+P+R until it chimes.

#77 Re: Main Forum » Stop spawn as Eve » 2019-03-06 06:44:33

If your text bubble is inverted, that is indeed Donkey Town.

#78 Re: Main Forum » (Suggestion) Little features that I hope will make it into the game » 2019-03-06 04:39:51

Yes, stackable wet things wouldn’t make sense because they’d stick to eachother.

If you’re talking ‘bout the small differences... Why not make pies differentiable?
carrotpie

#79 Re: Main Forum » "if it gets taken make one" » 2019-03-05 22:09:33

DestinyCall wrote:
Spoonwood wrote:
DestinyCall wrote:

You can never have too many meat pies.

Dead wrong.  If a settlement only cooks meat pies it has less yum than if it cooks meat pies and cooks bread and cooked mutton and cooked rabbit instead.  Yum affects fertility, and probably should get into the 20s for experienced players in advanced settlements.

You can never have too many meat pies.

Not everyone outside of this forum will focus on yum or even know too much about it. Not everyone uses the forums. So yeah, you can never have too many meat pies.
If you really want to push the yum factor then maybe it’ll happen once there’s a visual difference for pies.

#81 Re: Main Forum » "if it gets taken make one" » 2019-03-04 16:32:07

It gets annoying especially with iron scarcity, most of my lives have been multi-job and it’s stressful. You think the axe is gone, but as soon as the axe head you just forged cooled off, someone comes back with the other axe and that axe could have been used to make an adze, chisel, froe, whatever else was needed but you don’t have any more iron around.

A rule I’ve made is to work first, RP later, if I’m at an eve camp and some kid just made a door walking around and saying “I’m strong!” I’d end up asking for him to actually help out instead of draining food. Save the RPs for the bigger civilizations, please.

#82 Re: Main Forum » Recycling Iron » 2019-03-02 22:37:13

Why the hell is there the option to put files into crucibles. File blanks I understand but why files.

EDIT: I see why now but imagine this: You’re making the first file of the camp. You just finished your newly made file after oiling and chiseling it. Then some kid says “WE NEED IRON” grabs the file before you’ve done ANYTHING with it, and dumps it back into a bowl while eating the other half of the goose.

#83 Re: Main Forum » we have stackable carrots! » 2019-03-01 21:54:39

D3mon1cblack wrote:

do we actually need stackable carrots? im kinda fine with planting carrots at a empty space and use the basket trick to fling them multiple screens away lolz

Stackable carrots are convenient and compacted. I think the stack is 5 carrots in a tile vs. 3 carrots in a basket... Which uses up a basket. It saves a lot of space having them stacked rather than losing free space because of multiple single carrots plus going far to find a single carrot compared to say multiple piles of them nearby town.

#84 Re: Main Forum » A discussion about fathers. Historical interpretation and reflection. » 2019-03-01 20:37:55

Yeah, seems kind of interesting!
I’ve actually been born into a multi-line town before— Eve Dupont stumbling across Croft Town and saying that a man from that town was my father. Kind of refreshing to see a dad that technically isn’t related to me since it doesn’t feel incestuous.

#86 Re: Main Forum » What do you want added in the game? » 2019-02-28 11:26:37

I wouldn’t suck hobo dick.

I don’t know how dads would work considering Eve is dad-less.

#87 Re: Main Forum » LOOK AT THE NEW CONTENT! It's the best update these months! » 2019-02-28 11:16:21

Peremptive wrote:

you are probably the griefer if you want to kill silently.

Or maybe I want to get rid of someone who’s been doing shit without drawing too much attention. I kept telling people about a guy who kept purposely hiding tools and the oil tanks. No one listened. I stab the guy? Now people flock and curse me.

#88 Re: Main Forum » LOOK AT THE NEW CONTENT! It's the best update these months! » 2019-02-28 10:05:41

Cool how snowballs can’t really be exploited anymore but at the same time I don’t really enjoy how snowballs can’t kill anymore as there’s probably no longer a way to kill off a griefer other than getting something bloody and starving because the town doesn’t care to feed you.

Of course there’s always... Not feeding the griefer but there’s either people bound to feed them not knowing what happened or the griefer being full enough to survive on their remaining pips.

#89 Re: Main Forum » Stigma of Playstyles, Griefing or Otherwise » 2019-02-14 20:33:03

MultiLife wrote:

You don’t grief by accident.

Er, I guess the word I was looking for was unintentionally. Doing too many mistakes that people label you as a griefer.

#90 Main Forum » Stigma of Playstyles, Griefing or Otherwise » 2019-02-14 19:12:39

Oblong
Replies: 15

Seeing the talk in the Discord server recently, I decided to bring it over here for your opinions.

What is your opinion of RP in this game? What about people who constantly demand or try to control others? Hardcore or new players who ignore everyone else to do their own business? People who grief, whether for fun, doing it by accident, or to ruin a lineage? Do you think there are any rules in this game, community-imposed or not? Why?

#91 Re: Main Forum » Anal Town (+apocalypse rant) » 2019-02-13 03:26:27

I was actually the guy who made the Fresh Town sign:
FreshlyMade
and the girl who changed Town of Anal to Town of Ganala:
fixedtoGanala

As soon as I changed the anal sign, the apocalypse happened.

#92 Re: Main Forum » Disappointment and Heartache in a Griefer's Paradise » 2019-02-12 21:32:26

TL;DR: Snowballs and the Curse System need to be fixed.

#93 Re: Main Forum » Lower the Donkey Town Requirement » 2019-02-10 19:55:05

Dodge wrote:
Oblong wrote:
Stylingirl wrote:

the requirement be lowered again to at least 6 curses, and if possible down to 5.

The problem with 5 is that, even though rarely, quads could curse someone and somebody else seeing this could probably be tricked into cursing someone innocent.


That could be fixed with twin/trips/quads not being able to curse (disable cursing for them)

And what if someone griefs and kills part of a multiple?

#94 Re: Main Forum » Lower the Donkey Town Requirement » 2019-02-10 19:41:29

Stylingirl wrote:

the requirement be lowered again to at least 6 curses, and if possible down to 5.

The problem with 5 is that, even though rarely, quads could curse someone and somebody else seeing this could probably be tricked into cursing someone innocent.

#96 Re: Main Forum » We did the Apocalypse! » 2019-01-06 20:01:35

Ah yeah.
I wanted to join in but they weren't accepting new players so I ended up just having to witness it alone and away from their town.
It didn't really impress me much since I was in the wild and nothing changed because obviously, I was in the wild :U

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