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a multiplayer game of parenting and civilization building

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#76 Re: Main Forum » [Idea] Lineage Rework » 2019-03-04 10:29:16

@ Whatever: Well, the reason this would not work for OCS or really any mod is critical player mass.  It's <100 players out of the entirety of OHOL, and on average ~2 are playing at once.  I.e.  all lines would die out, due to baby death, even with a large influx of players.  And there could only ever be one "non-permanent" town for the same reasons, there would be nobody to play with if multiple towns were allowed.  Which implies just one spawn point for this "side game" to our awesome capital city.  It's not great, but I can't pull a 10,000 playerbase out of a hat which is what you need to really flesh out your suggestion.

Possible compromises: 
-daily/48 hour spawn reset, and if you die you're simply done for the day.
-If it's detected that the town is failing in some way (e.g., death ratio in a given time period), everyone is sent to a new town

But yeah, what you're suggesting directly is impossible for a mod for playerbase reasons short of jason redirecting everyone to the mod's server lol.

#77 Re: Main Forum » [Idea] Lineage Rework » 2019-03-04 09:19:12

Hate to say it, but every suggestion, argument, counter-argument, and compromise so far suggested has been suggested a million times already.  Best bet is to let it go.  In any case, we've got private and custom servers for this sort of thing. 

I'm considering making an option in OCS where we have two cities, one permanent, and one resetting every week, and you can opt into either.  But for right now, low pop servers and current OCS are your only options.

If you're thinking "but those servers don't have a very high population at any given time!" Then either

A) You should maybe convince more people to follow you to join them or
B) They have drawbacks that make their style of play less appealing and maybe Jason is right to not make it this way on the main servers wink

#78 Main Forum » New clothing vs hunger? » 2019-03-04 08:41:19

Greep
Replies: 9

So sometime between the temperature overhaul and the current time, betame's posts
(http://onehouronelife.com/forums/viewto … 907#p45907)
on hunger seem to have gone obsolete.  I've read something along the lines of insulation now being multiplicative or something, but the point being that small amounts of clothing are seeming to have virtually no effect, while large amounts of clothing have massive effects.  From betame's posts, a few hides would get you a whopping 60-70% hunger reduction.  That's no longer the case.

So I decided to do a bit of testing to get a broad guess at how much hunger reduction you get with some makeshift clothes as eve.  It's very disappointing.  The following, with pips lost per minutes:

Naked: ~11 pips
Mouflon hide: 10 pips (near 11)
Mouflon hide + reed skirt: 10 pips
Mouflon hide + reed skirt + wolf hat: 10 pips
Sealskin coat (not hide) + reed skirt + wolf hat: 9 pips.


In other words, don't even bother with clothing now until you can create a full or near full set.  Naked in grassland meta xD

#79 Re: Main Forum » The hand of VOG caught on stream » 2019-03-04 04:28:31

I did big_smile  In the discord.  THAT one weren't no jason, though, lel.

Later on someone left a full basket saying it is a "small price to pay".  A few minutes later the town completely forgot about it all and the pies were gone.

#80 Re: Main Forum » Cursing system sucks. » 2019-03-03 23:55:27

What other games?  I've literally never seen it.

#81 Re: Main Forum » Cursing system sucks. » 2019-03-03 23:36:18

Instead of saying it sucks, how about you suggest something better?  You know what would REALLY suck?  Having no moderation at all.

#82 Re: Main Forum » The hand of VOG caught on stream » 2019-03-03 20:40:05

Yup.  You can try it out yourself on the OCS if you like, I've declared it "God day".  Just change OHOL/settings/vogModeOn.ini to 1, press capital V in game, and capital I to start spawning stuff.  We got some weird things like the phonograph, facial features, wounds, etc to appear.  And the freak freaky weird thing that happens when you spawn a player model.

#83 Re: Main Forum » Current state of fertility variables. » 2019-03-03 14:57:10

Both are real.  I agree, warmth -> fertility is pretty awful, although I've grown to like the Yum -> fertility.

I actually think it straight up has to be removed.  Some people play at off hours only, which is where you're usually forced to to this, and they shouldn't have to feel the need to sit their ass on a fire 50% of the time they're born.

#84 Re: Main Forum » Our accidental UBI experiment » 2019-03-03 14:14:57

You're reading into this more than you should OP:  IRL you don't kill people who you disagree with, don't eat the same food all day, and have 1,000,000,000,000 possible activities you can do on your spare time other than what is rigidly coded.

#86 Re: Main Forum » One City Server » 2019-03-03 07:11:20

Ah poop, yeah I have to do stuff, thanks.

#87 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-03 03:05:29

Nobody would care if you had originally said "You're allowed to do what you like, but you must call it the 'Unofficial' One Hour One Life".  What people are questioning, and probably will turn out you don't actually have rights to do anymore when they inevitably just say "nope, not gonna do it", is how you're saying they need to do it NOW when originally they did not.  Doesn't matter that it will make up for other requests you felt they didn't handle well.  It's an explicit right that has a lot of importance that you probably waived yourself of.

Anyways, agreeing with CrazyEddie on just see a lawyer already, you'll probably end up seeing one soon at some point if you're making demands with deadlines.  They'll probably say you're pretty hosed as far as getting what you want, though.

Edit: And as far as your "passing off example" is concerned, it has to do with trademark on the second page.  "Professor McCarthy, in his famous treatise, calls this "the classic
form of trademark infringement.""  Which ya don't have anymore most likely.

#88 Re: Main Forum » "Fed Shorn Sheep Produces Dung" » 2019-03-02 18:31:21

Eh, it's still free food.  Even cooked straight, that's nearly two berry bushes worth of food you're giving up per slaugther you skip.  But the silly newbie unfriendly rules being gone is nice, nobody should care if someone shears on accident anymore.

#89 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-02 17:05:55

Chard wrote:

Perhaps this will reflect my naïvety in these matters, but:

How is this not just a straightforward trademark issue? Jason was selling the product as One Hour One Life, a mark that is clearly unique, even registered as a domain and had been doing so for a while with reasonable success (for a small business). Is it not therefore immediately illegal to sell something called "One Hour One Life for Mobile" without being Jason (or with his direct involvement)? I was of the impression that trademark protections were non-optional and couldn't be waived because the risk is not to either vendor but to the potential consumers.

I don't think this is the case.  I think you even have to defend your trademark or risk losing it even.  Which is why companies are so anal when it comes to IP laws in general.  Outright giving away the right to use the name sounds like immediate failure to defend it. 

<-- Also not a lawyer, but I've read a lot about this so I have a general idea.

At least this is how it appears to work in the US.

And it makes sense, business isn't screwing around.  Telling someone they can use a name, then they spend thousands of dollars investing in it, and then hearing "wait nevermind" is a situation nobody wants to be in.  I would be surprised if the laws were written such that this is allowed.

#90 Re: Main Forum » Yum bonus tutorial - step by step guide to start with x10 yum chain » 2019-03-02 14:54:16

I take it you haven't actually tried the mushroom yet have you? XD

In any case, the main thing people tend to forget about yum, is that the carrot you're eating at 16 yum isn't 7 + 16 = 23, it's essentially 7 + ~8 = 15, which is a lot less impressive.  You can't ignore that the earlier foods had lower yum, and must consider the average yum for every food in the list for each piece.

#91 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-02 10:14:19

Unfortunately I think you're making threats with a fully loaded squirtgun, and since they're big money at this point they definitely know it so I may as well just tell ya.  If you look at any cases involving public domain, the question only involves "is it actually public domain?".  If it is, you got zippity doo da.  Check this out even:

"You may use public domain property any way you wish, including republishing it as is"
https://www.rocketlawyer.com/article/public-domain.rl

"Moral rights[17] have had a less robust tradition in the United States. Copyright law in the United States emphasizes protection of financial reward over protection of creative attribution.[5]:xiii The exclusive rights tradition in the United States is inconsistent with the notion of moral rights as it was constituted in the Civil Code tradition stemming from post-Revolutionary France. When the United States acceded to the Berne Convention, it stipulated that the Convention's "moral rights" provisions were addressed sufficiently by other statutes, such as laws covering slander and libel"

And with the monty python issue, they only won the appeal when it was found they had copyright, whereas BBC got let off with a slap on the wrist in the first round.

Anyways, I'm sure their engineers have seen this, so there's really no harm in it:

"This work is not copyrighted.  I place it into the public domain.

Do whatever you want with it, absolutely no restrictions, and no permission necessary"

That's the official license given I believe, which would void even trademark since that can be waived and it's considered a part of public domain, which Crazy Eddie alluded to as the only real rights thought to be held.  Basically nobody wins slander and libel in the US, so that's out, and doesn't seem to have much to do with this.

Sounds like there's no rights whatsoever to your work.  They can claim they wrote every single line of code and were inspired to write OHOL by the flying spaghetti monster.  It'd be a lie, but a perfectly legal one.


Edit:  That being the case, there is the possibility you were never allowed to release it as public domain if you look at this:

http://www.rosenlaw.com/lj16.htm

Although that looks super shaky, tbh.  Nobody really does this, so nobody really knows lol.

#92 Re: Main Forum » Max Pip Challenge » 2019-03-02 07:03:11

Regarding milk, would you need a bowl for it to count?

Actually, making an axe, adze, froe, saw, getting two arrows and a bow and arrow, and a rope for each bucket sounds a bit much hmm

#93 Re: Main Forum » Yum bonus tutorial - step by step guide to start with x10 yum chain » 2019-03-02 05:06:57

My last life I drank milk only just  for fun.  I used up 6 corn, some of it was skim even.  So basically, one soil and bowl of water.  Speed milking actually is less efficient, technically, although if more than a few people actually drank the darned stuff it'd be useful.

I think the reason nobody drinks it is because the better players are usually fetching stuff, and you can't put "emergency" milk in a backpack.  Like sure I had free food.. but foraged food is also free.

#94 Re: Main Forum » Wolf Farm in big town » 2019-03-01 21:23:42

Did you remember to suicide on the wolves in old age to make untame wolves?

#95 Re: Main Forum » Yum bonus tutorial - step by step guide to start with x10 yum chain » 2019-03-01 16:59:26

The main issue with yum from a powergaming perspective is it's a modest amount of work for only a marginal relative gain.  I've run the yum-on on the One City Server for the first dozen hours or so it's been up, and it's "nice" but not a huge improvement over standard food.  It's also super organized and has a road to it near the center of town, and still just feels "kinda nice".  Pies and stew are simply that good.

The other reason is on the main servers people will eat the inefficient yum foods without aiming for yum, causing a net average loss of food efficiency.  Sometime I'll have to make a Yum-on sign on a main server and see if it catches on xD

So if you can provide marginal benefit, or give permanent benefit by doing a whole host of things like making cermaics, fetching large amounts of iron, making tree farms, etc, it's pretty obvious what's better.

What is good is making yum for fertility during dead hours, though.

#96 Re: Main Forum » Open Letter to the Mobile Developers » 2019-03-01 13:31:09

I'm with ryanB in that I don't think it's really fair to expect them to have to put "unofficial" in their title this late into their development.  It gives the connotation of a "paid mod" which has all of the negative expectations you'd expect (low quality, zero customer support).  Fair if that is the original agreement, but it's not.

To use the alice example, Tim burton shouldn't be expected to title a movie "Alice in Wonderland: the unofficial spinoff by Tim Burton" to appease some ancestors of the original author.

#97 Re: Main Forum » Are clothes useless? » 2019-02-28 21:51:15

The takeaway from betame's graph is that it's much more important to get at least some clothes than a full set (not sure where this full set rumor got started, maybe I'm missing something).

At 28% insulation your hunger is halved, at the theoretical 95% it is halved again.  So merely putting a mouflon hide on should reduce hunger by an absurd 40%.  I'm not sure if that's actually true, but that is what the graph shows.  It certainly feels in the ballpark, as the hunger rate with nothing is crazy, even if it's still super high with some clothes on.

#98 Re: Main Forum » Types of Players I have known... » 2019-02-28 14:47:57

-The Complainer:  Shouts "NO!" at people, without any explanation for what they should not be doing, followed up with "move".
Usually ends up shot.

-The Hoarder:  Leaves items unattended for long periods of time, then complains at and/or stabs people when the items get used.

-The Complainer Mk II: Gives detailed, usually awful explanations for why the town is sucking, and doesn't actually do anything else. Just annoys people generally.  Doesn't move around much.  Also talks very slowly.

#99 Re: Main Forum » Juniper Plantable in next patch » 2019-02-27 01:03:02

Well, snowball direct murder isn't.  90% of snowballs deaths are from starvation, though.

#100 Re: Main Forum » Yum bonus tutorial - step by step guide to start with x10 yum chain » 2019-02-27 00:54:34

Heh, the proverbial stable town.  One day we'll see it XD

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